Player Matchup

Terra
Terra
 
Terra
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Coletrain9903
Raijin
Level 67
God Stats
4W - 1L
1,682 SR
Queue Stats
264W - 323L
1,470 Elo+
Party 2
Izanami
Izanami
Danj68
Izanami
Level 89
God Stats
19W - 11L
1,627 SR
Queue Stats
432W - 508L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
KentuckyFriedGuy
Cliodhna
Level 67
God Stats
5W - 5L
1,503 SR
Queue Stats
244W - 326L
1,347 Elo+
Party 2
Chaac
Chaac
Scheffman01
Chaac
Level 57
God Stats
6W - 2L
1,662 SR
Queue Stats
192W - 211L
1,490 Elo+
Party 2
Team Averages
Level 64
1,595 SR
1,466 Elo+

VS

Team Averages
Level 73
1,517 SR
1,486 Elo+
Hun Batz
Hun Batz
GralSeregni
Hun Batz
Level 124
God Stats
4W - 14L
1,279 SR
Queue Stats
429W - 577L
1,273 Elo+
Solo
Chaac
Chaac
JKunderscore
Chaac
Level 65
God Stats
2W - 2L
1,630 SR
Queue Stats
95W - 90L
1,513 Elo+
Party 1
Sobek
Sobek
Johnsonic325
Sobek
Level 103
God Stats
3W - 3L
1,537 SR
Queue Stats
274W - 268L
1,565 Elo+
Party 1
Nox
Nox
Jpolla
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,599 Elo+
Party 1
Cernunnos
Cernunnos
MokaMochi
Cernunnos
Level 65
God Stats
3W - 3L
1,642 SR
Queue Stats
99W - 106L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
2 / 1 / 5
6,559
547
2,832
8,547
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 1
7,361
613
3,771
4,942
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Danj68
Izanami
11
2 / 3 / 5
6,708
559
5,899
6,871
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 5
7,542
629
9,369
5,460
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 0
7,487
624
5,774
9,123
6,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GralSeregni
Hun Batz
10
1 / 3 / 3
5,786
482
2,169
7,987
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
5,642
470
4,708
8,804
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 3 / 2
5,193
433
4,309
10,560
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
Jpolla
Nox
9
0 / 4 / 1
5,327
444
1,443
7,380
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MokaMochi
Cernunnos
11
2 / 5 / 2
6,442
537
5,686
8,135
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
4
5
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
5
4.5
W
4
1
1
4.5
W
Izanami
Danj68
Izanami
2
3
5
1.5
L
Hun Batz
GralSeregni
Hun Batz
1
3
3
0.83
L
0
1
0
0
L
1
3
2
0.67
L
Nox
Jpolla
Nox
0
4
1
0.13
W
7
0
5
9.5
L
Cernunnos
MokaMochi
Cernunnos
2
5
2
0.6
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,645
Damage
18,315
34,943
Taken
42,866
16,096
Mitigated
18,701
12,814
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,832
784
273
2,458
8,547
4,805
189
2,078
6,469
9,772
0
W
3,771
262
0
491
4,942
1,585
0
798
4,076
43,916
0
W
Izanami
Danj68
Izanami
5,899
3,797
0
1,705
6,871
1,375
1,187
1,613
5,258
0
46,587
L
Hun Batz
GralSeregni
Hun Batz
2,169
349
0
2,759
7,987
2,031
0
481
7,472
0
23,972
L
4,708
881
0
4,270
8,804
6,271
0
698
8,106
0
29,489
L
4,309
545
268
3,068
10,560
6,617
0
3,050
7,448
11,669
0
L
Nox
Jpolla
Nox
1,443
274
0
830
7,380
1,994
0
2,205
4,901
21,301
0
W
9,369
1,244
0
2,620
5,460
1,517
0
1,119
4,265
0
38,562
L
Cernunnos
MokaMochi
Cernunnos
5,686
2,689
0
1,460
8,135
1,788
0
558
7,577
0
43,626
W
5,774
1,510
0
5,267
9,123
6,814
0
0
8,381
2,351
46,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,657
Gold Earned
28,390
369
Minions Killed
279
0
Camps Cleared
0
1,212,586
Distance Traveled
1,043,856
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,559
547
23
2
0
246,590
2
W
Raijin
7,361
613
86
7
0
235,406
0
W
Izanami
6,708
559
84
7
0
207,219
1
L
Hun Batz
5,786
482
47
4
0
192,695
3
L
Chaac
5,642
470
63
5
0
219,038
5
L
Sobek
5,193
433
22
2
0
220,623
4
L
Nox
5,327
444
53
4
0
208,968
2
W
Cliodhna
7,542
629
63
5
0
285,251
4
L
Cernunnos
6,442
537
94
8
0
202,532
2
W
Chaac
7,487
624
113
9
0
238,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role