Player Matchup

Gilgamesh
Gilgamesh
AlphazHunter
Gilgamesh
Level 107
God Stats
8W - 8L
1,561 SR
Queue Stats
41W - 39L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
MythicHunter029
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,714 Elo+
Party 1
Ra
Ra
SanguineCreed
Ra
Level 159
God Stats
0W - 2L
1,494 SR
Queue Stats
71W - 29L
1,804 Elo+
Party 1
Team Averages
Level 91
1,518 SR
1,685 Elo+

VS

Team Averages
Level 90
1,686 SR
1,637 Elo+
Kukulkan
Kukulkan
Dc Leads
Kukulkan
Level 17
God Stats
3W - 0L
1,905 SR
Queue Stats
8W - 3L
1,785 Elo+
Party 2
Kali
Kali
Stabir
Kali
Level 136
God Stats
1W - 0L
1,794 SR
Queue Stats
48W - 43L
1,614 Elo+
Party 2
Tyr
Tyr
YNW Donny
Tyr
Level 117
God Stats
1W - 0L
1,358 SR
Queue Stats
127W - 141L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphazHunter
Gilgamesh
19
5 / 5 / 9
16,292
627
23,429
26,378
29,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 5 / 8
15,405
593
13,097
27,148
26,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
9 / 4 / 6
17,567
676
29,017
19,823
13,141
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dc Leads
Kukulkan
18
0 / 7 / 10
14,581
561
15,828
14,578
6,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Stabir
Kali
20
13 / 5 / 1
19,298
742
30,778
31,982
21,668
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 7 / 11
15,088
580
13,231
33,523
35,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
19
Kills
14
14
Deaths
19
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlphazHunter
Gilgamesh
5
5
9
1.9
W
Kukulkan
Dc Leads
Kukulkan
0
7
10
0.71
L
5
5
8
1.8
L
9
4
6
3
W
Kali
Stabir
Kali
13
5
1
2.7
W
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,543
Damage
59,837
73,349
Taken
80,083
69,401
Mitigated
63,470
19,004
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlphazHunter
Gilgamesh
23,429
6,386
0
3,183
26,378
29,343
1,112
6,212
18,776
0
61,944
W
Kukulkan
Dc Leads
Kukulkan
15,828
470
0
418
14,578
6,622
700
7,907
6,296
81,016
0
L
13,097
1,556
110
2,450
27,148
26,917
0
8,012
18,053
28,238
0
L
29,017
2,305
3,651
9,610
19,823
13,141
1,590
2,697
16,074
117,630
0
W
Kali
Stabir
Kali
30,778
14,129
0
13,190
31,982
21,668
1,672
14,293
16,769
0
80,426
W
13,231
1,211
0
5,994
33,523
35,180
526
19,224
12,519
0
43,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,264
Gold Earned
48,967
262
Minions Killed
265
11
Camps Cleared
10
1,384,965
Distance Traveled
1,366,047
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,292
627
62
2
5
471,861
4
W
Kukulkan
14,581
561
109
4
2
416,448
0
L
Cthulhu
15,405
593
31
1
1
395,060
0
L
Ra
17,567
676
169
7
5
518,044
4
W
Kali
19,298
742
103
4
6
477,363
3
W
Tyr
15,088
580
53
2
2
472,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role