Player Matchup

Baba Yaga
Baba Yaga
ConjurationNite
Baba Yaga
Level 125
God Stats
2W - 3L
1,678 SR
Queue Stats
488W - 516L
1,417 Elo+
Party 2
King Arthur
King Arthur
ITheNut
King Arthur
Level 105
God Stats
1W - 10L
1,347 SR
Queue Stats
221W - 237L
1,484 Elo+
Party 2
Ganesha
Ganesha
RelaxItsTux
Ganesha
Level 108
God Stats
12W - 13L
1,505 SR
Queue Stats
653W - 734L
1,460 Elo+
Party 2
Anhur
Anhur
RobinFlare
Anhur
Level 109
God Stats
1W - 2L
1,529 SR
Queue Stats
213W - 240L
1,392 Elo+
Party 2
Loki
Loki
Soup22
Loki
Level 99
God Stats
0W - 1L
1,417 SR
Queue Stats
165W - 173L
1,460 Elo+
Party 2
Team Averages
Level 109
1,495 SR
1,443 Elo+

VS

Team Averages
Level 106
1,597 SR
1,470 Elo+
Chaac
Chaac
IsJustJeremy
Chaac
Level 138
God Stats
5W - 3L
1,648 SR
Queue Stats
129W - 130L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
SniperKid151
Jing Wei
Level 87
God Stats
5W - 11L
1,387 SR
Queue Stats
47W - 43L
1,529 Elo+
Party 3
Aphrodite
Aphrodite
autumnwindjay
Aphrodite
Level 159
God Stats
96W - 69L
1,592 SR
Queue Stats
621W - 605L
1,468 Elo+
Party 1
Ares
Ares
minixstones
Ares
Level 59
God Stats
5W - 5L
1,800 SR
Queue Stats
29W - 33L
1,485 Elo+
Party 3
Thanatos
Thanatos
youngpro8088
Thanatos
Level 85
God Stats
11W - 9L
1,560 SR
Queue Stats
422W - 442L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ConjurationNite
Baba Yaga
13
1 / 1 / 2
7,643
546
7,350
8,237
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ITheNut
King Arthur
13
3 / 2 / 0
7,974
570
7,204
8,603
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
RelaxItsTux
Ganesha
9
1 / 4 / 3
6,529
466
2,051
8,481
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
9
1 / 3 / 0
6,030
431
1,531
6,509
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Soup22
Loki
12
0 / 2 / 0
6,813
487
4,502
8,187
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,192
514
3,763
12,842
7,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
SniperKid151
Jing Wei
14
6 / 2 / 2
8,619
616
8,025
8,603
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
autumnwindjay
Aphrodite
13
0 / 0 / 3
7,297
521
4,302
7,168
2,777
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 2
7,309
522
3,897
9,520
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
youngpro8088
Thanatos
14
4 / 2 / 4
8,255
590
6,807
9,950
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ConjurationNite
Baba Yaga
1
1
2
2
L
King Arthur
ITheNut
King Arthur
3
2
0
1.5
W
0
0
2
1
L
Ganesha
RelaxItsTux
Ganesha
1
4
3
0.63
L
Anhur
1
3
0
0.33
W
Jing Wei
SniperKid151
Jing Wei
6
2
2
3.5
L
Loki
Soup22
Loki
0
2
0
0
W
Aphrodite
autumnwindjay
Aphrodite
0
0
3
1.5
W
2
2
2
1.5
W
Thanatos
youngpro8088
Thanatos
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
26,794
40,017
Taken
48,083
17,556
Mitigated
24,677
8,826
Healing
29,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ConjurationNite
Baba Yaga
7,350
592
0
3,103
8,237
2,346
0
2,779
5,458
51,704
0
L
King Arthur
ITheNut
King Arthur
7,204
1,338
0
1,163
8,603
6,319
0
998
7,605
0
42,085
W
3,763
414
0
6,472
12,842
7,901
162
1,168
11,077
0
33,846
L
Ganesha
RelaxItsTux
Ganesha
2,051
616
112
1,846
8,481
4,972
0
2,736
5,745
12,242
0
L
Anhur
1,531
1,274
0
1,348
6,509
1,337
0
511
5,998
0
26,732
W
Jing Wei
SniperKid151
Jing Wei
8,025
6,243
0
4,250
8,603
2,926
3,931
1,189
7,265
0
53,200
L
Loki
Soup22
Loki
4,502
454
0
1,254
8,187
2,582
0
1,175
7,012
0
52,143
W
Aphrodite
autumnwindjay
Aphrodite
4,302
419
3,457
4,698
7,168
2,777
28
2,178
4,880
50,608
0
W
3,897
540
0
2,146
9,520
6,694
800
2,810
6,586
18,465
0
W
Thanatos
youngpro8088
Thanatos
6,807
1,647
0
8,510
9,950
4,379
0
1,761
7,997
0
53,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
38,672
379
Minions Killed
404
0
Camps Cleared
0
1,327,018
Distance Traveled
1,426,767
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,643
546
115
8
0
267,773
5
L
King Arthur
7,974
570
93
7
0
304,122
5
W
Chaac
7,192
514
74
5
0
279,369
2
L
Ganesha
6,529
466
3
0
0
225,951
3
L
Anhur
6,030
431
67
5
0
197,245
1
W
Jing Wei
8,619
616
109
8
0
265,471
3
L
Loki
6,813
487
101
7
0
331,927
3
W
Aphrodite
7,297
521
95
7
0
285,320
3
W
Ares
7,309
522
33
2
0
262,507
5
W
Thanatos
8,255
590
93
7
0
334,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role