Player Matchup

Morgan Le Fay
Morgan Le Fay
DaMonchies
Morgan Le Fay
Level 146
God Stats
10W - 4L
1,685 SR
Queue Stats
831W - 849L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
SaintsRogue
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,935 Elo+
Party 1
Bacchus
Bacchus
Seditiosis
Bacchus
Level 119
God Stats
5W - 1L
1,737 SR
Queue Stats
88W - 75L
1,503 Elo+
Party 3
Neith
Neith
Videomensch
Neith
Level 88
God Stats
4W - 1L
1,850 SR
Queue Stats
71W - 51L
1,560 Elo+
Party 3
King Arthur
King Arthur
rhythums
King Arthur
Level 122
God Stats
3W - 0L
1,823 SR
Queue Stats
67W - 58L
1,678 Elo+
Party 1
Team Averages
Level 113
1,719 SR
1,655 Elo+

VS

Team Averages
Level 154
1,604 SR
1,556 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AisKoWolf
Cu Chulainn
Level 154
God Stats
12W - 7L
1,737 SR
Queue Stats
689W - 726L
1,518 Elo+
Solo
Chronos
Chronos
J0HNNY F1SH
Chronos
Level 160
God Stats
10W - 9L
1,586 SR
Queue Stats
941W - 911L
1,568 Elo+
Solo
Sol
Sol
KyІe
Sol
Level 148
God Stats
6W - 5L
1,695 SR
Queue Stats
287W - 179L
1,575 Elo+
Party 2
Cliodhna
Cliodhna
Xxi_got_swagxX
Cliodhna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 283L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaMonchies
Morgan Le Fay
19
12 / 3 / 11
11,840
911
21,086
14,970
8,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SaintsRogue
Sun Wukong
18
4 / 3 / 20
10,551
812
10,057
14,957
19,822
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Seditiosis
Bacchus
18
5 / 7 / 21
11,541
888
10,463
20,584
35,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
5 / 4 / 16
11,329
871
22,641
11,919
5,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
rhythums
King Arthur
17
8 / 5 / 12
10,766
828
11,856
17,979
23,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 8 / 6
10,412
801
9,438
11,700
4,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
AisKoWolf
Cu Chulainn
17
1 / 6 / 14
9,827
756
14,017
25,711
17,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
J0HNNY F1SH
Chronos
18
4 / 3 / 12
10,728
825
10,059
17,091
9,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
KyІe
Sol
18
6 / 9 / 10
11,102
854
17,506
14,973
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
16
5 / 8 / 8
10,198
784
12,959
13,990
4,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
72
34
Kills
22
22
Deaths
34
80
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
8
6
1.13
L
Cu Chulainn
AisKoWolf
Cu Chulainn
1
6
14
1.33
W
Morgan Le Fay
DaMonchies
Morgan Le Fay
12
3
11
5.83
L
Chronos
J0HNNY F1SH
Chronos
4
3
12
3.33
L
Sol
KyІe
Sol
6
9
10
1.22
W
Sun Wukong
SaintsRogue
Sun Wukong
4
3
20
4.67
W
Bacchus
Seditiosis
Bacchus
5
7
21
2.21
W
5
4
16
3.25
L
Cliodhna
5
8
8
1.13
W
King Arthur
rhythums
King Arthur
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,103
Damage
63,979
80,409
Taken
83,465
93,573
Mitigated
41,813
18,345
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,438
2,591
746
563
11,700
4,252
195
3,532
7,866
0
9,996
L
Cu Chulainn
AisKoWolf
Cu Chulainn
14,017
1,664
945
8,804
25,711
17,696
307
11,442
13,406
2,705
24,138
W
Morgan Le Fay
DaMonchies
Morgan Le Fay
21,086
1,312
193
2,031
14,970
8,747
1,743
7,055
7,661
39,271
0
L
Chronos
J0HNNY F1SH
Chronos
10,059
2,310
1,390
6,609
17,091
9,598
1,137
5,634
11,096
23,258
0
L
Sol
KyІe
Sol
17,506
6,530
0
2,673
14,973
5,601
1,701
6,912
7,567
29,896
2,240
W
Sun Wukong
SaintsRogue
Sun Wukong
10,057
2,134
1,042
2,758
14,957
19,822
433
4,135
10,465
0
17,480
W
Bacchus
Seditiosis
Bacchus
10,463
1,588
1,598
2,106
20,584
35,750
212
7,044
13,231
15,479
0
W
22,641
7,293
1,706
3,038
11,919
5,745
2,811
3,904
7,712
0
47,103
L
Cliodhna
12,959
1,592
0
926
13,990
4,666
143
5,146
8,348
0
25,970
W
King Arthur
rhythums
King Arthur
11,856
1,021
1,829
2,044
17,979
23,509
99
6,001
11,744
6,244
12,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,027
Gold Earned
52,267
133
Minions Killed
130
0
Camps Cleared
0
1,260,328
Distance Traveled
1,035,814
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,412
801
3
0
0
156,748
0
L
Cu Chulainn
9,827
756
16
1
0
233,244
2
W
Morgan Le Fay
11,840
911
42
3
0
245,493
0
L
Chronos
10,728
825
36
3
0
259,775
0
L
Sol
11,102
854
43
3
0
182,057
0
W
Sun Wukong
10,551
812
14
1
0
260,061
0
W
Bacchus
11,541
888
7
1
0
259,441
0
W
Neith
11,329
871
52
4
0
239,456
0
L
Cliodhna
10,198
784
32
2
0
203,990
0
W
King Arthur
10,766
828
18
1
0
255,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role