Player Matchup

Charybdis
Charybdis
Damagely
Charybdis
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 29L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkwingBanana
Gilgamesh
Level 129
God Stats
8W - 7L
1,510 SR
Queue Stats
138W - 147L
1,469 Elo+
Solo
Ah Puch
Ah Puch
Jurvssic
Ah Puch
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,450 Elo+
Party 1
Vulcan
Vulcan
Nagato521
Vulcan
Level 126
God Stats
3W - 2L
1,436 SR
Queue Stats
575W - 579L
1,433 Elo+
Solo
Khepri
Khepri
PI-CH0_
Khepri
Level 39
God Stats
4W - 3L
1,548 SR
Queue Stats
40W - 52L
1,383 Elo+
Solo
Team Averages
Level 105
1,499 SR
1,437 Elo+

VS

Team Averages
Level 106
1,638 SR
1,447 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DYFwit DzNootz
Geb
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,355 Elo+
Solo
Olorun
Olorun
GriilledCheeze
Olorun
Level 44
God Stats
2W - 2L
1,827 SR
Queue Stats
58W - 64L
1,513 Elo+
Party 2
Skadi
Skadi
HAVI94
Skadi
Level 138
God Stats
39W - 40L
1,532 SR
Queue Stats
1,238W - 1,381L
1,365 Elo+
Solo
Ne Zha
Ne Zha
Heretickid
Ne Zha
Level 123
God Stats
1W - 2L
1,831 SR
Queue Stats
449W - 454L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Damagely
Charybdis
10
3 / 0 / 1
5,790
579
5,202
6,021
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DarkwingBanana
Gilgamesh
12
6 / 1 / 1
6,908
691
5,707
6,242
4,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Jurvssic
Ah Puch
11
0 / 0 / 1
5,888
589
1,386
4,609
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Nagato521
Vulcan
11
1 / 0 / 0
6,250
625
4,071
3,066
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
PI-CH0_
Khepri
8
1 / 0 / 2
5,192
519
2,150
5,077
2,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 4 / 0
5,399
540
2,732
5,141
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 3 / 0
3,937
394
1,553
5,267
2,810
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
5,077
508
1,161
4,706
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
HAVI94
Skadi
8
0 / 1 / 0
4,679
468
2,958
4,816
669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Heretickid
Ne Zha
8
0 / 2 / 0
4,852
485
3,082
6,062
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
11
Kills
1
1
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
0
0.25
L
0
3
0
0
W
Charybdis
Damagely
Charybdis
3
0
1
3.5
W
Gilgamesh
DarkwingBanana
Gilgamesh
6
1
1
6.5
L
0
1
0
0
L
Skadi
HAVI94
Skadi
0
1
0
0
L
Ne Zha
Heretickid
Ne Zha
0
2
0
0
W
Ah Puch
Jurvssic
Ah Puch
0
0
1
0.5
W
Vulcan
Nagato521
Vulcan
1
0
0
1
W
Khepri
PI-CH0_
Khepri
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,516
Damage
11,486
25,015
Taken
25,992
10,035
Mitigated
8,089
10,677
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,732
1,376
78
1,532
5,141
1,646
0
568
4,573
25,076
0
L
1,553
232
0
730
5,267
2,810
0
2,106
3,161
4,906
0
W
Charybdis
Damagely
Charybdis
5,202
3,033
0
3,030
6,021
1,584
278
769
5,252
0
39,803
W
Gilgamesh
DarkwingBanana
Gilgamesh
5,707
1,532
0
1,712
6,242
4,222
0
2,665
3,577
0
29,302
L
1,161
617
41
631
4,706
1,249
0
3,226
1,480
27,085
0
L
Skadi
HAVI94
Skadi
2,958
1,029
0
895
4,816
669
0
643
4,173
0
27,104
L
Ne Zha
Heretickid
Ne Zha
3,082
1,014
0
1,883
6,062
1,715
0
1,064
4,998
0
19,278
W
Ah Puch
Jurvssic
Ah Puch
1,386
270
0
1,962
4,609
1,259
0
420
4,189
41,392
0
W
Vulcan
Nagato521
Vulcan
4,071
1,112
0
752
3,066
949
692
1,044
2,022
43,122
0
W
Khepri
PI-CH0_
Khepri
2,150
31
900
2,321
5,077
2,021
0
608
4,469
9,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
23,944
330
Minions Killed
224
0
Camps Cleared
0
913,828
Distance Traveled
907,983
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,399
540
63
6
0
188,410
4
L
Geb
3,937
394
11
1
0
173,324
3
W
Charybdis
5,790
579
78
8
0
172,197
1
W
Gilgamesh
6,908
691
57
6
0
159,616
0
L
Olorun
5,077
508
63
6
0
162,461
3
L
Skadi
4,679
468
42
4
0
165,010
0
L
Ne Zha
4,852
485
45
5
0
218,778
0
W
Ah Puch
5,888
589
86
9
0
202,644
5
W
Vulcan
6,250
625
93
9
0
216,190
2
W
Khepri
5,192
519
16
2
0
163,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role