Player Matchup

Eset
Eset
CobraSL
Eset
Level 130
God Stats
4W - 0L
1,674 SR
Queue Stats
78W - 45L
1,698 Elo+
Party 1
Ullr
Ullr
KINKYROOST3R
Ullr
Level 121
God Stats
9W - 3L
1,604 SR
Queue Stats
53W - 26L
1,662 Elo+
Party 1
Ymir
Ymir
OneJobRob757
Ymir
Level 64
God Stats
3W - 3L
1,550 SR
Queue Stats
30W - 20L
1,588 Elo+
Party 1
Team Averages
Level 105
1,609 SR
1,649 Elo+

VS

Team Averages
Level 80
1,459 SR
1,440 Elo+
Olorun
Olorun
BIG_SOULJA254
Olorun
Level 47
God Stats
1W - 3L
1,342 SR
Queue Stats
25W - 36L
1,402 Elo+
Solo
Mulan
Mulan
JAYPLED
Mulan
Level 105
God Stats
3W - 3L
1,476 SR
Queue Stats
12W - 15L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
madmansh00ter233
Gilgamesh
Level 88
God Stats
10W - 10L
1,560 SR
Queue Stats
12W - 20L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
CobraSL
Eset
17
8 / 6 / 8
12,166
811
15,211
11,592
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 8
10,966
731
13,379
13,993
5,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 7
10,699
713
5,407
17,837
19,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
8,729
582
3,751
12,041
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
JAYPLED
Mulan
15
6 / 3 / 5
10,737
716
13,829
14,073
15,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
15
7 / 6 / 6
11,628
775
13,441
14,956
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
13
14
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Eset
CobraSL
Eset
8
6
8
2
L
Mulan
JAYPLED
Mulan
6
3
5
2.83
W
6
4
8
2.5
W
2
4
7
1.38
L
Gilgamesh
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
31,021
43,422
Taken
41,070
29,822
Mitigated
27,294
8,545
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,751
2,004
557
1,296
12,041
4,107
1,092
5,744
6,033
22,941
0
W
Eset
CobraSL
Eset
15,211
1,002
202
2,243
11,592
4,202
585
1,341
9,628
40,893
0
L
Mulan
JAYPLED
Mulan
13,829
1,701
370
4,873
14,073
15,531
824
6,704
7,040
0
24,345
W
13,379
6,210
0
2,437
13,993
5,869
1,720
1,305
11,994
0
56,863
W
5,407
1,626
0
3,663
17,837
19,751
455
1,222
15,558
13,419
0
L
Gilgamesh
13,441
3,183
0
2,146
14,956
7,656
1,262
8,097
6,477
0
31,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
31,094
167
Minions Killed
116
8
Camps Cleared
4
771,984
Distance Traveled
722,232
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,729
582
36
2
0
188,012
1
W
Eset
12,166
811
56
4
2
246,986
3
L
Mulan
10,737
716
35
2
1
264,355
2
W
Ullr
10,966
731
93
6
5
263,288
2
W
Ymir
10,699
713
18
1
1
261,710
0
L
Gilgamesh
11,628
775
45
3
3
269,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role