Player Matchup

Baron Samedi
Baron Samedi
Strokey
Baron Samedi
Level 136
God Stats
1W - 1L
1,688 SR
Queue Stats
17W - 8L
1,642 Elo+
Party 2
King Arthur
King Arthur
TGus
King Arthur
Level 149
God Stats
13W - 7L
1,708 SR
Queue Stats
131W - 130L
1,662 Elo+
Party 2
Sol
Sol
Vÿxe
Sol
Level 156
God Stats
7W - 5L
1,894 SR
Queue Stats
92W - 93L
1,635 Elo+
Party 2
Team Averages
Level 147
1,763 SR
1,646 Elo+

VS

Team Averages
Level 64
1,857 SR
2,046 Elo+
Discordia
Discordia
OliviaRodrigoSex
Discordia
Level 23
God Stats
2W - 2L
1,660 SR
Queue Stats
35W - 4L
1,974 Elo+
Party 1
Ymir
Ymir
QueenxNix19
Ymir
Level 25
God Stats
8W - 0L
1,994 SR
Queue Stats
34W - 1L
2,100 Elo+
Party 1
Chiron
Chiron
TheHoly1
Chiron
Level 145
God Stats
23W - 1L
1,918 SR
Queue Stats
239W - 23L
2,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Strokey
Baron Samedi
9
0 / 8 / 0
5,702
570
3,902
9,801
3,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
TGus
King Arthur
9
0 / 3 / 0
5,696
570
2,875
12,609
9,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
Vÿxe
Sol
8
0 / 3 / 0
5,640
564
3,830
6,565
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
4 / 0 / 10
7,767
777
10,287
3,800
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 12
8,289
829
4,654
7,814
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
TheHoly1
Chiron
12
8 / 0 / 6
8,389
839
10,303
4,448
1,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
14
14
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
4
0
10
9
W
2
0
12
8
L
Baron Samedi
Strokey
Baron Samedi
0
8
0
0
L
King Arthur
TGus
King Arthur
0
3
0
0
W
Chiron
TheHoly1
Chiron
8
0
6
11
L
Sol
Vÿxe
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,607
Damage
25,244
28,975
Taken
16,062
14,997
Mitigated
11,956
3,885
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
10,287
407
0
1,207
3,800
1,481
838
1,769
2,031
29,544
0
W
4,654
860
0
3,958
7,814
8,558
498
3,781
4,033
10,422
0
L
Baron Samedi
Strokey
Baron Samedi
3,902
286
239
1,321
9,801
3,755
0
4,960
4,841
21,500
0
L
King Arthur
TGus
King Arthur
2,875
258
121
1,512
12,609
9,610
0
5,628
6,981
0
12,586
W
Chiron
TheHoly1
Chiron
10,303
5,527
1,774
2,761
4,448
1,917
1,630
2,301
2,147
0
42,409
L
Sol
Vÿxe
Sol
3,830
568
0
692
6,565
1,632
0
4,441
2,124
13,557
846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,038
Gold Earned
24,445
81
Minions Killed
118
2
Camps Cleared
6
459,365
Distance Traveled
545,789
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,767
777
40
4
2
195,862
2
W
Ymir
8,289
829
7
1
1
168,147
0
L
Baron Samedi
5,702
570
31
3
0
149,786
1
L
King Arthur
5,696
570
13
1
1
180,196
1
W
Chiron
8,389
839
71
7
3
181,780
2
L
Sol
5,640
564
37
4
1
129,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role