Player Matchup

Charybdis
Charybdis
YungBenz
Charybdis
Level 125
God Stats
2W - 1L
1,371 SR
Queue Stats
132W - 121L
1,520 Elo+
Party 1
He Bo
He Bo
iNDiGOmane666
He Bo
Level 155
God Stats
31W - 22L
1,613 SR
Queue Stats
218W - 183L
1,652 Elo+
Party 1
Ganesha
Ganesha
themirksta
Ganesha
Level 157
God Stats
15W - 7L
1,662 SR
Queue Stats
529W - 261L
1,790 Elo+
Solo
Team Averages
Level 146
1,549 SR
1,654 Elo+

VS

Team Averages
Level 67
1,484 SR
1,533 Elo+
Guan Yu
Guan Yu
Enkuiry
Guan Yu
Level 74
God Stats
7W - 7L
1,526 SR
Queue Stats
225W - 193L
1,554 Elo+
Party 2
Merlin
Merlin
HekaDooM
Merlin
Level 81
God Stats
22W - 18L
1,584 SR
Queue Stats
282W - 260L
1,519 Elo+
Party 2
Izanami
Izanami
Hærzard
Izanami
Level 45
God Stats
5W - 13L
1,342 SR
Queue Stats
228W - 222L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
YungBenz
Charybdis
14
5 / 4 / 8
9,928
764
5,522
10,577
3,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
12 / 5 / 3
10,895
838
15,137
10,430
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
themirksta
Ganesha
14
0 / 1 / 17
10,152
781
13,642
15,825
16,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Enkuiry
Guan Yu
14
8 / 5 / 1
10,393
799
10,004
19,614
16,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
HekaDooM
Merlin
12
2 / 6 / 4
8,802
677
10,306
9,998
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Hærzard
Izanami
12
0 / 6 / 5
7,994
615
8,413
9,562
3,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
17
Kills
10
10
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Enkuiry
Guan Yu
8
5
1
1.7
L
Merlin
HekaDooM
Merlin
2
6
4
0.67
L
Izanami
Hærzard
Izanami
0
6
5
0.42
W
Charybdis
YungBenz
Charybdis
5
4
8
2.25
W
12
5
3
2.7
W
Ganesha
themirksta
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
28,723
36,832
Taken
39,174
23,548
Mitigated
22,475
12,154
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Enkuiry
Guan Yu
10,004
1,246
848
6,171
19,614
16,408
0
12,395
6,877
0
20,061
L
Merlin
HekaDooM
Merlin
10,306
162
63
624
9,998
2,896
0
8,830
1,070
23,772
0
L
Izanami
Hærzard
Izanami
8,413
5,217
0
381
9,562
3,171
0
7,367
2,063
0
30,759
W
Charybdis
YungBenz
Charybdis
5,522
2,496
0
3,450
10,577
3,186
1,792
2,431
7,896
0
30,252
W
15,137
587
411
1,603
10,430
3,570
716
2,775
7,321
38,527
0
W
Ganesha
themirksta
Ganesha
13,642
1,390
736
5,954
15,825
16,792
265
4,076
11,249
32,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
27,189
149
Minions Killed
121
7
Camps Cleared
4
701,697
Distance Traveled
668,919
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,393
799
23
2
1
252,668
2
L
Merlin
8,802
677
35
3
1
210,539
0
L
Izanami
7,994
615
63
5
2
205,712
4
W
Charybdis
9,928
764
58
4
3
224,573
2
W
He Bo
10,895
838
89
7
4
231,483
8
W
Ganesha
10,152
781
2
0
0
245,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role