Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ChemoNabtig
Hades
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 96L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
Numica
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,164 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheMightowl
Ah Muzen Cab
Level 46
God Stats
0W - 3L
1,272 SR
Queue Stats
81W - 123L
1,344 Elo+
Party 2
Mercury
Mercury
dotdash65
Mercury
Level 82
God Stats
0W - 2L
1,271 SR
Queue Stats
38W - 44L
1,295 Elo+
Party 3
Team Averages
Level 73
1,409 SR
1,333 Elo+

VS

Team Averages
Level 112
1,531 SR
1,546 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Grenalda
Athena
Level 155
God Stats
1W - 0L
1,727 SR
Queue Stats
100W - 94L
1,576 Elo+
Party 1
Janus
Janus
Jothren
Janus
Level 56
God Stats
2W - 2L
1,166 SR
Queue Stats
11W - 20L
1,319 Elo+
Solo
Hou Yi
Hou Yi
PÀNIC
Hou Yi
Level 160
God Stats
6W - 6L
1,553 SR
Queue Stats
344W - 296L
1,648 Elo+
Party 1
Loki
Loki
Ŋắņęx
Loki
Level 160
God Stats
35W - 15L
1,707 SR
Queue Stats
592W - 446L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 4 / 2
6,308
451
7,247
10,708
5,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 6 / 1
5,862
419
5,116
10,246
3,799
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Numica
Gilgamesh
10
2 / 6 / 1
6,113
437
4,982
11,234
5,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
TheMightowl
Ah Muzen Cab
11
1 / 6 / 1
6,854
490
3,445
9,798
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
dotdash65
Mercury
9
1 / 6 / 1
5,836
417
3,974
10,005
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 2 / 2
7,574
541
5,005
7,279
4,097
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Grenalda
Athena
13
5 / 0 / 11
8,256
590
7,011
10,629
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Jothren
Janus
14
4 / 3 / 5
8,293
592
4,766
6,148
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
PÀNIC
Hou Yi
13
9 / 1 / 4
8,503
607
12,078
8,864
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 0 / 4
8,007
572
9,211
7,160
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
28
28
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
2
0.5
W
Ah Puch
 
Ah Puch
3
2
2
2
L
1
6
1
0.25
W
Athena
Grenalda
Athena
5
0
11
10.5
W
Janus
Jothren
Janus
4
3
5
2.17
L
Gilgamesh
Numica
Gilgamesh
2
6
1
0.42
W
Hou Yi
PÀNIC
Hou Yi
9
1
4
11
L
Ah Muzen Cab
TheMightowl
Ah Muzen Cab
1
6
1
0.25
L
Mercury
dotdash65
Mercury
1
6
1
0.25
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,764
Damage
38,071
51,991
Taken
40,080
19,868
Mitigated
20,566
13,217
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,247
624
73
5,095
10,708
5,772
36
4,129
6,413
31,952
0
W
Ah Puch
 
Ah Puch
5,005
588
0
3,214
7,279
4,097
82
1,278
6,001
41,456
0
L
5,116
1,272
36
2,348
10,246
3,799
440
2,162
8,066
20,420
0
W
Athena
Grenalda
Athena
7,011
2,736
725
3,079
10,629
9,046
85
3,008
7,621
31,663
0
W
Janus
Jothren
Janus
4,766
761
0
1,897
6,148
1,953
881
2,561
3,587
50,128
0
L
Gilgamesh
Numica
Gilgamesh
4,982
1,792
0
1,808
11,234
5,624
0
5,100
6,062
0
18,403
W
Hou Yi
PÀNIC
Hou Yi
12,078
4,864
0
3,024
8,864
3,020
551
3,201
5,663
0
50,628
L
Ah Muzen Cab
TheMightowl
Ah Muzen Cab
3,445
1,059
0
2,142
9,798
1,740
0
963
8,835
0
35,236
L
Mercury
dotdash65
Mercury
3,974
1,944
0
1,715
10,005
2,933
0
4,054
5,833
0
24,751
W
9,211
3,058
0
3,008
7,160
2,450
0
2,315
4,845
0
49,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
40,633
234
Minions Killed
406
0
Camps Cleared
0
1,265,622
Distance Traveled
1,313,206
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,308
451
56
4
0
245,750
5
W
Ah Puch
7,574
541
65
5
0
196,642
1
L
Hades
5,862
419
34
2
0
237,105
5
W
Athena
8,256
590
41
3
0
305,876
4
W
Janus
8,293
592
108
8
0
262,686
0
L
Gilgamesh
6,113
437
34
2
0
267,133
0
W
Hou Yi
8,503
607
96
7
0
239,718
0
L
Ah Muzen Cab
6,854
490
64
5
0
246,797
2
L
Mercury
5,836
417
46
3
0
268,837
0
W
Loki
8,007
572
96
7
0
308,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role