Player Matchup

Ganesha
Ganesha
Armored x Tiger
Ganesha
Level 160
God Stats
3W - 1L
1,722 SR
Queue Stats
45W - 47L
1,531 Elo+
Party 3
Danzaburou
Danzaburou
BNFS Ageless
Danzaburou
Level 24
God Stats
1W - 0L
1,462 SR
Queue Stats
3W - 1L
1,630 Elo+
Party 3
Cthulhu
Cthulhu
Demodlizerd
Cthulhu
Level 66
God Stats
7W - 5L
1,612 SR
Queue Stats
15W - 16L
1,551 Elo+
Party 3
Nemesis
Nemesis
Enderking12321
Nemesis
Level 51
God Stats
1W - 0L
1,601 SR
Queue Stats
18W - 7L
1,711 Elo+
Party 3
Ullr
Ullr
Voltage2421
Ullr
Level 48
God Stats
1W - 0L
1,773 SR
Queue Stats
13W - 6L
1,621 Elo+
Party 3
Team Averages
Level 70
1,634 SR
1,609 Elo+

VS

Team Averages
Level 73
1,465 SR
1,518 Elo+
Hachiman
Hachiman
Danum16
Hachiman
Level 89
God Stats
2W - 6L
1,310 SR
Queue Stats
517W - 549L
1,504 Elo+
Party 1
Vulcan
Vulcan
Maunoriestrada
Vulcan
Level 133
God Stats
2W - 6L
1,549 SR
Queue Stats
309W - 297L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Mumkeyman09
Cthulhu
Level 86
God Stats
54W - 49L
1,571 SR
Queue Stats
555W - 471L
1,571 Elo+
Party 2
Ravana
Ravana
crazy_kevo04
Ravana
Level 32
God Stats
3W - 3L
1,595 SR
Queue Stats
108W - 108L
1,483 Elo+
Party 2
Ymir
Ymir
yomom4
Ymir
Level 26
God Stats
1W - 2L
1,302 SR
Queue Stats
44W - 36L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,915
783
1,339
3,252
1,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
BNFS Ageless
Danzaburou
6
2 / 0 / 0
3,860
772
1,302
1,244
241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Demodlizerd
Cthulhu
6
0 / 1 / 0
3,555
711
826
3,026
1,190
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 0 / 1
3,553
711
291
1,962
379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 0 / 0
4,078
816
1,524
1,800
476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Danum16
Hachiman
6
0 / 2 / 0
3,663
733
1,843
3,819
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

1
0 / 0 / 0
2,565
513
0
0
0
Cthulhu
Mumkeyman09
Cthulhu
7
1 / 0 / 0
4,206
841
1,598
2,556
1,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
4
0 / 2 / 0
3,230
646
373
2,840
525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
yomom4
Ymir
1
0 / 0 / 0
2,565
513
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Danzaburou
BNFS Ageless
Danzaburou
2
0
0
2
L
Hachiman
Danum16
Hachiman
0
2
0
0
W
Cthulhu
Demodlizerd
Cthulhu
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
L
Cthulhu
Mumkeyman09
Cthulhu
1
0
0
1
W
2
0
0
2
L
Ravana
0
2
0
0
L
Ymir
yomom4
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,282
Damage
3,814
11,284
Taken
9,215
3,499
Mitigated
2,502
4,846
Healing
3,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,339
269
0
1,472
3,252
1,213
0
0
3,252
10,610
0
W
Danzaburou
BNFS Ageless
Danzaburou
1,302
638
0
723
1,244
241
80
0
1,244
0
12,663
L
Hachiman
Danum16
Hachiman
1,843
1,052
0
1,398
3,819
696
0
1,339
2,480
0
17,516
W
Cthulhu
Demodlizerd
Cthulhu
826
187
0
908
3,026
1,190
0
931
1,964
10,907
0
W
291
124
0
1,454
1,962
379
33
187
1,717
0
9,661
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Mumkeyman09
Cthulhu
1,598
311
0
1,163
2,556
1,281
0
826
1,730
15,874
0
W
1,524
1,310
0
289
1,800
476
96
291
1,509
0
21,593
L
Ravana
373
211
0
1,127
2,840
525
0
0
2,840
0
7,787
L
Ymir
yomom4
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,961
Gold Earned
16,229
157
Minions Killed
99
0
Camps Cleared
0
565,337
Distance Traveled
320,202
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,915
783
0
0
0
107,811
0
W
Danzaburou
3,860
772
49
10
0
97,882
1
L
Hachiman
3,663
733
34
7
0
94,762
1
W
Cthulhu
3,555
711
30
6
0
111,589
2
W
Nemesis
3,553
711
33
7
0
129,860
0
L
Vulcan
2,565
513
0
0
0
0
0
L
Cthulhu
4,206
841
42
8
0
112,000
1
W
Ullr
4,078
816
45
9
0
118,195
0
L
Ravana
3,230
646
23
5
0
113,440
2
L
Ymir
2,565
513
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role