Player Matchup

Erlang Shen
Erlang Shen
Ashfel_Aasimar
Erlang Shen
Level 111
God Stats
1W - 2L
1,520 SR
Queue Stats
81W - 88L
1,497 Elo+
Party 3
Janus
Janus
EOD B711
Janus
Level 113
God Stats
9W - 11L
1,451 SR
Queue Stats
454W - 459L
1,433 Elo+
Party 2
Tyr
Tyr
H3Phantom
Tyr
Level 107
God Stats
7W - 9L
1,522 SR
Queue Stats
366W - 309L
1,507 Elo+
Party 2
Neith
Neith
RSander90
Neith
Level 139
God Stats
11W - 12L
1,553 SR
Queue Stats
251W - 246L
1,464 Elo+
Solo
Bakasura
Bakasura
Trey121999
Bakasura
Level 102
God Stats
2W - 1L
1,813 SR
Queue Stats
78W - 90L
1,484 Elo+
Party 3
Team Averages
Level 114
1,572 SR
1,477 Elo+

VS

Team Averages
Level 93
1,575 SR
1,494 Elo+
Gilgamesh
Gilgamesh
BigPoppaPumpXIII
Gilgamesh
Level 132
God Stats
4W - 0L
1,669 SR
Queue Stats
33W - 28L
1,585 Elo+
Party 1
Neith
Neith
CBCookie
Neith
Level 66
God Stats
17W - 23L
1,502 SR
Queue Stats
76W - 66L
1,556 Elo+
Party 1
Fafnir
Fafnir
DuoMaxwell44
Fafnir
Level 125
God Stats
29W - 30L
1,464 SR
Queue Stats
332W - 321L
1,503 Elo+
Solo
Loki
Loki
MrWigglyLake
Loki
Level 66
God Stats
4W - 0L
1,742 SR
Queue Stats
67W - 44L
1,581 Elo+
Party 1
Freya
Freya
pojitoassasin12
Freya
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ashfel_Aasimar
Erlang Shen
10
1 / 3 / 0
5,574
557
4,647
6,180
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
EOD B711
Janus
11
2 / 0 / 0
6,018
602
2,352
1,960
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 1
4,503
450
3,584
8,247
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
RSander90
Neith
10
1 / 4 / 0
5,593
559
3,851
6,009
1,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Trey121999
Bakasura
8
0 / 4 / 1
4,972
497
2,571
6,231
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
1 / 1 / 3
5,635
564
4,998
7,846
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Neith
CBCookie
Neith
9
3 / 1 / 3
5,527
553
4,634
4,377
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
9
1 / 0 / 5
5,804
580
2,585
7,515
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
9 / 0 / 2
6,815
682
6,213
4,984
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 1
4,962
496
1,488
5,448
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Ashfel_Aasimar
Erlang Shen
1
3
0
0.33
W
Gilgamesh
1
1
3
2.5
W
Neith
CBCookie
Neith
3
1
3
4.5
W
Fafnir
1
0
5
3.5
L
Janus
EOD B711
Janus
2
0
0
2
L
0
4
1
0.13
W
9
0
2
10
L
Neith
RSander90
Neith
1
4
0
0.25
L
Bakasura
Trey121999
Bakasura
0
4
1
0.13
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
19,918
28,627
Taken
30,170
10,772
Mitigated
12,606
7,202
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Ashfel_Aasimar
Erlang Shen
4,647
2,553
0
1,860
6,180
3,109
0
0
5,796
0
28,488
W
Gilgamesh
4,998
1,758
65
3,632
7,846
3,328
754
273
7,494
0
24,603
W
Neith
CBCookie
Neith
4,634
2,506
0
2,130
4,377
952
549
155
4,222
0
29,310
W
Fafnir
2,585
601
132
3,305
7,515
5,357
305
556
6,885
14,460
0
L
Janus
EOD B711
Janus
2,352
139
0
890
1,960
535
0
1,025
935
34,550
0
L
3,584
815
0
1,824
8,247
3,675
0
2,110
6,065
0
11,105
W
6,213
1,664
0
2,366
4,984
1,340
0
0
4,839
0
32,722
L
Neith
RSander90
Neith
3,851
960
0
1,133
6,009
1,366
0
388
5,621
0
32,612
L
Bakasura
Trey121999
Bakasura
2,571
1,340
0
1,495
6,231
2,087
0
550
5,681
0
22,686
W
1,488
690
0
1,581
5,448
1,629
0
1,375
3,881
14,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
28,743
284
Minions Killed
246
0
Camps Cleared
0
976,841
Distance Traveled
976,775
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,574
557
69
7
0
192,605
3
W
Gilgamesh
5,635
564
57
6
0
208,314
2
W
Neith
5,527
553
58
6
0
166,696
0
W
Fafnir
5,804
580
32
3
0
188,964
0
L
Janus
6,018
602
81
8
0
204,581
2
L
Tyr
4,503
450
12
1
0
208,246
3
W
Loki
6,815
682
61
6
0
244,553
0
L
Neith
5,593
559
64
6
0
173,472
1
L
Bakasura
4,972
497
58
6
0
197,937
1
W
Freya
4,962
496
38
4
0
168,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role