Player Matchup

Rama
Rama
HelpfulBorg
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,299 Elo+
Party 2
Gilgamesh
Gilgamesh
KimJungIrr
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,476 Elo+
Party 3
Da Ji
Da Ji
Replicant21
Da Ji
Level 8
God Stats
16W - 12L
1,575 SR
Queue Stats
42W - 48L
1,477 Elo+
Party 3
Aphrodite
Aphrodite
kosmik_oceans123
Aphrodite
Level 77
God Stats
0W - 2L
1,741 SR
Queue Stats
46W - 45L
1,500 Elo+
Party 3
Janus
Janus
xPROx0
Janus
Level 96
God Stats
4W - 5L
1,401 SR
Queue Stats
23W - 26L
1,471 Elo+
Party 2
Team Averages
Level 62
1,543 SR
1,444 Elo+

VS

Team Averages
Level 68
1,492 SR
1,512 Elo+
Danzaburou
Danzaburou
CreeperSmasher01
Danzaburou
Level 80
God Stats
16W - 9L
1,561 SR
Queue Stats
66W - 51L
1,567 Elo+
Party 1
Amaterasu
Amaterasu
Dannideluxe
Amaterasu
Level 14
God Stats
9W - 10L
1,529 SR
Queue Stats
14W - 18L
1,392 Elo+
Party 4
Thanatos
Thanatos
Devring
Thanatos
Level 37
God Stats
32W - 21L
1,597 SR
Queue Stats
100W - 96L
1,536 Elo+
Party 1
Nike
Nike
GhostIris
Nike
Level 91
God Stats
1W - 5L
1,176 SR
Queue Stats
247W - 251L
1,439 Elo+
Party 4
Merlin
Merlin
Kingcarlos12345
Merlin
Level 119
God Stats
5W - 5L
1,599 SR
Queue Stats
72W - 48L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 12 / 17
11,970
998
16,600
24,591
6,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
KimJungIrr
Gilgamesh
19
6 / 13 / 12
12,322
1,027
17,293
28,454
11,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 6 / 9
12,574
1,048
9,365
21,983
9,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
19
3 / 6 / 13
11,905
992
12,940
22,053
16,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
xPROx0
Janus
19
10 / 7 / 14
14,330
1,194
25,188
15,961
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreeperSmasher01
Danzaburou
20
5 / 6 / 24
13,299
1,108
16,518
17,580
6,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Dannideluxe
Amaterasu
19
0 / 6 / 18
10,816
901
4,192
17,480
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Devring
Thanatos
20
29 / 4 / 11
17,727
1,477
44,336
19,565
9,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
20
3 / 3 / 29
13,752
1,146
12,585
16,148
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 7 / 22
13,865
1,155
30,450
15,534
6,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
148
26
Kills
44
44
Deaths
26
65
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CreeperSmasher01
Danzaburou
5
6
24
2.83
W
Amaterasu
Dannideluxe
Amaterasu
0
6
18
1.5
W
Thanatos
Devring
Thanatos
29
4
11
8.63
W
Nike
3
3
29
5.83
L
2
12
17
0.88
L
Gilgamesh
KimJungIrr
Gilgamesh
6
13
12
0.92
W
7
7
22
2.57
L
5
6
9
1.58
L
Aphrodite
3
6
13
1.58
L
Janus
xPROx0
Janus
10
7
14
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,386
Damage
108,081
113,042
Taken
86,307
47,875
Mitigated
48,808
17,388
Healing
28,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CreeperSmasher01
Danzaburou
16,518
9,723
834
3,417
17,580
6,884
0
8,966
8,614
0
38,015
W
Amaterasu
Dannideluxe
Amaterasu
4,192
980
0
1,592
17,480
12,760
0
7,387
10,093
0
12,693
W
Thanatos
Devring
Thanatos
44,336
13,584
299
16,011
19,565
9,216
0
7,559
12,006
0
52,703
W
Nike
12,585
744
0
1,387
16,148
13,057
0
7,425
8,723
1,684
21,642
L
16,600
7,779
0
1,648
24,591
6,781
0
4,348
19,845
0
48,262
L
Gilgamesh
KimJungIrr
Gilgamesh
17,293
6,613
251
1,733
28,454
11,913
0
7,588
20,438
0
30,954
W
30,450
1,849
1,128
3,547
15,534
6,891
0
6,791
8,743
79,647
0
L
9,365
2,855
0
220
21,983
9,613
0
7,030
14,669
0
13,172
L
Aphrodite
12,940
1,256
5,028
8,146
22,053
16,084
0
7,187
14,404
38,983
0
L
Janus
xPROx0
Janus
25,188
389
0
362
15,961
3,484
0
3,652
12,112
55,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,101
Gold Earned
69,459
217
Minions Killed
226
8
Camps Cleared
9
1,142,063
Distance Traveled
1,116,312
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,299
1,108
47
4
2
196,706
0
W
Amaterasu
10,816
901
21
2
1
202,473
1
W
Thanatos
17,727
1,477
6
1
3
252,736
0
W
Nike
13,752
1,146
30
3
1
245,682
0
L
Rama
11,970
998
59
5
1
185,784
0
L
Gilgamesh
12,322
1,027
14
1
4
239,599
0
W
Merlin
13,865
1,155
122
10
2
218,715
1
L
Da Ji
12,574
1,048
12
1
1
244,153
0
L
Aphrodite
11,905
992
54
5
2
235,062
0
L
Janus
14,330
1,194
78
7
0
237,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role