Player Matchup

Zeus
Zeus
KaChow3394
Zeus
Level 42
God Stats
6W - 6L
1,572 SR
Queue Stats
140W - 111L
1,489 Elo+
Party 1
Ares
Ares
Mistletoe2978
Ares
Level 114
God Stats
6W - 0L
1,925 SR
Queue Stats
194W - 173L
1,494 Elo+
Party 1
Odin
Odin
paperboy0187
Odin
Level 85
God Stats
4W - 2L
1,620 SR
Queue Stats
113W - 100L
1,486 Elo+
Party 1
Team Averages
Level 80
1,706 SR
1,490 Elo+

VS

Team Averages
Level 41
1,417 SR
1,196 Elo+
Danzaburou
Danzaburou
PhantomJokers_
Danzaburou
Level 67
God Stats
8W - 12L
1,441 SR
Queue Stats
145W - 204L
1,220 Elo+
Party 2
Olorun
Olorun
fifteenthpanda1
Olorun
Level 39
God Stats
3W - 4L
1,618 SR
Queue Stats
93W - 107L
1,417 Elo+
Solo
Amaterasu
Amaterasu
hu_tao13
Amaterasu
Level 17
God Stats
0W - 4L
1,191 SR
Queue Stats
2W - 15L
952 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 6
9,854
821
9,762
5,930
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 2 / 15
9,724
810
12,306
9,051
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 14
9,116
760
11,257
10,661
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PhantomJokers_
Danzaburou
10
1 / 8 / 0
7,323
610
6,386
12,271
3,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 1
7,318
610
7,608
13,214
6,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
hu_tao13
Amaterasu
10
2 / 11 / 0
8,117
676
3,846
13,870
4,989
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
25
Kills
4
4
Deaths
25
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
W
7
2
15
7.25
L
Danzaburou
PhantomJokers_
Danzaburou
1
8
0
0.13
L
1
6
1
0.25
L
Amaterasu
hu_tao13
Amaterasu
2
11
0
0.18
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
17,840
25,642
Taken
39,355
15,035
Mitigated
14,938
3,977
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,762
1,924
0
1,150
5,930
1,980
784
1,455
4,475
28,164
0
W
12,306
936
0
1,925
9,051
5,384
605
2,468
6,583
23,855
0
L
Danzaburou
PhantomJokers_
Danzaburou
6,386
2,830
0
1,510
12,271
3,408
690
7,445
4,037
0
23,184
L
7,608
3,370
38
3,757
13,214
6,541
0
7,103
5,481
26,055
3,145
L
Amaterasu
hu_tao13
Amaterasu
3,846
538
233
1,490
13,870
4,989
80
6,797
6,221
0
8,760
W
11,257
2,485
235
667
10,661
7,671
694
3,100
7,561
0
23,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
22,758
111
Minions Killed
101
3
Camps Cleared
7
605,831
Distance Traveled
531,756
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,854
821
67
6
1
200,524
2
W
Ares
9,724
810
14
1
0
205,313
1
L
Danzaburou
7,323
610
43
4
1
171,362
4
L
Olorun
7,318
610
45
4
5
180,073
0
L
Amaterasu
8,117
676
13
1
1
180,321
2
W
Odin
9,116
760
30
3
2
199,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role