Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nachocovarrubia-
Cerberus
Level 38
God Stats
9W - 7L
1,329 SR
Queue Stats
87W - 103L
1,340 Elo+
Solo
Thoth
Thoth
Parmallat1
Thoth
Level 148
God Stats
4W - 1L
1,674 SR
Queue Stats
253W - 283L
1,460 Elo+
Solo
Osiris
Osiris
Zandariel
Osiris
Level 86
God Stats
4W - 5L
1,346 SR
Queue Stats
248W - 328L
1,334 Elo+
Solo
Jing Wei
Jing Wei
lv66gamergg
Jing Wei
Level 106
God Stats
127W - 119L
1,511 SR
Queue Stats
162W - 186L
1,422 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,411 Elo+

VS

Team Averages
Level 59
1,386 SR
1,300 Elo+
Sun Wukong
Sun Wukong
Macho11bebe1
Sun Wukong
Level 65
God Stats
1W - 5L
1,158 SR
Queue Stats
73W - 164L
1,175 Elo+
Party 1
Bellona
Bellona
RobissonKraus
Bellona
Level 41
God Stats
3W - 8L
1,440 SR
Queue Stats
26W - 46L
1,368 Elo+
Solo
Discordia
Discordia
Solyaniz
Discordia
Level 29
God Stats
0W - 5L
1,056 SR
Queue Stats
21W - 70L
1,086 Elo+
Party 1
Jing Wei
Jing Wei
Teiquy
Jing Wei
Level 97
God Stats
4W - 2L
1,700 SR
Queue Stats
336W - 323L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
VanNistelRoy
Zhong Kui
Level 65
God Stats
2W - 1L
1,574 SR
Queue Stats
24W - 36L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
4 / 2 / 2
6,273
570
4,293
6,493
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 5
5,735
521
3,144
7,594
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
9
3 / 2 / 1
5,734
521
3,983
4,714
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Zandariel
Osiris
10
1 / 1 / 0
5,689
517
2,734
5,381
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
lv66gamergg
Jing Wei
10
4 / 0 / 1
5,741
522
3,786
2,832
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Macho11bebe1
Sun Wukong
5
0 / 3 / 2
4,323
393
1,044
5,711
2,000
Bellona
11
2 / 1 / 0
6,194
563
3,272
5,640
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Solyaniz
Discordia
6
0 / 3 / 1
4,247
386
810
2,961
622
Jing Wei
Teiquy
Jing Wei
10
1 / 2 / 0
5,490
499
5,068
6,748
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
VanNistelRoy
Zhong Kui
9
2 / 3 / 0
5,660
515
3,421
5,717
3,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
5
5
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
2
2
2.5
L
Sun Wukong
Macho11bebe1
Sun Wukong
0
3
2
0.33
W
0
0
5
2.5
W
Thoth
3
2
1
1.75
L
Bellona
2
1
0
2
L
Discordia
Solyaniz
Discordia
0
3
1
0.17
L
Jing Wei
Teiquy
Jing Wei
1
2
0
0.5
L
Zhong Kui
VanNistelRoy
Zhong Kui
2
3
0
0.67
W
Osiris
Zandariel
Osiris
1
1
0
1
W
Jing Wei
lv66gamergg
Jing Wei
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,940
Damage
13,615
27,014
Taken
26,777
13,902
Mitigated
11,539
7,000
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,293
936
0
1,632
6,493
3,695
0
948
5,545
25,798
0
L
Sun Wukong
Macho11bebe1
Sun Wukong
1,044
259
0
0
5,711
2,000
121
2,547
2,944
0
5,814
W
3,144
41
0
2,594
7,594
3,949
0
399
7,195
16,870
0
W
Thoth
3,983
70
0
0
4,714
1,383
0
2,679
2,035
19,708
0
L
Bellona
3,272
691
0
1,685
5,640
4,054
0
1,239
3,925
4,855
25,355
L
Discordia
Solyaniz
Discordia
810
27
0
0
2,961
622
0
891
2,032
4,096
0
L
Jing Wei
Teiquy
Jing Wei
5,068
3,854
0
2,133
6,748
1,663
0
2,199
4,535
0
36,905
L
Zhong Kui
VanNistelRoy
Zhong Kui
3,421
585
0
1,801
5,717
3,200
837
3,754
1,493
22,741
0
W
Osiris
Zandariel
Osiris
2,734
1,060
0
1,797
5,381
4,069
780
340
5,041
0
28,665
W
Jing Wei
lv66gamergg
Jing Wei
3,786
2,863
0
977
2,832
806
708
411
2,421
0
28,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
25,914
261
Minions Killed
213
0
Camps Cleared
0
986,799
Distance Traveled
905,502
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,273
570
55
5
0
197,668
1
L
Sun Wukong
4,323
393
14
1
0
193,247
0
W
Cerberus
5,735
521
46
4
0
214,432
1
W
Thoth
5,734
521
44
4
0
172,850
6
L
Bellona
6,194
563
67
6
0
198,955
0
L
Discordia
4,247
386
7
1
0
157,738
0
L
Jing Wei
5,490
499
79
7
0
184,664
3
L
Zhong Kui
5,660
515
46
4
0
170,898
1
W
Osiris
5,689
517
66
6
0
199,729
4
W
Jing Wei
5,741
522
50
5
0
202,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role