Player Matchup

Ares
Ares
Dragonnose77
Ares
Level 93
God Stats
4W - 4L
1,532 SR
Queue Stats
136W - 131L
1,427 Elo+
Solo
Hercules
Hercules
Duke-_-Lukem
Hercules
Level 54
God Stats
5W - 8L
1,365 SR
Queue Stats
175W - 178L
1,422 Elo+
Party 2
Mulan
Mulan
Iceyblue08
Mulan
Level 123
God Stats
4W - 7L
1,371 SR
Queue Stats
435W - 469L
1,380 Elo+
Solo
Ullr
Ullr
KilluaTrash
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,315 Elo+
Solo
Raijin
Raijin
rubyjr
Raijin
Level 84
God Stats
2W - 4L
1,401 SR
Queue Stats
212W - 216L
1,388 Elo+
Party 2
Team Averages
Level 78
1,434 SR
1,387 Elo+

VS

Team Averages
Level 98
1,500 SR
1,367 Elo+
Medusa
Medusa
ArtemisWolf13
Medusa
Level 111
God Stats
1W - 0L
1,548 SR
Queue Stats
15W - 23L
1,356 Elo+
Party 1
Fafnir
Fafnir
Stay1nYourLayne
Fafnir
Level 105
God Stats
4W - 3L
1,521 SR
Queue Stats
242W - 242L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
cmontygman
Tsukuyomi
Level 87
God Stats
1W - 0L
1,676 SR
Queue Stats
13W - 18L
1,378 Elo+
Party 1
Anhur
Anhur
hangmanwa7id
Anhur
Level 84
God Stats
5W - 6L
1,404 SR
Queue Stats
283W - 284L
1,388 Elo+
Solo
Artio
Artio
xCrazytacos4Evax
Artio
Level 105
God Stats
1W - 0L
1,353 SR
Queue Stats
6W - 11L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
9,611
874
8,933
16,469
21,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Duke-_-Lukem
Hercules
16
1 / 5 / 10
8,637
785
14,051
21,332
23,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mulan
15
5 / 5 / 8
8,783
798
10,548
14,175
14,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
6,052
550
0
0
0
Raijin
rubyjr
Raijin
17
4 / 5 / 8
9,440
858
11,777
12,228
5,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
8,996
818
7,855
11,054
4,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 13
10,346
941
5,711
14,744
23,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
cmontygman
Tsukuyomi
17
7 / 3 / 11
11,198
1,018
18,032
13,341
7,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 2 / 10
10,008
910
12,553
9,269
4,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 14
8,790
799
5,127
12,352
16,021
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
72
16
Kills
19
19
Deaths
17
33
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
6
4
7
2.38
L
Hercules
Duke-_-Lukem
Hercules
1
5
10
1.2
L
Mulan
5
5
8
1.8
L
0
0
0
0
W
3
3
13
3.17
W
Tsukuyomi
cmontygman
Tsukuyomi
7
3
11
4.17
W
6
2
10
5.5
L
Raijin
rubyjr
Raijin
4
5
8
1.6
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,309
Damage
49,278
64,204
Taken
60,760
65,057
Mitigated
56,488
20,498
Healing
23,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,855
3,440
75
1,769
11,054
4,750
1,117
4,808
6,246
0
15,834
L
8,933
737
1,915
1,419
16,469
21,886
718
3,447
13,022
13,034
0
L
Hercules
Duke-_-Lukem
Hercules
14,051
1,964
2,010
7,052
21,332
23,343
124
3,499
17,833
12,062
20,231
L
Mulan
10,548
748
1,443
3,256
14,175
14,066
309
2,274
11,901
8,380
12,836
L
0
0
0
0
0
0
0
0
0
0
0
W
5,711
2,368
895
3,258
14,744
23,825
221
7,509
7,235
15,251
0
W
Tsukuyomi
cmontygman
Tsukuyomi
18,032
6,596
2,436
5,971
13,341
7,343
1,123
6,877
6,464
0
39,962
W
12,553
6,736
1,472
2,268
9,269
4,549
2,146
4,619
4,650
0
24,745
L
Raijin
rubyjr
Raijin
11,777
1,344
1,314
2,089
12,228
5,762
678
1,618
10,610
23,012
0
W
5,127
619
3,186
2,610
12,352
16,021
405
6,296
6,056
9,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
49,338
87
Minions Killed
104
0
Camps Cleared
0
760,005
Distance Traveled
1,068,480
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,996
818
11
1
0
211,304
1
L
Ares
9,611
874
4
0
0
181,279
0
L
Hercules
8,637
785
38
3
0
200,792
0
L
Mulan
8,783
798
15
1
0
199,115
0
L
Ullr
6,052
550
0
0
0
0
0
W
Fafnir
10,346
941
13
1
0
198,369
1
W
Tsukuyomi
11,198
1,018
42
4
0
233,037
0
W
Anhur
10,008
910
30
3
0
197,905
0
L
Raijin
9,440
858
30
3
0
178,819
0
W
Artio
8,790
799
8
1
0
227,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role