Player Matchup

Zhong Kui
Zhong Kui
Dranhok
Zhong Kui
Level 125
God Stats
27W - 30L
1,525 SR
Queue Stats
549W - 550L
1,545 Elo+
Solo
Fenrir
Fenrir
Dreezhyy
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,564 Elo+
Party 2
Rama
Rama
HelpMe69
Rama
Level 7
God Stats
1W - 1L
1,761 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 3
Gilgamesh
Gilgamesh
Mikastiv
Gilgamesh
Level 57
God Stats
15W - 14L
1,660 SR
Queue Stats
170W - 160L
1,588 Elo+
Party 2
Freya
Freya
sh9n22
Freya
Level 60
God Stats
12W - 20L
1,435 SR
Queue Stats
241W - 271L
1,542 Elo+
Party 3
Team Averages
Level 51
1,576 SR
1,539 Elo+

VS

Team Averages
Level 87
1,605 SR
1,557 Elo+
Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Levyathyn
Cliodhna
Level 127
God Stats
7W - 4L
1,698 SR
Queue Stats
303W - 283L
1,627 Elo+
Party 1
Ymir
Ymir
SSJ3Genghis
Ymir
Level 17
God Stats
22W - 21L
1,570 SR
Queue Stats
52W - 49L
1,592 Elo+
Party 1
Horus
Horus
Xhosu
Horus
Level 126
God Stats
8W - 4L
1,577 SR
Queue Stats
101W - 105L
1,524 Elo+
Solo
Charybdis
Charybdis
kaIIIIe
Charybdis
Level 44
God Stats
21W - 9L
1,681 SR
Queue Stats
254W - 269L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dranhok
Zhong Kui
15
0 / 1 / 1
9,191
919
5,962
8,926
6,036
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Dreezhyy
Fenrir
14
0 / 10 / 2
8,163
816
6,976
15,984
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
15
1 / 2 / 1
8,733
873
5,714
4,810
1,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Mikastiv
Gilgamesh
14
1 / 1 / 1
8,626
863
8,101
15,571
9,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
sh9n22
Freya
14
0 / 3 / 2
8,407
841
9,361
10,308
5,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

205

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 0 / 12
10,484
1,048
10,384
3,290
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Levyathyn
Cliodhna
16
8 / 0 / 5
10,814
1,081
15,978
8,288
3,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 15
10,049
1,005
8,437
11,939
15,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
Xhosu
Horus
16
2 / 1 / 10
9,205
921
6,390
9,649
11,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
kaIIIIe
Charybdis
16
2 / 1 / 7
8,944
894
9,991
8,388
3,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
2
Kills
17
17
Deaths
2
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
12
10
L
Zhong Kui
Dranhok
Zhong Kui
0
1
1
0.5
L
Fenrir
Dreezhyy
Fenrir
0
10
2
0.1
L
Rama
1
2
1
0.75
W
Cliodhna
Levyathyn
Cliodhna
8
0
5
10.5
L
Gilgamesh
Mikastiv
Gilgamesh
1
1
1
1.5
W
1
0
15
8.5
W
Horus
Xhosu
Horus
2
1
10
7
W
Charybdis
kaIIIIe
Charybdis
2
1
7
5.5
L
Freya
sh9n22
Freya
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
51,180
55,599
Taken
41,554
31,860
Mitigated
36,040
5,723
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,384
676
0
0
3,290
1,431
0
1,449
1,765
31,116
0
L
Zhong Kui
Dranhok
Zhong Kui
5,962
662
0
2,794
8,926
6,036
0
2,865
6,061
44,126
0
L
Fenrir
Dreezhyy
Fenrir
6,976
1,862
0
555
15,984
9,202
0
4,496
11,488
0
8,672
L
Rama
5,714
4,332
0
383
4,810
1,683
0
2,754
2,056
0
19,420
W
Cliodhna
Levyathyn
Cliodhna
15,978
1,470
0
469
8,288
3,859
0
2,906
5,262
0
43,965
L
Gilgamesh
Mikastiv
Gilgamesh
8,101
1,704
0
145
15,571
9,689
0
5,942
9,629
4,333
13,109
W
8,437
1,974
0
1,060
11,939
15,667
0
5,086
6,720
26,937
0
W
Horus
Xhosu
Horus
6,390
3,357
3,666
4,135
9,649
11,781
0
3,856
5,642
0
10,176
W
Charybdis
kaIIIIe
Charybdis
9,991
5,346
0
579
8,388
3,302
0
3,425
4,847
0
21,138
L
Freya
sh9n22
Freya
9,361
2,991
0
1,846
10,308
5,250
0
2,764
7,544
20,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
49,496
181
Minions Killed
184
5
Camps Cleared
12
926,774
Distance Traveled
1,013,729
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,484
1,048
49
5
2
208,008
4
L
Zhong Kui
9,191
919
114
11
1
169,439
1
L
Fenrir
8,163
816
8
1
3
175,839
0
L
Rama
8,733
873
32
3
0
180,087
3
W
Cliodhna
10,814
1,081
67
7
7
239,338
3
L
Gilgamesh
8,626
863
8
1
0
206,330
0
W
Ymir
10,049
1,005
26
3
1
190,775
0
W
Horus
9,205
921
10
1
1
204,710
4
W
Charybdis
8,944
894
32
3
1
170,898
0
L
Freya
8,407
841
19
2
1
195,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role