Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Edo0_TenSeii
Baron Samedi
Level 140
God Stats
2W - 3L
1,643 SR
Queue Stats
349W - 271L
1,571 Elo+
Party 1
Sobek
Sobek
ju06v
Sobek
Level 129
God Stats
1W - 2L
1,443 SR
Queue Stats
238W - 197L
1,594 Elo+
Party 1
Team Averages
Level 118
1,529 SR
1,555 Elo+

VS

Team Averages
Level 98
1,556 SR
1,315 Elo+
King Arthur
King Arthur
LoneSpartan116
King Arthur
Level 119
God Stats
2W - 6L
1,483 SR
Queue Stats
11W - 23L
1,248 Elo+
Party 2
Zhong Kui
Zhong Kui
PoyoSlayer
Zhong Kui
Level 67
God Stats
1W - 3L
1,449 SR
Queue Stats
41W - 57L
1,443 Elo+
Solo
Ares
Ares
peterb74
Ares
Level 108
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
9 / 3 / 11
12,921
760
19,243
15,038
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Edo0_TenSeii
Baron Samedi
16
8 / 4 / 10
12,465
733
22,872
19,197
8,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ju06v
Sobek
15
4 / 4 / 16
12,691
747
10,677
28,544
34,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LoneSpartan116
King Arthur
15
3 / 6 / 6
10,841
638
12,977
23,679
18,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
PoyoSlayer
Zhong Kui
14
6 / 10 / 2
10,859
639
21,315
24,105
14,548
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
14
2 / 5 / 6
10,118
595
13,843
16,606
15,222
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
21
Kills
11
11
Deaths
21
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
3
11
4.83
W
Baron Samedi
Edo0_TenSeii
Baron Samedi
8
4
10
3.25
L
King Arthur
LoneSpartan116
King Arthur
3
6
6
1
L
Zhong Kui
PoyoSlayer
Zhong Kui
6
10
2
0.7
W
Sobek
ju06v
Sobek
4
4
16
3
L
Ares
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
48,135
62,779
Taken
64,390
48,798
Mitigated
48,531
30,893
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
19,243
13,832
0
6,924
15,038
5,528
1,738
8,268
6,548
0
56,945
W
Baron Samedi
Edo0_TenSeii
Baron Samedi
22,872
1,499
6,025
9,936
19,197
8,601
605
13,269
5,583
53,145
0
L
King Arthur
LoneSpartan116
King Arthur
12,977
189
0
5,059
23,679
18,761
0
8,775
14,904
0
50,555
L
Zhong Kui
PoyoSlayer
Zhong Kui
21,315
1,086
118
5,177
24,105
14,548
60
14,905
9,200
38,625
0
W
Sobek
ju06v
Sobek
10,677
1,766
510
7,498
28,544
34,669
222
14,345
13,297
24,829
0
L
Ares
13,843
526
0
760
16,606
15,222
0
10,010
6,596
24,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
31,818
164
Minions Killed
134
8
Camps Cleared
5
873,088
Distance Traveled
843,867
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,921
760
75
4
4
275,977
4
W
Baron Samedi
12,465
733
62
4
3
284,220
0
L
King Arthur
10,841
638
77
5
2
307,391
6
L
Zhong Kui
10,859
639
34
2
1
241,876
1
W
Sobek
12,691
747
27
2
1
312,891
3
L
Ares
10,118
595
23
1
2
294,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role