Player Matchup

Anubis
Anubis
MW Dellz
Anubis
Level 25
God Stats
0W - 1L
1,133 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 2
Mercury
Mercury
MechaCow
Mercury
Level 34
God Stats
0W - 5L
1,078 SR
Queue Stats
0W - 7L
1,055 Elo+
Party 2
Achilles
Achilles
Patrioto33
Achilles
Level 26
God Stats
0W - 3L
1,506 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 2
Ares
Ares
Sonicrain223
Ares
Level 21
God Stats
0W - 6L
1,154 SR
Queue Stats
0W - 7L
1,055 Elo+
Party 2
Neith
Neith
ThickPencil69
Neith
Level 20
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 7L
1,055 Elo+
Party 2
Team Averages
Level 25
1,213 SR
1,082 Elo+

VS

Team Averages
Level 46
1,381 SR
1,336 Elo+
Hel
Hel
XxVoidIWalkerxX
Hel
Level 89
God Stats
7W - 4L
1,593 SR
Queue Stats
300W - 265L
1,426 Elo+
Party 1
Odin
Odin
baron007von
Odin
Level 27
God Stats
4W - 3L
1,178 SR
Queue Stats
36W - 52L
1,282 Elo+
Party 1
Izanami
Izanami
flamerod
Izanami
Level 7
God Stats
5W - 3L
1,565 SR
Queue Stats
8W - 6L
1,233 Elo+
Party 1
Ymir
Ymir
jc_comando
Ymir
Level 62
God Stats
4W - 3L
1,472 SR
Queue Stats
137W - 138L
1,362 Elo+
Party 1
Ratatoskr
Ratatoskr
thebrothers9999
Ratatoskr
Level 43
God Stats
4W - 3L
1,095 SR
Queue Stats
71W - 88L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MW Dellz
Anubis
14
2 / 6 / 2
9,010
429
5,580
13,130
6,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
MechaCow
Mercury
17
6 / 4 / 5
10,743
512
16,315
16,084
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Patrioto33
Achilles
18
7 / 2 / 0
10,920
520
8,983
17,585
18,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 9 / 1
7,116
339
2,721
17,892
10,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 1
7,959
379
12,074
11,177
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 12
12,106
576
16,342
14,268
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 0
10,259
489
2,781
11,211
11,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
flamerod
Izanami
17
7 / 3 / 5
10,855
517
10,687
11,988
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 0 / 15
12,002
572
7,280
22,104
32,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
thebrothers9999
Ratatoskr
19
10 / 2 / 8
12,854
612
12,259
13,974
5,684
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
16
Kills
27
27
Deaths
16
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
MW Dellz
Anubis
2
6
2
0.5
L
Mercury
MechaCow
Mercury
6
4
5
2.13
L
Achilles
Patrioto33
Achilles
7
2
0
3.5
L
0
9
1
0.06
L
1
6
1
0.25
W
6
5
12
2.4
W
0
6
0
0
W
Izanami
flamerod
Izanami
7
3
5
3.17
W
4
0
15
11.5
W
Ratatoskr
thebrothers9999
Ratatoskr
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,673
Damage
49,349
75,868
Taken
73,545
46,519
Mitigated
61,167
10,613
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
MW Dellz
Anubis
5,580
290
0
2,819
13,130
6,354
559
6,890
5,786
39,384
0
L
Mercury
MechaCow
Mercury
16,315
9,062
0
1,049
16,084
6,106
0
5,149
10,689
0
90,322
L
Achilles
Patrioto33
Achilles
8,983
2,668
0
3,919
17,585
18,342
1,891
1,552
15,995
0
63,813
L
2,721
213
261
678
17,892
10,777
0
4,830
13,020
8,980
0
L
12,074
3,780
0
1,887
11,177
4,940
201
4,351
6,756
0
55,024
W
16,342
1,818
5,782
6,303
14,268
5,711
1,639
2,836
11,432
77,783
0
W
2,781
334
0
0
11,211
11,151
2,153
0
10,570
0
46,958
W
Izanami
flamerod
Izanami
10,687
8,258
0
2,279
11,988
5,961
3,224
617
11,371
0
73,340
W
7,280
1,901
444
5,541
22,104
32,660
936
3,229
18,823
48,632
0
W
Ratatoskr
thebrothers9999
Ratatoskr
12,259
4,090
0
802
13,974
5,684
3,044
1,619
12,107
0
75,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,748
Gold Earned
58,076
424
Minions Killed
532
0
Camps Cleared
0
1,927,073
Distance Traveled
2,110,759
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,010
429
83
4
0
345,853
5
L
Mercury
10,743
512
113
5
0
453,607
0
L
Achilles
10,920
520
124
6
0
393,986
0
L
Ares
7,116
339
12
1
0
365,156
5
L
Neith
7,959
379
92
4
0
368,471
0
W
Hel
12,106
576
123
6
0
403,693
0
W
Odin
10,259
489
106
5
0
421,173
3
W
Izanami
10,855
517
134
6
0
365,931
0
W
Ymir
12,002
572
56
3
0
391,818
5
W
Ratatoskr
12,854
612
113
5
0
528,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role