Player Matchup

Bastet
Bastet
Alexyyzzz
Bastet
Level 8
God Stats
1W - 3L
1,390 SR
Queue Stats
8W - 8L
1,392 Elo+
Party 2
Scylla
Scylla
HelloUwU
Scylla
Level 107
God Stats
7W - 2L
1,847 SR
Queue Stats
32W - 37L
1,514 Elo+
Party 2
Thor
Thor
Prewf
Thor
Level 146
God Stats
1W - 0L
1,611 SR
Queue Stats
9W - 10L
1,569 Elo+
Party 2
Xing Tian
Xing Tian
Surfbored
Xing Tian
Level 120
God Stats
1W - 1L
1,160 SR
Queue Stats
36W - 42L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
WoOwThatsFuzzy
Zhong Kui
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,514 Elo+
Party 1
Team Averages
Level 83
1,502 SR
1,498 Elo+

VS

Team Averages
Level 35
1,571 SR
1,508 Elo+
Medusa
Medusa
ArabJosiah
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,395 Elo+
Party 3
Cthulhu
Cthulhu
DanteBaked
Cthulhu
Level 32
God Stats
6W - 5L
1,774 SR
Queue Stats
22W - 32L
1,516 Elo+
Party 3
Neith
Neith
Histy90
Neith
Level 49
God Stats
12W - 4L
1,648 SR
Queue Stats
55W - 47L
1,497 Elo+
Solo
Discordia
Discordia
ICYTAWT
Discordia
Level 57
God Stats
0W - 2L
1,209 SR
Queue Stats
95W - 100L
1,494 Elo+
Party 4
Fenrir
Fenrir
Klispr
Fenrir
Level 7
God Stats
2W - 1L
1,725 SR
Queue Stats
4W - 3L
1,636 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alexyyzzz
Bastet
19
3 / 4 / 12
11,886
914
11,811
12,241
4,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
HelloUwU
Scylla
20
13 / 4 / 22
15,201
1,169
31,549
12,242
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Prewf
Thor
20
27 / 8 / 17
17,591
1,353
41,100
21,305
11,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Surfbored
Xing Tian
20
2 / 2 / 33
12,965
997
11,143
27,391
42,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
WoOwThatsFuzzy
Zhong Kui
20
3 / 5 / 21
12,612
970
15,617
18,006
14,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArabJosiah
Medusa
19
4 / 15 / 12
12,461
959
16,076
28,534
9,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DanteBaked
Cthulhu
20
2 / 3 / 14
13,668
1,051
13,949
23,158
27,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Histy90
Neith
19
5 / 5 / 10
13,737
1,057
17,092
15,673
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
ICYTAWT
Discordia
20
3 / 10 / 9
12,922
994
14,483
15,504
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Klispr
Fenrir
19
9 / 15 / 8
14,371
1,105
22,047
33,646
25,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
76
48
Kills
23
23
Deaths
48
105
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bastet
Alexyyzzz
Bastet
3
4
12
2.25
L
Medusa
ArabJosiah
Medusa
4
15
12
0.67
L
Cthulhu
DanteBaked
Cthulhu
2
3
14
3
W
Scylla
HelloUwU
Scylla
13
4
22
6
L
Neith
Histy90
Neith
5
5
10
2
L
Discordia
ICYTAWT
Discordia
3
10
9
0.75
L
Fenrir
Klispr
Fenrir
9
15
8
0.87
W
Thor
Prewf
Thor
27
8
17
4.44
W
Xing Tian
Surfbored
Xing Tian
2
2
33
9.25
W
Zhong Kui
WoOwThatsFuzzy
Zhong Kui
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,220
Damage
83,647
91,185
Taken
116,515
78,830
Mitigated
70,338
5,762
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Alexyyzzz
Bastet
11,811
2,770
0
826
12,241
4,932
0
3,295
8,858
0
25,175
L
Medusa
ArabJosiah
Medusa
16,076
8,872
0
1,436
28,534
9,083
0
16,497
12,037
0
27,885
L
Cthulhu
DanteBaked
Cthulhu
13,949
812
0
1,826
23,158
27,014
0
11,983
11,175
42,740
0
W
Scylla
HelloUwU
Scylla
31,549
3,843
0
483
12,242
5,726
0
3,329
8,683
74,264
0
L
Neith
Histy90
Neith
17,092
9,780
0
3,794
15,673
4,899
0
8,324
7,349
0
51,352
L
Discordia
ICYTAWT
Discordia
14,483
1,206
0
219
15,504
4,174
0
5,704
9,800
35,908
0
L
Fenrir
Klispr
Fenrir
22,047
6,486
0
2,185
33,646
25,168
0
15,801
17,845
66
32,726
W
Thor
Prewf
Thor
41,100
11,021
730
1,091
21,305
11,099
0
8,501
12,607
0
54,114
W
Xing Tian
Surfbored
Xing Tian
11,143
813
0
0
27,391
42,284
0
6,798
20,128
21,635
0
W
Zhong Kui
WoOwThatsFuzzy
Zhong Kui
15,617
1,360
0
2,632
18,006
14,789
0
6,575
11,223
28,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,255
Gold Earned
67,159
210
Minions Killed
232
5
Camps Cleared
9
1,199,277
Distance Traveled
1,184,040
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,886
914
25
2
1
240,097
0
L
Medusa
12,461
959
22
2
1
211,630
0
L
Cthulhu
13,668
1,051
44
3
0
272,604
0
W
Scylla
15,201
1,169
103
8
0
235,312
0
L
Neith
13,737
1,057
91
7
0
227,543
2
L
Discordia
12,922
994
54
4
6
233,793
0
L
Fenrir
14,371
1,105
21
2
2
238,470
0
W
Thor
17,591
1,353
39
3
4
227,099
0
W
Xing Tian
12,965
997
8
1
0
255,185
1
W
Zhong Kui
12,612
970
35
3
0
241,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role