Player Matchup

Vamana
Vamana
Masters
A_F_T_W
Vamana
Masters
Level 127
God Stats
17W - 6L
1,815 SR
Queue Stats
150W - 110L
3,087 MMR
Party 1
Fenrir
Fenrir
Masters
CantSaymuch
Fenrir
Masters
Level 160
God Stats
23W - 23L
1,669 SR
Queue Stats
288W - 264L
2,965 MMR
Solo
Bastet
Bastet
Masters
DANI18DI
Bastet
Masters
Level 160
God Stats
15W - 8L
1,704 SR
Queue Stats
746W - 728L
2,570 MMR
Solo
Tiamat
Tiamat
Masters
PAPA_GOSS123-
Tiamat
Masters
Level 160
God Stats
15W - 23L
1,600 SR
Queue Stats
1,033W - 969L
3,005 MMR
Party 1
Chiron
Chiron
Masters
tonebonetony
Chiron
Masters
Level 154
God Stats
1W - 2L
1,198 SR
Queue Stats
467W - 444L
2,747 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,597 SR
2,875 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,638 SR
2,616 MMR
Charybdis
Charybdis
Diamond I
 
Charybdis
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Masters
Beastrro
Cliodhna
Masters
Level 159
God Stats
1W - 2L
1,720 SR
Queue Stats
393W - 258L
3,457 MMR
Solo
Chang'e
Chang'e
Masters
GregBeeBallin
Chang'e
Masters
Level 129
God Stats
52W - 44L
1,665 SR
Queue Stats
297W - 258L
2,891 MMR
Solo
Khepri
Khepri
Masters
Its_Chewgamer
Khepri
Masters
Level 149
God Stats
16W - 19L
1,573 SR
Queue Stats
604W - 597L
2,674 MMR
Solo
Hercules
Hercules
Masters
Strangers
Hercules
Masters
Level 158
God Stats
3W - 3L
1,732 SR
Queue Stats
668W - 671L
2,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
A_F_T_W
Vamana
19
1 / 2 / 8
12,261
645
10,155
19,603
25,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
15
8 / 7 / 15
10,665
561
18,669
26,769
18,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
DANI18DI
Bastet
17
6 / 2 / 11
11,015
580
13,799
15,537
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 10
11,260
593
15,943
13,869
8,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
10 / 1 / 9
13,106
690
18,293
17,148
7,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AchillesKaliSolArtio

VS

Bans
LokiGebGilgameshMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
3 / 7 / 1
10,307
542
10,831
17,053
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Beastrro
Cliodhna
16
7 / 7 / 2
9,881
520
18,509
22,109
12,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
15
4 / 5 / 5
9,605
506
12,306
17,473
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 6
8,653
455
4,444
21,638
19,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Strangers
Hercules
15
1 / 3 / 1
9,526
501
9,761
17,697
19,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
29
Kills
16
16
Deaths
29
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
7
1
0.5
W
Vamana
A_F_T_W
Vamana
1
2
8
2.5
L
Cliodhna
Beastrro
Cliodhna
7
7
2
1.14
W
Fenrir
8
7
15
2.21
W
Bastet
DANI18DI
Bastet
6
2
11
5.75
L
Chang'e
4
5
5
1.3
L
1
7
6
0.57
W
4
4
10
2.25
L
Hercules
Strangers
Hercules
1
3
1
0.5
W
Chiron
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,859
Damage
55,851
92,926
Taken
95,970
66,409
Mitigated
62,707
38,268
Healing
29,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,831
5,975
0
5,824
17,053
4,829
0
845
16,005
0
81,307
W
Vamana
A_F_T_W
Vamana
10,155
5,219
0
6,557
19,603
25,884
399
1,251
17,362
0
98,829
L
Cliodhna
Beastrro
Cliodhna
18,509
3,901
0
5,085
22,109
12,383
0
3,407
18,160
0
88,142
W
Fenrir
18,669
6,979
0
7,450
26,769
18,968
954
7,181
19,501
0
34,460
W
Bastet
DANI18DI
Bastet
13,799
2,497
0
6,919
15,537
5,842
919
3,522
11,937
0
75,549
L
Chang'e
12,306
877
2,376
6,913
17,473
6,836
0
4,330
12,399
64,090
0
L
4,444
542
0
3,728
21,638
19,506
0
4,223
16,500
14,325
0
W
15,943
946
397
5,292
13,869
8,359
975
4,792
9,077
67,644
0
L
Hercules
Strangers
Hercules
9,761
2,581
198
5,420
17,697
19,153
0
2,336
15,257
0
65,792
W
Chiron
18,293
8,521
667
10,986
17,148
7,356
3,269
2,484
14,664
0
121,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,307
Gold Earned
47,972
666
Minions Killed
557
0
Camps Cleared
0
1,938,652
Distance Traveled
1,736,257
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,307
542
151
8
0
309,979
3
W
Vamana
12,261
645
216
11
0
417,563
2
L
Cliodhna
9,881
520
121
6
0
373,359
2
W
Fenrir
10,665
561
29
2
0
378,137
0
W
Bastet
11,015
580
106
6
0
422,693
6
L
Chang'e
9,605
506
115
6
0
359,671
3
L
Khepri
8,653
455
18
1
0
340,433
5
W
Tiamat
11,260
593
135
7
0
349,191
4
L
Hercules
9,526
501
152
8
0
352,815
6
W
Chiron
13,106
690
180
9
0
371,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role