Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Deathtaco911
Chernobog
Level 127
God Stats
4W - 3L
1,672 SR
Queue Stats
235W - 256L
1,395 Elo+
Party 1
Tiamat
Tiamat
Huzlip
Tiamat
Level 157
God Stats
1W - 2L
1,640 SR
Queue Stats
75W - 50L
1,610 Elo+
Party 1
Geb
Geb
XxMcSwagStickxX
Geb
Level 85
God Stats
0W - 2L
1,143 SR
Queue Stats
51W - 58L
1,423 Elo+
Party 1
Camazotz
Camazotz
kobeanbryant
Camazotz
Level 89
God Stats
0W - 2L
1,286 SR
Queue Stats
41W - 40L
1,470 Elo+
Party 1
Team Averages
Level 117
1,448 SR
1,479 Elo+

VS

Team Averages
Level 108
1,477 SR
1,558 Elo+
Gilgamesh
Gilgamesh
AlexsMike
Gilgamesh
Level 89
God Stats
4W - 1L
1,578 SR
Queue Stats
151W - 158L
1,570 Elo+
Solo
Zeus
Zeus
B055M4N1218
Zeus
Level 93
God Stats
2W - 0L
1,501 SR
Queue Stats
68W - 48L
1,577 Elo+
Party 2
Da Ji
Da Ji
Nickomouse
Da Ji
Level 101
God Stats
1W - 1L
1,166 SR
Queue Stats
44W - 44L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
SukkhaMadhik
Zhong Kui
Level 101
God Stats
3W - 2L
1,513 SR
Queue Stats
153W - 135L
1,563 Elo+
Solo
Chaac
Chaac
killermind
Chaac
Level 155
God Stats
1W - 0L
1,625 SR
Queue Stats
96W - 62L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 6 / 4
7,590
759
3,812
8,945
2,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Deathtaco911
Chernobog
15
1 / 7 / 6
7,560
756
7,440
10,637
3,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
Huzlip
Tiamat
17
9 / 5 / 8
10,166
1,017
18,953
10,389
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 4
7,330
733
6,112
18,142
9,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
kobeanbryant
Camazotz
14
2 / 8 / 7
7,798
780
6,269
12,307
4,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexsMike
Gilgamesh
16
2 / 3 / 19
10,073
1,007
5,178
15,482
10,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
11 / 4 / 10
10,565
1,057
16,060
8,498
2,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
13
4 / 6 / 14
8,424
842
8,975
9,285
3,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SukkhaMadhik
Zhong Kui
18
7 / 2 / 20
10,621
1,062
13,768
12,440
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
17
7 / 2 / 20
10,322
1,032
11,163
15,764
14,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
114
15
Kills
31
31
Deaths
17
29
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
4
0.67
W
Gilgamesh
AlexsMike
Gilgamesh
2
3
19
3.83
W
11
4
10
4
L
Chernobog
Deathtaco911
Chernobog
1
7
6
0.57
L
Tiamat
Huzlip
Tiamat
9
5
8
2.6
W
Da Ji
4
6
14
1.83
W
Zhong Kui
SukkhaMadhik
Zhong Kui
7
2
20
8.5
L
1
5
4
0.6
W
Chaac
7
2
20
8.5
L
Camazotz
kobeanbryant
Camazotz
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,586
Damage
55,144
60,420
Taken
61,469
30,045
Mitigated
39,131
15,573
Healing
28,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,812
230
241
2,386
8,945
2,964
51
3,888
5,057
0
5,646
W
Gilgamesh
AlexsMike
Gilgamesh
5,178
829
3,410
5,337
15,482
10,055
600
4,779
10,494
457
14,057
W
16,060
1,849
928
902
8,498
2,851
0
4,708
3,631
26,365
0
L
Chernobog
Deathtaco911
Chernobog
7,440
2,418
168
770
10,637
3,654
640
5,394
5,243
0
21,641
L
Tiamat
Huzlip
Tiamat
18,953
1,404
188
3,504
10,389
9,335
0
5,817
4,572
31,938
0
W
Da Ji
8,975
2,504
1,269
494
9,285
3,203
88
4,155
4,838
0
12,458
W
Zhong Kui
SukkhaMadhik
Zhong Kui
13,768
1,880
1,171
4,988
12,440
8,492
2,177
5,312
6,855
27,683
0
L
6,112
797
890
5,024
18,142
9,344
27
10,082
8,060
10,547
0
W
Chaac
11,163
1,793
2,618
7,644
15,764
14,530
1,051
4,975
10,586
2,966
21,326
L
Camazotz
kobeanbryant
Camazotz
6,269
795
211
2,191
12,307
4,748
0
6,233
6,074
0
12,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
50,005
90
Minions Killed
129
0
Camps Cleared
0
876,157
Distance Traveled
978,352
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,590
759
1
0
0
193,874
1
W
Gilgamesh
10,073
1,007
20
2
0
226,527
1
W
Zeus
10,565
1,057
32
3
0
178,828
0
L
Chernobog
7,560
756
37
4
0
162,838
0
L
Tiamat
10,166
1,017
36
4
0
160,411
0
W
Da Ji
8,424
842
9
1
0
175,188
3
W
Zhong Kui
10,621
1,062
40
4
0
197,721
0
L
Geb
7,330
733
8
1
0
177,590
2
W
Chaac
10,322
1,032
28
3
0
200,088
0
L
Camazotz
7,798
780
8
1
0
181,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role