Player Matchup

Neith
Neith
Almightykatt
Neith
Level 146
God Stats
39W - 40L
1,633 SR
Queue Stats
354W - 367L
1,566 Elo+
Party 1
Medusa
Medusa
GetSmotee
Medusa
Level 149
God Stats
27W - 16L
1,685 SR
Queue Stats
120W - 110L
1,579 Elo+
Party 2
Achilles
Achilles
PurpASlurp
Achilles
Level 147
God Stats
63W - 78L
1,592 SR
Queue Stats
905W - 929L
1,585 Elo+
Party 1
Terra
Terra
Screwup26
Terra
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
144W - 152L
1,579 Elo+
Party 1
Awilix
Awilix
ZyranX
Awilix
Level 144
God Stats
100W - 59L
1,696 SR
Queue Stats
157W - 127L
1,592 Elo+
Party 2
Team Averages
Level 143
1,670 SR
1,580 Elo+

VS

Team Averages
Level 148
1,626 SR
1,560 Elo+
Olorun
Olorun
Cuse Lifts
Olorun
Level 156
God Stats
1W - 1L
1,824 SR
Queue Stats
47W - 40L
1,571 Elo+
Solo
Cliodhna
Cliodhna
G0dlyyFriess
Cliodhna
Level 153
God Stats
2W - 5L
1,491 SR
Queue Stats
118W - 109L
1,549 Elo+
Party 4
Tsukuyomi
Tsukuyomi
HoodedFan15
Tsukuyomi
Level 160
God Stats
8W - 7L
1,725 SR
Queue Stats
126W - 121L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
Legendary Gear5
Kukulkan
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 31L
1,569 Elo+
Party 3
Mercury
Mercury
XcelSwag
Mercury
Level 127
God Stats
1W - 5L
1,588 SR
Queue Stats
119W - 107L
1,548 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 2
3,889
778
953
2,357
674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
GetSmotee
Medusa
7
5 / 0 / 0
4,351
870
1,665
1,851
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
PurpASlurp
Achilles
8
4 / 0 / 0
4,747
949
2,528
2,414
1,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Terra
Screwup26
Terra
6
0 / 0 / 5
3,862
772
915
2,742
976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
ZyranX
Awilix
7
2 / 0 / 4
4,065
813
2,179
2,812
655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cuse Lifts
Olorun
5
1 / 3 / 0
3,313
663
1,788
2,861
808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
G0dlyyFriess
Cliodhna
5
0 / 4 / 0
3,395
679
474
3,907
708
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
HoodedFan15
Tsukuyomi
5
0 / 4 / 0
3,276
655
1,356
4,336
927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
7
0 / 1 / 0
3,581
716
1,459
1,820
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
XcelSwag
Mercury
2
0 / 1 / 0
2,671
534
70
866
152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Olorun
Cuse Lifts
Olorun
1
3
0
0.33
L
Cliodhna
G0dlyyFriess
Cliodhna
0
4
0
0
W
Medusa
GetSmotee
Medusa
5
0
0
5
L
Tsukuyomi
HoodedFan15
Tsukuyomi
0
4
0
0
L
Kukulkan
0
1
0
0
W
Achilles
PurpASlurp
Achilles
4
0
0
4
W
Terra
Screwup26
Terra
0
0
5
2.5
L
Mercury
XcelSwag
Mercury
0
1
0
0
W
Awilix
ZyranX
Awilix
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,240
Damage
5,147
12,176
Taken
13,790
3,990
Mitigated
2,964
5,497
Healing
2,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
953
314
0
751
2,357
674
594
575
1,782
0
16,512
L
Olorun
Cuse Lifts
Olorun
1,788
980
0
233
2,861
808
0
313
2,548
11,330
1,675
L
Cliodhna
G0dlyyFriess
Cliodhna
474
153
0
321
3,907
708
0
453
3,366
0
14,021
W
Medusa
GetSmotee
Medusa
1,665
375
0
875
1,851
583
0
1,025
826
0
14,885
L
Tsukuyomi
HoodedFan15
Tsukuyomi
1,356
417
209
615
4,336
927
0
168
4,064
0
8,044
L
Kukulkan
1,459
246
0
488
1,820
369
0
126
1,694
17,721
0
W
Achilles
PurpASlurp
Achilles
2,528
722
0
1,068
2,414
1,102
496
0
2,414
0
19,221
W
Terra
Screwup26
Terra
915
382
445
1,616
2,742
976
0
1,070
1,672
5,176
0
L
Mercury
XcelSwag
Mercury
70
0
0
198
866
152
0
0
866
0
1,271
W
Awilix
ZyranX
Awilix
2,179
891
0
742
2,812
655
0
330
2,482
0
14,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,914
Gold Earned
16,236
154
Minions Killed
115
0
Camps Cleared
0
586,170
Distance Traveled
399,080
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,889
778
35
7
0
100,883
0
L
Olorun
3,313
663
19
4
0
78,978
0
L
Cliodhna
3,395
679
32
6
0
99,106
0
W
Medusa
4,351
870
28
6
0
110,829
2
L
Tsukuyomi
3,276
655
17
3
0
103,793
0
L
Kukulkan
3,581
716
41
8
0
101,014
1
W
Achilles
4,747
949
48
10
0
125,096
0
W
Terra
3,862
772
11
2
0
112,137
0
L
Mercury
2,671
534
6
1
0
16,189
1
W
Awilix
4,065
813
32
6
0
137,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role