Player Matchup

Olorun
Olorun
LiL-_-Dyl-_-
Olorun
Level 23
God Stats
15W - 13L
1,501 SR
Queue Stats
36W - 35L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
LucasXIl
Danzaburou
Level 109
God Stats
17W - 9L
1,624 SR
Queue Stats
328W - 308L
1,500 Elo+
Party 3
Arachne
Arachne
TrashcanSmiter
Arachne
Level 60
God Stats
7W - 3L
1,644 SR
Queue Stats
115W - 101L
1,561 Elo+
Party 2
Atlas
Atlas
Valinn92
Atlas
Level 41
God Stats
2W - 2L
1,765 SR
Queue Stats
12W - 10L
1,615 Elo+
Party 2
Bastet
Bastet
Zarulil
Bastet
Level 147
God Stats
29W - 14L
1,688 SR
Queue Stats
183W - 176L
1,542 Elo+
Party 2
Team Averages
Level 76
1,644 SR
1,533 Elo+

VS

Team Averages
Level 65
1,492 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Koltt45
Zhong Kui
Level 61
God Stats
11W - 14L
1,505 SR
Queue Stats
79W - 103L
1,427 Elo+
Party 1
Chernobog
Chernobog
MooseKnuckle561
Chernobog
Level 67
God Stats
0W - 2L
1,231 SR
Queue Stats
139W - 171L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RequitedHail526
Cu Chulainn
Level 87
God Stats
5W - 7L
1,572 SR
Queue Stats
99W - 127L
1,455 Elo+
Party 1
Artio
Artio
ScarryTerry561
Artio
Level 81
God Stats
6W - 6L
1,662 SR
Queue Stats
101W - 135L
1,450 Elo+
Party 1
Bacchus
Bacchus
drewpeanutss228
Bacchus
Level 29
God Stats
11W - 13L
1,492 SR
Queue Stats
40W - 52L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 1 / 3
8,388
493
7,515
9,134
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
LucasXIl
Danzaburou
13
1 / 1 / 2
8,226
484
7,470
7,879
2,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 2
9,526
560
8,999
13,301
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Valinn92
Atlas
12
2 / 3 / 8
8,311
489
9,000
14,555
12,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Zarulil
Bastet
15
2 / 2 / 3
8,946
526
16,870
17,795
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Koltt45
Zhong Kui
14
5 / 3 / 1
8,372
492
12,626
13,540
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
MooseKnuckle561
Chernobog
15
2 / 0 / 4
9,089
535
7,394
10,814
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
RequitedHail526
Cu Chulainn
11
0 / 4 / 2
7,022
413
7,358
19,429
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 4 / 2
6,591
388
3,719
11,732
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 4 / 2
7,522
442
5,906
12,620
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
15
Kills
9
9
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Koltt45
Zhong Kui
5
3
1
1.83
W
Olorun
3
1
3
4.5
W
Danzaburou
LucasXIl
Danzaburou
1
1
2
2
L
Chernobog
MooseKnuckle561
Chernobog
2
0
4
4
L
Cu Chulainn
RequitedHail526
Cu Chulainn
0
4
2
0.25
L
0
4
2
0.25
W
7
2
2
4
W
Atlas
Valinn92
Atlas
2
3
8
2
W
Bastet
Zarulil
Bastet
2
2
3
1.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,854
Damage
37,003
62,664
Taken
68,135
35,854
Mitigated
41,402
27,329
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Koltt45
Zhong Kui
12,626
2,373
0
6,100
13,540
7,529
0
2,155
11,245
57,719
0
W
Olorun
7,515
4,070
756
4,661
9,134
5,999
3,207
4,920
4,214
53,415
0
W
Danzaburou
LucasXIl
Danzaburou
7,470
2,777
0
2,850
7,879
2,574
0
2,318
5,561
0
50,876
L
Chernobog
MooseKnuckle561
Chernobog
7,394
4,601
0
3,830
10,814
2,965
371
1,918
8,896
0
71,822
L
Cu Chulainn
RequitedHail526
Cu Chulainn
7,358
899
302
6,069
19,429
10,542
0
2,061
16,321
1,607
36,684
L
3,719
87
547
3,310
11,732
5,346
0
4,801
6,931
30,092
0
W
8,999
4,942
0
5,313
13,301
6,242
0
3,465
9,797
0
72,029
W
Atlas
Valinn92
Atlas
9,000
3,805
2,030
2,188
14,555
12,281
202
6,980
7,411
18,953
0
W
Bastet
Zarulil
Bastet
16,870
3,479
0
9,531
17,795
8,758
0
4,859
12,235
1,168
63,122
L
5,906
532
323
2,324
12,620
15,020
0
6,247
6,373
20,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,397
Gold Earned
38,596
419
Minions Killed
421
0
Camps Cleared
0
1,624,951
Distance Traveled
1,527,755
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,372
492
105
6
0
295,697
5
W
Olorun
8,388
493
91
5
0
284,058
0
W
Danzaburou
8,226
484
100
6
0
312,735
5
L
Chernobog
9,089
535
137
8
0
312,031
4
L
Cu Chulainn
7,022
413
94
6
0
293,630
0
L
Artio
6,591
388
58
3
0
308,071
3
W
Arachne
9,526
560
109
6
0
340,090
0
W
Atlas
8,311
489
24
1
0
325,578
0
W
Bastet
8,946
526
95
6
0
362,490
1
L
Bacchus
7,522
442
27
2
0
318,326
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role