Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CapOceanz
Zeus
Level 122
God Stats
1W - 2L
1,656 SR
Queue Stats
9W - 12L
1,428 Elo+
Party 1
Osiris
Osiris
Fuzzy1999
Osiris
Level 104
God Stats
1W - 0L
1,691 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 1
Medusa
Medusa
OG Hey Bud5
Medusa
Level 65
God Stats
2W - 3L
1,556 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 1
Mulan
Mulan
RH Martin007
Mulan
Level 150
God Stats
10W - 9L
1,492 SR
Queue Stats
873W - 904L
1,400 Elo+
Solo
Team Averages
Level 102
1,579 SR
1,415 Elo+

VS

Team Averages
Level 100
1,461 SR
1,431 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NightCruz3r
Anhur
Level 98
God Stats
4W - 4L
1,385 SR
Queue Stats
299W - 336L
1,428 Elo+
Solo
Bacchus
Bacchus
darkelf_VZ
Bacchus
Level 124
God Stats
3W - 2L
1,527 SR
Queue Stats
15W - 25L
1,400 Elo+
Solo
Agni
Agni
jonny757bravo
Agni
Level 86
God Stats
13W - 19L
1,400 SR
Queue Stats
472W - 485L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
jonnyquest2099
Erlang Shen
Level 76
God Stats
0W - 2L
1,491 SR
Queue Stats
49W - 62L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 2 / 7
7,050
1,007
4,686
3,469
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
14
5 / 0 / 11
8,278
1,183
12,339
2,218
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Fuzzy1999
Osiris
14
5 / 0 / 11
8,276
1,182
6,160
4,572
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
14
7 / 2 / 7
8,337
1,191
6,294
6,169
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 8
6,752
965
1,758
1,597
1,367
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

389

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 0 / 0
6,051
864
370
1,390
501
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 7 / 2
6,887
984
3,442
11,294
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
darkelf_VZ
Bacchus
10
0 / 0 / 0
4,220
603
0
0
0
12
2 / 3 / 2
7,348
1,050
7,589
10,809
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
jonnyquest2099
Erlang Shen
12
1 / 9 / 2
6,845
978
3,507
12,019
7,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
19
Kills
4
4
Deaths
19
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
7
2.25
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Zeus
5
0
11
10.5
W
Osiris
Fuzzy1999
Osiris
5
0
11
10.5
L
1
7
2
0.29
W
Medusa
7
2
7
5.25
W
1
0
8
5
L
Bacchus
darkelf_VZ
Bacchus
0
0
0
0
L
2
3
2
1
L
Erlang Shen
jonnyquest2099
Erlang Shen
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
14,908
18,025
Taken
35,512
8,645
Mitigated
15,623
2,429
Healing
929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,686
0
0
250
3,469
941
0
1,424
2,045
15,051
0
L
Baron Samedi
 
Baron Samedi
370
45
0
157
1,390
501
0
887
427
6,452
0
W
Zeus
12,339
1,580
0
1,583
2,218
702
0
570
1,648
26,108
0
W
Osiris
Fuzzy1999
Osiris
6,160
1,635
0
479
4,572
3,019
0
2,412
2,160
0
16,786
L
3,442
1,090
0
77
11,294
4,054
0
5,981
4,833
0
13,843
W
Medusa
6,294
4,011
0
117
6,169
2,616
0
3,019
3,150
0
19,598
W
1,758
459
0
0
1,597
1,367
0
534
1,063
0
3,945
L
Bacchus
darkelf_VZ
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
7,589
1,196
0
378
10,809
3,671
0
5,213
5,226
24,033
0
L
Erlang Shen
jonnyquest2099
Erlang Shen
3,507
1,601
0
317
12,019
7,397
0
4,346
7,181
0
11,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
31,351
116
Minions Killed
78
7
Camps Cleared
3
628,307
Distance Traveled
410,003
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,050
1,007
21
3
1
85,142
0
L
Baron Samedi
6,051
864
12
2
0
63,050
1
W
Zeus
8,278
1,183
40
6
0
129,227
2
W
Osiris
8,276
1,182
26
4
2
158,732
1
L
Anhur
6,887
984
16
2
3
117,244
0
W
Medusa
8,337
1,191
22
3
4
135,327
0
W
Mulan
6,752
965
7
1
0
119,879
0
L
Bacchus
4,220
603
0
0
0
0
0
L
Agni
7,348
1,050
34
5
0
109,112
0
L
Erlang Shen
6,845
978
16
2
0
120,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role