Player Matchup

Medusa
Medusa
ALt The Kid
Medusa
Level 159
God Stats
9W - 4L
1,705 SR
Queue Stats
276W - 230L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Abruptlx
Morgan Le Fay
Level 29
God Stats
30W - 8L
1,668 SR
Queue Stats
174W - 78L
1,657 Elo+
Party 1
Ganesha
Ganesha
Its a Raven
Ganesha
Level 142
God Stats
4W - 0L
1,815 SR
Queue Stats
6W - 3L
1,441 Elo+
Party 1
Team Averages
Level 110
1,730 SR
1,550 Elo+

VS

Team Averages
Level 74
1,454 SR
1,467 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
I Sgt Pepper 63
Anhur
Level 63
God Stats
0W - 3L
1,370 SR
Queue Stats
37W - 45L
1,438 Elo+
Party 2
Fenrir
Fenrir
SupernalMink63
Fenrir
Level 12
God Stats
0W - 2L
1,493 SR
Queue Stats
5W - 7L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 9
9,607
739
12,121
6,624
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Abruptlx
Morgan Le Fay
14
9 / 0 / 4
9,673
744
8,886
3,773
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Its a Raven
Ganesha
13
0 / 0 / 14
9,362
720
5,361
13,004
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 5 / 2
7,378
568
6,069
8,163
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 6 / 1
7,235
557
3,491
10,809
2,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 0
8,030
618
4,752
13,485
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
2
0.2
W
Medusa
5
2
9
4.75
W
Morgan Le Fay
Abruptlx
Morgan Le Fay
9
0
4
11
L
0
6
1
0.08
W
Ganesha
Its a Raven
Ganesha
0
0
14
7
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
14,312
23,401
Taken
32,457
16,071
Mitigated
14,191
7,434
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,069
342
1,049
1,561
8,163
3,600
0
3,294
4,869
31,021
0
W
Medusa
12,121
4,812
0
1,656
6,624
2,879
1,194
2,041
4,301
0
50,522
W
Morgan Le Fay
Abruptlx
Morgan Le Fay
8,886
430
62
576
3,773
1,376
810
1,276
2,497
22,973
0
L
3,491
841
431
2,308
10,809
2,562
0
5,150
5,659
0
15,687
W
Ganesha
Its a Raven
Ganesha
5,361
364
525
4,615
13,004
11,816
254
2,955
9,914
24,815
0
L
4,752
883
274
3,935
13,485
8,029
0
6,286
7,199
0
21,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
22,643
151
Minions Killed
122
6
Camps Cleared
6
684,739
Distance Traveled
637,652
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,378
568
47
4
2
185,584
7
W
Medusa
9,607
739
101
8
5
231,418
6
W
Morgan Le Fay
9,673
744
46
4
1
242,763
4
L
Anhur
7,235
557
39
3
1
217,710
4
W
Ganesha
9,362
720
4
0
0
210,558
5
L
Fenrir
8,030
618
36
3
3
234,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role