Player Matchup

Cerberus
Cerberus
BigDuceBoy
Cerberus
Level 27
God Stats
1W - 0L
1,305 SR
Queue Stats
47W - 44L
1,483 Elo+
Party 2
Guan Yu
Guan Yu
Cleanily
Guan Yu
Level 69
God Stats
1W - 0L
1,713 SR
Queue Stats
55W - 54L
1,493 Elo+
Party 2
Nox
Nox
KaleiDoscope635
Nox
Level 24
God Stats
2W - 0L
1,707 SR
Queue Stats
14W - 19L
1,385 Elo+
Solo
Zeus
Zeus
T-Schnizzzle
Zeus
Level 84
God Stats
2W - 0L
1,752 SR
Queue Stats
62W - 81L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
Ġodlike
Amaterasu
Level 129
God Stats
5W - 3L
1,519 SR
Queue Stats
139W - 165L
1,476 Elo+
Party 2
Team Averages
Level 67
1,599 SR
1,459 Elo+

VS

Team Averages
Level 68
1,494 SR
1,341 Elo+
Chiron
Chiron
Bigg-Buddhaa
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,201 Elo+
Party 3
Medusa
Medusa
Insulin Pump 13
Medusa
Level 158
God Stats
0W - 1L
1,749 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 3
Tiamat
Tiamat
Son Fearing
Tiamat
Level 116
God Stats
0W - 3L
1,219 SR
Queue Stats
352W - 339L
1,402 Elo+
Solo
Horus
Horus
Tiki StyIe
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,397 Elo+
Party 1
Mercury
Mercury
Vayne07
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigDuceBoy
Cerberus
17
3 / 3 / 24
11,120
855
14,655
19,993
24,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Guan Yu
Cleanily
Guan Yu
18
7 / 2 / 22
10,685
822
16,020
23,056
22,056
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 5 / 20
9,192
707
5,348
10,982
4,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

17
13 / 3 / 11
11,247
865
22,460
8,918
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ġodlike
Amaterasu
18
9 / 2 / 19
10,922
840
14,762
25,731
27,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
4 / 5 / 7
9,762
751
19,296
14,205
5,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 6 / 6
10,441
803
21,422
14,939
5,574
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
3 / 5 / 10
10,260
789
15,189
20,565
9,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
14
0 / 6 / 10
8,131
625
3,361
19,342
18,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
Vayne07
Mercury
14
1 / 10 / 7
8,571
659
8,158
14,760
4,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
55
32
Kills
15
15
Deaths
32
96
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigDuceBoy
Cerberus
3
3
24
5
L
Chiron
4
5
7
1.5
W
Guan Yu
Cleanily
Guan Yu
7
2
22
9
L
7
6
6
1.67
W
0
5
20
2
L
Tiamat
3
5
10
1.6
W
13
3
11
6.17
L
Horus
0
6
10
0.83
L
Mercury
Vayne07
Mercury
1
10
7
0.45
W
Amaterasu
Ġodlike
Amaterasu
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,245
Damage
67,426
88,680
Taken
83,811
82,326
Mitigated
43,273
37,257
Healing
30,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigDuceBoy
Cerberus
14,655
610
998
5,130
19,993
24,981
609
2,858
17,135
29,716
0
L
Chiron
19,296
8,009
2,969
4,477
14,205
5,040
734
7,424
6,658
0
36,199
W
Guan Yu
Cleanily
Guan Yu
16,020
1,955
5,569
9,036
23,056
22,056
315
4,019
19,037
0
27,797
L
21,422
10,981
0
3,204
14,939
5,574
449
8,521
6,304
0
32,958
W
5,348
998
690
1,532
10,982
4,844
683
1,012
9,970
16,509
0
L
Tiamat
15,189
1,142
3,403
6,367
20,565
9,924
269
9,059
11,400
34,513
0
W
22,460
575
596
1,141
8,918
3,038
459
2,676
6,242
39,699
0
L
Horus
3,361
1,351
4,353
3,845
19,342
18,534
172
9,512
9,680
0
6,296
L
Mercury
Vayne07
Mercury
8,158
3,313
433
986
14,760
4,201
111
7,456
7,208
0
14,444
W
Amaterasu
Ġodlike
Amaterasu
14,762
4,537
1,462
11,103
25,731
27,407
480
4,624
21,107
98
17,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,166
Gold Earned
47,165
145
Minions Killed
108
0
Camps Cleared
0
1,314,290
Distance Traveled
1,159,232
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,120
855
49
4
0
258,136
0
L
Chiron
9,762
751
30
2
0
220,676
0
W
Guan Yu
10,685
822
20
2
0
295,873
0
L
Medusa
10,441
803
35
3
0
230,807
0
W
Nox
9,192
707
27
2
0
215,421
1
L
Tiamat
10,260
789
31
2
0
227,608
0
W
Zeus
11,247
865
43
3
0
246,738
0
L
Horus
8,131
625
2
0
0
233,785
2
L
Mercury
8,571
659
10
1
0
246,356
1
W
Amaterasu
10,922
840
6
0
0
298,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role