Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BamBahLam
Terra
Level 108
God Stats
10W - 13L
1,546 SR
Queue Stats
66W - 80L
1,498 Elo+
Party 1
Sol
Sol
K Shep2
Sol
Level 145
God Stats
22W - 25L
1,534 SR
Queue Stats
345W - 303L
1,460 Elo+
Party 1
Serqet
Serqet
Sifu Schilli
Serqet
Level 148
God Stats
4W - 11L
1,342 SR
Queue Stats
6W - 11L
1,347 Elo+
Party 1
Achilles
Achilles
SuperSaiyanAtom
Achilles
Level 73
God Stats
1W - 4L
1,431 SR
Queue Stats
10W - 18L
1,294 Elo+
Party 1
Team Averages
Level 127
1,471 SR
1,420 Elo+

VS

Team Averages
Level 113
1,662 SR
1,459 Elo+
Chaac
Chaac
CalculusSparrow
Chaac
Level 123
God Stats
9W - 2L
1,617 SR
Queue Stats
374W - 369L
1,479 Elo+
Solo
Kali
Kali
Hash-browns_
Kali
Level 107
God Stats
10W - 1L
1,766 SR
Queue Stats
264W - 268L
1,437 Elo+
Party 2
Bacchus
Bacchus
Mr Aluminum9288
Bacchus
Level 126
God Stats
12W - 2L
1,786 SR
Queue Stats
185W - 188L
1,489 Elo+
Solo
Raijin
Raijin
The1True_King11
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 143L
1,487 Elo+
Party 2
Izanami
Izanami
copenhagenchamp1
Izanami
Level 105
God Stats
28W - 27L
1,639 SR
Queue Stats
464W - 531L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 1
6,047
550
3,704
5,930
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
BamBahLam
Terra
8
1 / 5 / 2
5,168
470
1,568
8,147
4,074
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
8
1 / 5 / 0
5,340
485
3,636
7,759
1,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
10
2 / 4 / 2
6,129
557
4,562
8,702
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
9
0 / 1 / 0
5,388
490
1,258
5,988
4,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,426
675
4,485
4,910
2,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
3 / 2 / 8
7,305
664
3,404
8,773
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 3
6,780
616
5,661
7,247
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 2 / 4
6,483
589
3,936
4,122
1,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 0 / 1
8,420
765
7,532
7,279
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
17
17
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
Terra
BamBahLam
Terra
1
5
2
0.4
W
1
0
0
1
W
3
2
8
3.5
L
Sol
1
5
0
0.2
W
3
1
3
4.5
L
Serqet
2
4
2
0.75
L
Achilles
0
1
0
0
W
2
2
4
2
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,728
Damage
25,018
36,526
Taken
32,331
14,677
Mitigated
13,790
11,415
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,704
1,230
0
2,166
5,930
2,141
669
3,914
2,016
0
36,207
L
Terra
BamBahLam
Terra
1,568
141
689
2,393
8,147
4,074
100
1,992
6,155
13,113
0
W
4,485
1,445
0
2,780
4,910
2,454
0
231
4,382
0
42,054
W
3,404
2,017
1,146
3,982
8,773
4,371
431
1,784
6,863
0
13,823
L
Sol
3,636
1,762
0
1,891
7,759
1,203
602
0
7,759
27,107
0
W
5,661
809
0
2,107
7,247
3,595
609
365
6,645
30,981
0
L
Serqet
4,562
591
0
2,531
8,702
2,681
223
3,289
5,268
0
27,459
L
Achilles
1,258
213
0
1,745
5,988
4,578
0
402
5,254
2,638
16,771
W
3,936
221
0
414
4,122
1,077
198
311
3,661
30,504
0
W
7,532
6,106
0
3,166
7,279
2,293
1,819
2,894
4,385
0
66,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
36,414
264
Minions Killed
381
0
Camps Cleared
0
1,068,325
Distance Traveled
1,008,048
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,047
550
74
7
0
202,685
1
L
Terra
5,168
470
22
2
0
208,517
1
W
Chaac
7,426
675
102
9
0
210,269
3
W
Kali
7,305
664
16
1
0
182,499
0
L
Sol
5,340
485
52
5
0
191,725
0
W
Bacchus
6,780
616
63
6
0
209,057
2
L
Serqet
6,129
557
60
5
0
243,138
0
L
Achilles
5,388
490
56
5
0
222,260
1
W
Raijin
6,483
589
65
6
0
197,270
1
W
Izanami
8,420
765
135
12
0
208,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role