Player Matchup

Cerberus
Cerberus
ChefBobbyTrey
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,341 Elo+
Party 2
Cliodhna
Cliodhna
DoctorKaboodle
Cliodhna
Level 153
God Stats
1W - 2L
1,223 SR
Queue Stats
165W - 160L
1,366 Elo+
Party 2
Heimdallr
Heimdallr
Phantom515
Heimdallr
Level 86
God Stats
3W - 2L
1,531 SR
Queue Stats
18W - 30L
1,327 Elo+
Party 2
Team Averages
Level 92
1,418 SR
1,345 Elo+

VS

Team Averages
Level 82
1,611 SR
1,395 Elo+
Sol
Sol
Canadiaint
Sol
Level 48
God Stats
10W - 7L
1,559 SR
Queue Stats
17W - 22L
1,379 Elo+
Party 1
Odin
Odin
Stormas7
Odin
Level 52
God Stats
6W - 4L
1,560 SR
Queue Stats
17W - 22L
1,376 Elo+
Party 1
Sylvanus
Sylvanus
soulswillcry
Sylvanus
Level 147
God Stats
4W - 1L
1,714 SR
Queue Stats
482W - 509L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChefBobbyTrey
Cerberus
11
0 / 2 / 2
8,078
621
6,430
14,033
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
11
1 / 7 / 1
7,691
592
6,780
10,446
3,060
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Phantom515
Heimdallr
12
1 / 9 / 1
8,085
622
6,303
12,683
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
10,094
776
15,453
8,345
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
14
9 / 0 / 9
10,125
779
9,927
9,003
8,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
soulswillcry
Sylvanus
12
1 / 1 / 14
8,537
657
4,689
9,019
8,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
18
18
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
Cerberus
ChefBobbyTrey
Cerberus
0
2
2
0.5
L
Cliodhna
1
7
1
0.21
L
Heimdallr
Phantom515
Heimdallr
1
9
1
0.17
W
Odin
9
0
9
13.5
W
Sylvanus
soulswillcry
Sylvanus
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,513
Damage
30,069
37,162
Taken
26,367
19,158
Mitigated
19,380
4,641
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,453
5,165
0
2,958
8,345
2,094
1,977
1,990
6,355
32,553
0
L
Cerberus
ChefBobbyTrey
Cerberus
6,430
417
0
2,762
14,033
11,103
11
8,327
5,706
14,731
0
L
Cliodhna
6,780
239
0
342
10,446
3,060
0
5,839
4,607
0
20,006
L
Heimdallr
Phantom515
Heimdallr
6,303
3,426
351
1,186
12,683
4,995
437
6,194
6,489
0
30,428
W
Odin
9,927
1,195
0
1,658
9,003
8,520
0
3,345
5,658
1,765
24,108
W
Sylvanus
soulswillcry
Sylvanus
4,689
2,214
1,373
2,359
9,019
8,766
759
1,640
7,379
21,814
5,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
28,756
122
Minions Killed
126
3
Camps Cleared
7
666,212
Distance Traveled
780,603
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,094
776
44
3
1
283,497
4
L
Cerberus
8,078
621
35
3
1
254,922
0
L
Cliodhna
7,691
592
25
2
1
228,498
1
L
Heimdallr
8,085
622
62
5
1
182,792
2
W
Odin
10,125
779
39
3
4
254,904
2
W
Sylvanus
8,537
657
43
3
2
242,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role