Player Matchup

Hun Batz
Hun Batz
BleachedGene
Hun Batz
Level 28
God Stats
1W - 1L
1,629 SR
Queue Stats
54W - 26L
1,683 Elo+
Party 1
Yemoja
Yemoja
OMEGAMITE
Yemoja
Level 146
God Stats
102W - 87L
1,680 SR
Queue Stats
863W - 762L
1,644 Elo+
Party 1
Xing Tian
Xing Tian
ToMnyChrmosomes
Xing Tian
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,347 Elo+
Party 1
Mulan
Mulan
Tuffmuffin_
Mulan
Level 127
God Stats
26W - 15L
1,601 SR
Queue Stats
193W - 180L
1,497 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YoureAdorable
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,562 Elo+
Party 1
Team Averages
Level 75
1,582 SR
1,547 Elo+

VS

Team Averages
Level 85
1,484 SR
1,585 Elo+
Discordia
Discordia
LegalyMiike
Discordia
Level 155
God Stats
0W - 2L
1,559 SR
Queue Stats
182W - 172L
1,614 Elo+
Party 2
Odin
Odin
SIowBrew
Odin
Level 39
God Stats
1W - 5L
1,331 SR
Queue Stats
39W - 38L
1,537 Elo+
Solo
Cliodhna
Cliodhna
blackitachi98
Cliodhna
Level 149
God Stats
15W - 10L
1,637 SR
Queue Stats
410W - 403L
1,561 Elo+
Party 2
Anhur
Anhur
diiWRLD
Anhur
Level 47
God Stats
0W - 1L
1,691 SR
Queue Stats
94W - 67L
1,623 Elo+
Party 2
Artio
Artio
xdonkeykangx
Artio
Level 33
God Stats
0W - 1L
1,204 SR
Queue Stats
7W - 4L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BleachedGene
Hun Batz
18
8 / 4 / 6
11,576
551
8,326
14,003
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
OMEGAMITE
Yemoja
20
8 / 2 / 6
12,204
581
13,707
13,714
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
ToMnyChrmosomes
Xing Tian
14
2 / 3 / 7
10,015
477
4,966
12,265
9,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 8
10,723
511
20,357
21,104
19,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
YoureAdorable
Ah Muzen Cab
20
10 / 0 / 4
12,708
605
21,233
17,694
6,462
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LegalyMiike
Discordia
12
1 / 9 / 3
8,535
406
9,769
9,785
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
13
0 / 7 / 2
8,354
398
9,160
19,417
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
blackitachi98
Cliodhna
17
7 / 5 / 4
11,087
528
19,677
19,974
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
diiWRLD
Anhur
15
1 / 6 / 4
8,851
421
7,621
15,946
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 4
8,945
426
4,020
19,935
20,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
31
Kills
12
12
Deaths
31
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BleachedGene
Hun Batz
8
4
6
2.75
L
Discordia
LegalyMiike
Discordia
1
9
3
0.28
W
Yemoja
OMEGAMITE
Yemoja
8
2
6
5.5
L
Odin
0
7
2
0.14
W
Xing Tian
ToMnyChrmosomes
Xing Tian
2
3
7
1.83
W
3
3
8
2.33
W
Ah Muzen Cab
YoureAdorable
Ah Muzen Cab
10
0
4
12
L
Cliodhna
blackitachi98
Cliodhna
7
5
4
1.8
L
Anhur
diiWRLD
Anhur
1
6
4
0.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,589
Damage
50,247
78,780
Taken
85,057
45,121
Mitigated
44,095
34,079
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BleachedGene
Hun Batz
8,326
1,567
0
4,654
14,003
4,941
857
1,827
12,064
0
75,854
L
Discordia
LegalyMiike
Discordia
9,769
225
0
420
9,785
2,542
0
2,642
7,055
50,643
0
W
Yemoja
OMEGAMITE
Yemoja
13,707
827
1,971
1,506
13,714
4,282
0
2,735
10,587
93,594
0
L
Odin
9,160
2,217
138
4,934
19,417
11,079
700
5,669
12,958
2,342
38,013
W
Xing Tian
ToMnyChrmosomes
Xing Tian
4,966
855
2,848
2,109
12,265
9,720
0
2,922
8,872
17,308
0
W
20,357
1,898
0
9,198
21,104
19,716
0
3,720
16,239
9,375
57,393
W
Ah Muzen Cab
YoureAdorable
Ah Muzen Cab
21,233
8,029
0
11,793
17,694
6,462
2,074
3,264
14,336
0
130,374
L
Cliodhna
blackitachi98
Cliodhna
19,677
2,605
0
4,422
19,974
6,993
0
5,741
13,955
0
73,300
L
Anhur
diiWRLD
Anhur
7,621
5,613
0
2,527
15,946
2,977
126
2,691
13,210
0
65,675
L
4,020
430
1,128
5,287
19,935
20,504
0
5,089
14,666
21,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,226
Gold Earned
45,772
592
Minions Killed
474
0
Camps Cleared
0
1,959,192
Distance Traveled
1,885,273
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,576
551
113
5
0
324,606
1
L
Discordia
8,535
406
95
5
0
326,994
4
W
Yemoja
12,204
581
139
7
0
442,491
8
L
Odin
8,354
398
84
4
0
369,392
2
W
Xing Tian
10,015
477
24
1
0
393,347
1
W
Mulan
10,723
511
122
6
0
384,716
4
W
Ah Muzen Cab
12,708
605
194
9
0
414,032
0
L
Cliodhna
11,087
528
116
6
0
437,694
8
L
Anhur
8,851
421
146
7
0
332,470
3
L
Artio
8,945
426
33
2
0
418,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role