Player Matchup

Mulan
Mulan
A Fresh Steamer
Mulan
Level 17
God Stats
2W - 5L
1,510 SR
Queue Stats
2W - 6L
1,497 Elo+
Party 2
Cerberus
Cerberus
Fiiresail
Cerberus
Level 146
God Stats
7W - 3L
1,656 SR
Queue Stats
181W - 159L
1,621 Elo+
Party 2
Ne Zha
Ne Zha
JohnnyNeck Baby
Ne Zha
Level 86
God Stats
0W - 1L
1,165 SR
Queue Stats
20W - 18L
1,524 Elo+
Party 2
Ullr
Ullr
MCarpenter06
Ullr
Level 39
God Stats
1W - 1L
1,383 SR
Queue Stats
7W - 15L
1,401 Elo+
Party 2
Freya
Freya
epics123
Freya
Level 89
God Stats
1W - 2L
1,478 SR
Queue Stats
28W - 28L
1,556 Elo+
Party 2
Team Averages
Level 75
1,438 SR
1,520 Elo+

VS

Team Averages
Level 78
1,517 SR
1,400 Elo+
Geb
Geb
Inmutep
Geb
Level 142
God Stats
3W - 3L
1,504 SR
Queue Stats
117W - 120L
1,446 Elo+
Party 1
Medusa
Medusa
JoseHarriot
Medusa
Level 27
God Stats
2W - 0L
1,282 SR
Queue Stats
25W - 50L
1,302 Elo+
Solo
Zeus
Zeus
Maicolmv200
Zeus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,217 Elo+
Party 1
Osiris
Osiris
Rapur
Osiris
Level 154
God Stats
13W - 11L
1,540 SR
Queue Stats
127W - 131L
1,489 Elo+
Party 1
Neith
Neith
akumasdark
Neith
Level 49
God Stats
10W - 1L
1,759 SR
Queue Stats
27W - 23L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,358
613
4,390
16,209
7,311
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Fiiresail
Cerberus
15
2 / 4 / 3
8,733
728
12,446
19,141
14,828
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 9 / 3
7,830
653
5,191
15,441
6,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 9 / 2
6,720
560
4,050
12,437
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
epics123
Freya
15
3 / 5 / 0
8,320
693
8,635
13,831
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
2 / 0 / 14
10,259
855
8,987
16,217
17,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
16
3 / 1 / 10
9,832
819
9,587
7,499
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 8
9,286
774
10,740
7,965
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Rapur
Osiris
17
8 / 2 / 11
11,043
920
16,938
12,301
6,805
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
18
16 / 0 / 8
12,568
1,047
22,466
9,742
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
7
Kills
32
32
Deaths
7
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Cerberus
Fiiresail
Cerberus
2
4
3
0.88
W
Geb
2
0
14
9
L
1
9
3
0.28
W
Medusa
3
1
10
8
L
0
9
2
0.11
W
3
4
8
1.75
W
Osiris
Rapur
Osiris
8
2
11
6.75
W
Neith
16
0
8
20
L
Freya
epics123
Freya
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,712
Damage
68,718
77,059
Taken
53,724
35,837
Mitigated
34,120
8,317
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,390
684
0
360
16,209
7,311
0
4,353
11,856
0
16,238
L
Cerberus
Fiiresail
Cerberus
12,446
590
0
3,225
19,141
14,828
1
4,554
14,587
35,894
0
W
Geb
8,987
890
0
860
16,217
17,916
542
3,735
12,482
24,791
0
L
5,191
1,399
135
1,105
15,441
6,587
0
4,040
11,401
0
20,128
W
Medusa
9,587
3,085
592
1,322
7,499
2,646
1,705
3,297
4,202
0
33,426
L
4,050
942
0
230
12,437
2,706
0
3,332
9,105
0
10,600
W
10,740
912
0
1,131
7,965
2,473
82
3,928
4,037
23,387
0
W
Osiris
Rapur
Osiris
16,938
5,493
0
123
12,301
6,805
720
5,795
6,506
0
34,648
W
Neith
22,466
9,826
0
4,254
9,742
4,280
3,479
4,326
5,416
0
52,409
L
Freya
epics123
Freya
8,635
2,372
0
3,262
13,831
4,405
0
3,448
10,383
27,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
52,988
195
Minions Killed
239
2
Camps Cleared
7
1,016,373
Distance Traveled
1,205,001
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,358
613
23
2
0
215,513
0
L
Cerberus
8,733
728
67
6
0
248,549
2
W
Geb
10,259
855
24
2
0
264,546
2
L
Ne Zha
7,830
653
28
2
1
187,120
0
W
Medusa
9,832
819
73
6
2
258,705
2
L
Ullr
6,720
560
22
2
0
159,183
0
W
Zeus
9,286
774
32
3
1
210,422
0
W
Osiris
11,043
920
41
3
4
250,938
1
W
Neith
12,568
1,047
69
6
0
220,390
1
L
Freya
8,320
693
55
5
1
206,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role