Player Matchup

Fenrir
Fenrir
Che1mn0-_-
Fenrir
Level 61
God Stats
4W - 0L
1,747 SR
Queue Stats
154W - 154L
1,492 Elo+
Party 1
Cerberus
Cerberus
Dracko_Mancer
Cerberus
Level 17
God Stats
4W - 0L
1,809 SR
Queue Stats
9W - 6L
1,448 Elo+
Party 1
Sol
Sol
SourishThrone53
Sol
Level 120
God Stats
21W - 18L
1,549 SR
Queue Stats
236W - 231L
1,427 Elo+
Solo
Chaac
Chaac
Vexair93
Chaac
Level 114
God Stats
2W - 3L
1,459 SR
Queue Stats
129W - 128L
1,458 Elo+
Solo
Hou Yi
Hou Yi
s0b1b0r
Hou Yi
Level 58
God Stats
40W - 24L
1,604 SR
Queue Stats
163W - 159L
1,509 Elo+
Party 1
Team Averages
Level 74
1,634 SR
1,467 Elo+

VS

Team Averages
Level 80
1,498 SR
1,443 Elo+
Baron Samedi
Baron Samedi
Geekguy
Baron Samedi
Level 64
God Stats
4W - 5L
1,262 SR
Queue Stats
113W - 112L
1,423 Elo+
Party 2
Athena
Athena
HpDeskjet2310
Athena
Level 107
God Stats
29W - 26L
1,563 SR
Queue Stats
370W - 383L
1,431 Elo+
Solo
Chiron
Chiron
Mapache450
Chiron
Level 107
God Stats
4W - 4L
1,558 SR
Queue Stats
389W - 404L
1,431 Elo+
Solo
Ra
Ra
NickCG
Ra
Level 86
God Stats
2W - 2L
1,516 SR
Queue Stats
141W - 128L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
babydyckboy
Cliodhna
Level 38
God Stats
2W - 3L
1,589 SR
Queue Stats
63W - 85L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Che1mn0-_-
Fenrir
6
2 / 2 / 0
3,826
765
1,758
3,729
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Dracko_Mancer
Cerberus
4
0 / 1 / 0
3,149
630
643
2,435
635
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 1
3,590
718
1,286
1,494
422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Vexair93
Chaac
7
0 / 0 / 0
3,970
794
1,256
2,781
1,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
s0b1b0r
Hou Yi
6
1 / 1 / 0
3,610
722
1,301
2,552
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Geekguy
Baron Samedi
7
0 / 0 / 0
3,850
770
1,318
2,356
803
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
2 / 0 / 0
3,826
765
1,411
2,950
1,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Mapache450
Chiron
3
0 / 1 / 1
2,978
596
769
1,263
123
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
6
0 / 2 / 2
3,731
746
1,142
3,123
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
babydyckboy
Cliodhna
6
3 / 0 / 1
4,056
811
1,880
3,446
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Che1mn0-_-
Fenrir
2
2
0
1
W
Cerberus
Dracko_Mancer
Cerberus
0
1
0
0
L
Baron Samedi
Geekguy
Baron Samedi
0
0
0
0
L
2
0
0
2
L
Chiron
Mapache450
Chiron
0
1
1
0.5
L
Ra
0
2
2
0.5
W
0
1
1
0.5
W
Chaac
Vexair93
Chaac
0
0
0
0
L
Cliodhna
babydyckboy
Cliodhna
3
0
1
3.5
W
Hou Yi
s0b1b0r
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,244
Damage
6,520
12,991
Taken
13,138
4,114
Mitigated
3,673
4,397
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Che1mn0-_-
Fenrir
1,758
796
0
1,468
3,729
998
0
869
2,788
0
13,193
W
Cerberus
Dracko_Mancer
Cerberus
643
0
129
344
2,435
635
59
565
1,870
8,015
0
L
Baron Samedi
Geekguy
Baron Samedi
1,318
220
0
1,218
2,356
803
0
0
2,356
13,179
0
L
1,411
528
138
1,099
2,950
1,050
0
559
2,391
5,819
0
L
Chiron
Mapache450
Chiron
769
298
100
242
1,263
123
0
0
1,263
0
4,534
L
Ra
1,142
181
10
1,484
3,123
788
0
801
2,322
13,530
0
W
1,286
648
140
356
1,494
422
846
123
1,293
10,896
2,387
W
Chaac
Vexair93
Chaac
1,256
152
0
1,276
2,781
1,476
0
1,318
1,463
0
15,632
L
Cliodhna
babydyckboy
Cliodhna
1,880
510
0
2,106
3,446
909
0
318
3,128
0
14,064
W
Hou Yi
s0b1b0r
Hou Yi
1,301
1,082
0
684
2,552
583
33
846
1,706
0
13,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,145
Gold Earned
18,441
142
Minions Killed
111
0
Camps Cleared
0
530,411
Distance Traveled
482,907
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,826
765
33
7
0
113,288
0
W
Cerberus
3,149
630
19
4
0
107,803
0
L
Baron Samedi
3,850
770
28
6
0
89,388
0
L
Athena
3,826
765
13
3
0
117,498
1
L
Chiron
2,978
596
7
1
0
35,629
0
L
Ra
3,731
746
31
6
0
118,808
2
W
Sol
3,590
718
28
6
0
100,286
5
W
Chaac
3,970
794
42
8
0
116,850
2
L
Cliodhna
4,056
811
32
6
0
121,584
0
W
Hou Yi
3,610
722
20
4
0
92,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role