Player Matchup

Ra
Ra
AutoRimyn
Ra
Level 142
God Stats
1W - 2L
1,551 SR
Queue Stats
56W - 35L
1,633 Elo+
Party 1
Xbalanque
Xbalanque
BigBabyGeezuz
Xbalanque
Level 157
God Stats
2W - 2L
1,440 SR
Queue Stats
108W - 104L
1,567 Elo+
Solo
Camazotz
Camazotz
Wrevon
Camazotz
Level 97
God Stats
5W - 7L
1,433 SR
Queue Stats
299W - 306L
1,593 Elo+
Solo
Geb
Geb
YungTweedle
Geb
Level 100
God Stats
5W - 4L
1,534 SR
Queue Stats
216W - 208L
1,579 Elo+
Solo
Mulan
Mulan
dasgodlike
Mulan
Level 100
God Stats
11W - 5L
1,592 SR
Queue Stats
227W - 183L
1,579 Elo+
Party 1
Team Averages
Level 119
1,510 SR
1,590 Elo+

VS

Team Averages
Level 122
1,603 SR
1,560 Elo+
Yemoja
Yemoja
PoleVault
Yemoja
Level 127
God Stats
7W - 8L
1,428 SR
Queue Stats
289W - 277L
1,550 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SilverBolt019
Morgan Le Fay
Level 106
God Stats
2W - 4L
1,467 SR
Queue Stats
256W - 206L
1,579 Elo+
Party 2
Erlang Shen
Erlang Shen
ToXiCc007
Erlang Shen
Level 108
God Stats
11W - 9L
1,554 SR
Queue Stats
170W - 142L
1,539 Elo+
Solo
Hun Batz
Hun Batz
demnight
Hun Batz
Level 158
God Stats
3W - 4L
1,715 SR
Queue Stats
249W - 237L
1,596 Elo+
Party 2
Rama
Rama
kesariel
Rama
Level 109
God Stats
2W - 5L
1,853 SR
Queue Stats
229W - 220L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,281
580
10,210
7,524
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
BigBabyGeezuz
Xbalanque
16
8 / 1 / 1
9,557
597
11,924
9,876
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Wrevon
Camazotz
14
2 / 2 / 7
8,095
506
7,088
13,974
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 7
7,715
482
5,004
8,833
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Mulan
14
2 / 2 / 2
8,404
525
9,340
14,256
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PoleVault
Yemoja
11
0 / 3 / 1
6,975
436
1,501
14,827
10,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SilverBolt019
Morgan Le Fay
14
2 / 3 / 0
8,258
516
8,296
9,940
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ToXiCc007
Erlang Shen
15
3 / 3 / 0
8,955
560
14,138
16,533
13,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
demnight
Hun Batz
14
1 / 4 / 1
7,889
493
6,630
9,662
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
13
0 / 5 / 1
8,105
507
4,277
9,847
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
6
6
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Xbalanque
BigBabyGeezuz
Xbalanque
8
1
1
8.5
L
Yemoja
PoleVault
Yemoja
0
3
1
0.17
L
Morgan Le Fay
SilverBolt019
Morgan Le Fay
2
3
0
0.67
L
Erlang Shen
ToXiCc007
Erlang Shen
3
3
0
1
W
Camazotz
Wrevon
Camazotz
2
2
7
2.75
W
1
0
7
4.5
W
Mulan
2
2
2
1.5
L
Hun Batz
demnight
Hun Batz
1
4
1
0.38
L
Rama
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,566
Damage
34,842
54,463
Taken
60,809
30,025
Mitigated
32,118
24,877
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,210
1,279
2,088
3,563
7,524
2,526
372
2,744
4,528
71,108
0
W
Xbalanque
BigBabyGeezuz
Xbalanque
11,924
4,618
0
4,773
9,876
2,891
341
1,369
8,451
0
73,901
L
Yemoja
PoleVault
Yemoja
1,501
284
4,384
2,854
14,827
10,709
0
6,464
8,129
13,252
0
L
Morgan Le Fay
SilverBolt019
Morgan Le Fay
8,296
959
65
1,956
9,940
3,198
0
3,897
5,799
56,849
0
L
Erlang Shen
ToXiCc007
Erlang Shen
14,138
8,711
18
8,125
16,533
13,087
136
1,701
14,055
0
66,199
W
Camazotz
Wrevon
Camazotz
7,088
2,581
0
8,045
13,974
4,984
0
1,634
12,228
0
47,550
W
5,004
406
737
2,060
8,833
7,565
175
3,230
5,395
26,558
0
W
Mulan
9,340
1,591
0
3,611
14,256
12,059
242
192
14,064
0
46,970
L
Hun Batz
demnight
Hun Batz
6,630
1,456
0
2,906
9,662
3,501
0
2,276
7,258
0
54,504
L
Rama
4,277
2,534
0
947
9,847
1,623
0
272
9,575
0
51,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
40,182
520
Minions Killed
461
0
Camps Cleared
0
1,613,803
Distance Traveled
1,472,510
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,281
580
159
10
0
346,139
1
W
Xbalanque
9,557
597
138
9
0
296,199
9
L
Yemoja
6,975
436
30
2
0
285,877
5
L
Morgan Le Fay
8,258
516
105
7
0
282,812
4
L
Erlang Shen
8,955
560
115
7
0
287,566
1
W
Camazotz
8,095
506
90
6
0
338,693
5
W
Geb
7,715
482
28
2
0
321,149
6
W
Mulan
8,404
525
105
7
0
311,623
6
L
Hun Batz
7,889
493
102
6
0
347,409
1
L
Rama
8,105
507
109
7
0
268,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role