Player Matchup

Sylvanus
Sylvanus
AChillEastBot
Sylvanus
Level 67
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Kiltropher
Zeus
Level 117
God Stats
10W - 10L
1,459 SR
Queue Stats
99W - 100L
1,454 Elo+
Solo
Ares
Ares
OBDS
Ares
Level 100
God Stats
0W - 1L
1,454 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
dasHEIDT
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,409 Elo+
Solo
Nu Wa
Nu Wa
mar3d
Nu Wa
Level 82
God Stats
0W - 3L
1,449 SR
Queue Stats
102W - 98L
1,444 Elo+
Solo
Team Averages
Level 79
1,432 SR
1,462 Elo+

VS

Team Averages
Level 74
1,604 SR
1,507 Elo+
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
VentingFire
Persephone
Level 69
God Stats
2W - 1L
1,415 SR
Queue Stats
51W - 43L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
lilbigshrimp
Danzaburou
Level 21
God Stats
8W - 3L
1,579 SR
Queue Stats
8W - 7L
1,499 Elo+
Party 2
Khepri
Khepri
shutupbetch
Khepri
Level 66
God Stats
2W - 1L
2,027 SR
Queue Stats
53W - 56L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AChillEastBot
Sylvanus
12
1 / 5 / 4
6,394
710
5,884
11,694
8,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 4
6,948
772
7,335
4,817
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
OBDS
Ares
13
4 / 2 / 4
8,084
898
8,963
11,728
12,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos
dasHEIDT
Chronos
11
2 / 2 / 4
6,572
730
2,575
5,177
1,673
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
mar3d
Nu Wa
13
2 / 3 / 4
6,850
761
7,001
7,131
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 11
7,511
835
7,174
9,667
6,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
 
Ne Zha
13
1 / 1 / 8
7,065
785
6,015
6,963
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
VentingFire
Persephone
15
5 / 0 / 3
8,487
943
11,932
4,181
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
lilbigshrimp
Danzaburou
12
3 / 5 / 2
7,008
779
4,849
10,734
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
13
3 / 3 / 6
8,194
910
5,337
10,535
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
10
Kills
14
14
Deaths
10
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
11
7.5
W
Ne Zha
 
Ne Zha
1
1
8
5
L
Sylvanus
AChillEastBot
Sylvanus
1
5
4
0.6
L
1
2
4
1.5
L
Ares
OBDS
Ares
4
2
4
3
W
Persephone
VentingFire
Persephone
5
0
3
6.5
L
Chronos
dasHEIDT
Chronos
2
2
4
2
W
Danzaburou
lilbigshrimp
Danzaburou
3
5
2
0.8
L
Nu Wa
mar3d
Nu Wa
2
3
4
1.33
W
Khepri
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,758
Damage
35,307
40,547
Taken
42,080
27,196
Mitigated
27,794
7,423
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,174
820
0
420
9,667
6,684
0
6,849
2,539
0
16,745
W
Ne Zha
 
Ne Zha
6,015
1,191
0
2,217
6,963
2,097
0
4,778
2,171
0
23,546
L
Sylvanus
AChillEastBot
Sylvanus
5,884
1,822
1,607
2,088
11,694
8,649
0
6,026
5,668
11,184
2,205
L
7,335
1,429
0
0
4,817
1,684
90
2,340
2,477
28,890
0
L
Ares
OBDS
Ares
8,963
649
0
2,397
11,728
12,427
0
3,957
7,771
19,022
0
W
Persephone
VentingFire
Persephone
11,932
241
0
690
4,181
1,722
209
2,810
1,353
40,089
0
L
Chronos
dasHEIDT
Chronos
2,575
852
0
1,069
5,177
1,673
0
918
4,259
8,732
0
W
Danzaburou
lilbigshrimp
Danzaburou
4,849
1,814
0
655
10,734
3,717
620
8,218
2,470
0
12,375
L
Nu Wa
mar3d
Nu Wa
7,001
1,480
0
262
7,131
2,763
1
4,028
3,103
20,382
0
W
Khepri
5,337
454
0
2,182
10,535
13,574
0
7,923
2,345
18,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,848
Gold Earned
38,265
163
Minions Killed
195
4
Camps Cleared
9
752,895
Distance Traveled
956,795
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,511
835
25
3
1
198,088
0
W
Ne Zha
7,065
785
42
5
4
200,355
0
L
Sylvanus
6,394
710
19
2
0
146,555
0
L
Zeus
6,948
772
66
7
2
173,273
2
L
Ares
8,084
898
21
2
2
169,799
0
W
Persephone
8,487
943
85
9
1
202,068
3
L
Chronos
6,572
730
13
1
0
106,274
0
W
Danzaburou
7,008
779
22
2
1
169,382
0
L
Nu Wa
6,850
761
44
5
0
156,994
3
W
Khepri
8,194
910
21
2
2
186,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role