Player Matchup

Neith
Neith
ISTORMZI
Neith
Level 148
God Stats
0W - 1L
1,469 SR
Queue Stats
56W - 79L
1,425 Elo+
Party 1
Hun Batz
Hun Batz
NSGPark3r
Hun Batz
Level 55
God Stats
0W - 1L
1,294 SR
Queue Stats
62W - 90L
1,394 Elo+
Party 1
Achilles
Achilles
NSGREACH
Achilles
Level 145
God Stats
2W - 3L
1,582 SR
Queue Stats
68W - 96L
1,421 Elo+
Party 1
Merlin
Merlin
NSGTokyo
Merlin
Level 103
God Stats
0W - 1L
1,484 SR
Queue Stats
62W - 83L
1,394 Elo+
Party 1
Ymir
Ymir
juanm11
Ymir
Level 52
God Stats
0W - 2L
1,382 SR
Queue Stats
113W - 165L
1,371 Elo+
Party 1
Team Averages
Level 101
1,442 SR
1,401 Elo+

VS

Team Averages
Level 108
1,536 SR
1,490 Elo+
Geb
Geb
ChonkayChips
Geb
Level 109
God Stats
15W - 20L
1,437 SR
Queue Stats
561W - 540L
1,472 Elo+
Party 2
Hachiman
Hachiman
IRenegadeVibes
Hachiman
Level 95
God Stats
11W - 7L
1,523 SR
Queue Stats
449W - 435L
1,491 Elo+
Solo
Neith
Neith
SETBOOK
Neith
Level 160
God Stats
91W - 57L
1,549 SR
Queue Stats
611W - 567L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Zxuf
Kukulkan
Level 67
God Stats
12W - 9L
1,561 SR
Queue Stats
270W - 263L
1,508 Elo+
Party 2
Nemesis
Nemesis
foshizzle7619
Nemesis
Level 111
God Stats
6W - 3L
1,608 SR
Queue Stats
335W - 299L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ISTORMZI
Neith
20
1 / 2 / 1
13,334
494
18,164
23,740
10,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
NSGPark3r
Hun Batz
17
1 / 9 / 2
10,569
391
3,842
23,694
10,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
NSGREACH
Achilles
20
5 / 4 / 3
12,681
470
17,213
26,228
27,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
NSGTokyo
Merlin
16
1 / 11 / 3
10,673
395
15,022
17,702
7,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
juanm11
Ymir
14
0 / 9 / 1
9,040
335
6,009
28,170
29,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 20
12,566
465
11,002
25,089
26,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
20
3 / 1 / 8
15,614
578
16,795
17,411
7,383
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
SETBOOK
Neith
20
9 / 3 / 9
15,294
566
24,917
17,643
7,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Zxuf
Kukulkan
20
9 / 2 / 17
15,374
569
25,547
15,294
7,435
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
20
11 / 0 / 17
15,782
585
18,734
21,723
13,265
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
106
8
Kills
35
35
Deaths
8
10
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
2
20
6.5
W
Hachiman
3
1
8
7
L
Neith
ISTORMZI
Neith
1
2
1
0.75
L
Hun Batz
NSGPark3r
Hun Batz
1
9
2
0.22
L
Achilles
NSGREACH
Achilles
5
4
3
1.63
L
Merlin
NSGTokyo
Merlin
1
11
3
0.23
W
Neith
SETBOOK
Neith
9
3
9
4.5
W
Kukulkan
Zxuf
Kukulkan
9
2
17
8.75
W
Nemesis
11
0
17
19.5
L
Ymir
juanm11
Ymir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,250
Damage
96,995
119,534
Taken
97,160
85,544
Mitigated
62,286
22,779
Healing
37,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,002
1,009
1,092
4,762
25,089
26,951
475
7,109
17,258
51,934
0
W
Hachiman
16,795
8,805
709
7,318
17,411
7,383
8,981
548
16,779
0
143,771
L
Neith
ISTORMZI
Neith
18,164
5,932
0
9,842
23,740
10,696
0
5,808
17,932
0
121,596
L
Hun Batz
NSGPark3r
Hun Batz
3,842
135
0
5,050
23,694
10,282
0
6,269
17,425
0
54,055
L
Achilles
NSGREACH
Achilles
17,213
980
0
4,972
26,228
27,721
0
4,536
21,692
8,694
57,507
L
Merlin
NSGTokyo
Merlin
15,022
865
0
670
17,702
7,741
718
7,898
9,804
70,842
0
W
Neith
SETBOOK
Neith
24,917
13,649
0
7,985
17,643
7,252
5,101
3,681
12,917
0
107,040
W
Kukulkan
Zxuf
Kukulkan
25,547
1,950
0
6,060
15,294
7,435
1,249
5,799
8,786
129,970
0
W
Nemesis
18,734
7,000
0
10,060
21,723
13,265
2,014
4,840
16,386
0
138,471
L
Ymir
juanm11
Ymir
6,009
1,032
244
2,001
28,170
29,104
300
12,038
16,132
35,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,297
Gold Earned
74,630
641
Minions Killed
858
0
Camps Cleared
0
2,300,890
Distance Traveled
2,542,451
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,566
465
60
2
0
510,822
4
W
Hachiman
15,614
578
240
9
0
481,564
5
L
Neith
13,334
494
220
8
0
463,580
3
L
Hun Batz
10,569
391
104
4
0
465,602
2
L
Achilles
12,681
470
119
4
0
528,631
1
L
Merlin
10,673
395
130
5
0
420,333
3
W
Neith
15,294
566
183
7
0
439,570
11
W
Kukulkan
15,374
569
195
7
0
520,120
3
W
Nemesis
15,782
585
180
7
0
590,375
3
L
Ymir
9,040
335
68
3
0
422,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role