Player Matchup

Sol
Sol
Silver III
erikonerikone
Sol
Silver III
Level 102
God Stats
29W - 58L
1,390 SR
Queue Stats
272W - 372L
686 MMR
Solo
Neith
Neith
Silver V
iROC x Dr0
Neith
Silver V
Level 66
God Stats
16W - 33L
1,329 SR
Queue Stats
71W - 113L
689 MMR
Solo
Chaac
Chaac
Silver IV
jonedlp
Chaac
Silver IV
Level 64
God Stats
22W - 25L
1,422 SR
Queue Stats
51W - 84L
860 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,380 SR
745 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,509 SR
742 MMR
Medusa
Medusa
Bronze I
FreePWNdotCOM
Medusa
Bronze I
Level 95
God Stats
10W - 12L
1,522 SR
Queue Stats
41W - 68L
546 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
itslongballyall
Kuzenbo
Silver II
Level 127
God Stats
44W - 60L
1,504 SR
Queue Stats
118W - 154L
1,133 MMR
Party 1
Poseidon
Poseidon
Bronze I
stefanofail
Poseidon
Bronze I
Level 100
God Stats
14W - 11L
1,501 SR
Queue Stats
115W - 154L
546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
8,930
595
7,669
11,331
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
13
5 / 3 / 2
9,720
648
11,157
11,251
3,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
jonedlp
Chaac
13
2 / 3 / 3
9,071
605
8,171
14,156
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesBastetAthenaGilgameshZeus

VS

Bans
KumbhakarnaArtemisAh PuchDanzaburouMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
10,647
710
11,493
10,724
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 8
10,089
673
10,538
13,853
17,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
stefanofail
Poseidon
14
3 / 4 / 7
10,075
672
8,397
9,281
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
10
10
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
0
4
5
0.63
L
Neith
5
3
2
2
W
2
1
8
6
L
Chaac
jonedlp
Chaac
2
3
3
1.17
W
Poseidon
stefanofail
Poseidon
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
30,428
36,738
Taken
33,858
14,135
Mitigated
23,303
11,160
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,493
5,914
469
2,332
10,724
3,576
2,246
4,537
6,029
0
41,098
L
7,669
1,140
0
3,874
11,331
3,213
1,467
5,199
5,892
41,028
2,589
L
Neith
11,157
4,609
0
2,593
11,251
3,145
0
6,977
3,999
0
34,464
W
10,538
3,495
256
390
13,853
17,704
25
1,932
11,571
28,119
0
L
Chaac
jonedlp
Chaac
8,171
383
0
4,693
14,156
7,777
0
6,842
7,083
0
31,182
W
Poseidon
stefanofail
Poseidon
8,397
626
0
2,484
9,281
2,023
752
1,681
7,474
32,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,721
Gold Earned
30,811
196
Minions Killed
156
7
Camps Cleared
6
822,949
Distance Traveled
891,053
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,647
710
69
5
3
310,350
5
L
Sol
8,930
595
82
5
5
271,024
0
L
Neith
9,720
648
52
3
0
259,875
4
W
Kuzenbo
10,089
673
34
2
1
327,179
3
L
Chaac
9,071
605
62
4
2
292,050
5
W
Poseidon
10,075
672
53
4
2
253,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role