Player Matchup

Athena
Athena
Hazard32
Athena
Level 133
God Stats
9W - 10L
1,468 SR
Queue Stats
1,103W - 1,372L
1,513 Elo+
Party 1
Chaac
Chaac
Homaldipancia
Chaac
Level 129
God Stats
5W - 0L
1,842 SR
Queue Stats
153W - 159L
1,538 Elo+
Party 1
Artemis
Artemis
Mezram
Artemis
Level 121
God Stats
45W - 43L
1,567 SR
Queue Stats
783W - 802L
1,547 Elo+
Party 1
Bastet
Bastet
Mortisya
Bastet
Level 124
God Stats
14W - 9L
1,841 SR
Queue Stats
227W - 217L
1,581 Elo+
Party 1
Hel
Hel
Stupefacente
Hel
Level 45
God Stats
6W - 6L
1,485 SR
Queue Stats
121W - 118L
1,520 Elo+
Party 1
Team Averages
Level 110
1,641 SR
1,540 Elo+

VS

Team Averages
Level 49
1,547 SR
1,434 Elo+
Fenrir
Fenrir
TZSTOOP
Fenrir
Level 42
God Stats
14W - 18L
1,482 SR
Queue Stats
119W - 150L
1,388 Elo+
Party 2
Cerberus
Cerberus
TurkiQ8
Cerberus
Level 41
God Stats
35W - 32L
1,516 SR
Queue Stats
122W - 146L
1,393 Elo+
Party 2
Mulan
Mulan
wsmii
Mulan
Level 64
God Stats
22W - 12L
1,680 SR
Queue Stats
267W - 273L
1,542 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
x56Rx
Morgan Le Fay
Level 59
God Stats
35W - 34L
1,486 SR
Queue Stats
169W - 229L
1,397 Elo+
Party 2
Neith
Neith
xHush00
Neith
Level 41
God Stats
13W - 11L
1,572 SR
Queue Stats
126W - 143L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hazard32
Athena
11
3 / 1 / 10
7,770
518
5,753
11,163
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 1 / 8
8,918
595
11,733
11,462
6,993
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Mezram
Artemis
15
7 / 0 / 4
9,071
605
10,615
8,765
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Mortisya
Bastet
14
11 / 0 / 3
9,000
600
10,375
11,254
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 7
7,957
530
5,301
9,617
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TZSTOOP
Fenrir
9
2 / 7 / 0
6,313
421
8,071
10,567
3,518
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
TurkiQ8
Cerberus
12
0 / 6 / 2
6,775
452
7,095
15,764
8,796
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
wsmii
Mulan
10
1 / 5 / 1
6,450
430
5,431
15,641
9,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
x56Rx
Morgan Le Fay
10
0 / 3 / 0
6,095
406
4,540
6,005
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
xHush00
Neith
11
1 / 4 / 0
6,658
444
5,270
8,743
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
25
Kills
4
4
Deaths
25
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Hazard32
Athena
3
1
10
8
W
4
1
8
8
W
Artemis
Mezram
Artemis
7
0
4
9
W
Bastet
Mortisya
Bastet
11
0
3
12.5
W
0
2
7
1.75
L
Fenrir
TZSTOOP
Fenrir
2
7
0
0.29
L
Cerberus
TurkiQ8
Cerberus
0
6
2
0.17
L
Mulan
wsmii
Mulan
1
5
1
0.3
L
Morgan Le Fay
x56Rx
Morgan Le Fay
0
3
0
0
L
Neith
xHush00
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,777
Damage
30,407
52,261
Taken
56,720
28,015
Mitigated
25,813
27,356
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Hazard32
Athena
5,753
1,040
0
2,997
11,163
10,492
268
3,138
7,758
19,520
0
W
11,733
3,618
0
4,769
11,462
6,993
376
4,467
6,956
0
58,661
W
Artemis
Mezram
Artemis
10,615
4,250
0
4,380
8,765
3,158
0
487
8,211
0
57,128
W
Bastet
Mortisya
Bastet
10,375
4,117
0
6,283
11,254
3,729
1,036
1,372
9,815
0
52,507
W
5,301
447
3,086
5,841
9,617
3,643
312
2,338
7,174
53,907
0
L
Fenrir
TZSTOOP
Fenrir
8,071
2,435
0
1,749
10,567
3,518
0
2,861
7,706
0
29,081
L
Cerberus
TurkiQ8
Cerberus
7,095
1,244
0
3,842
15,764
8,796
0
2,374
13,390
39,717
0
L
Mulan
wsmii
Mulan
5,431
440
349
3,112
15,641
9,049
0
3,268
12,373
0
24,978
L
Morgan Le Fay
x56Rx
Morgan Le Fay
4,540
396
0
1,041
6,005
1,795
504
1,880
4,125
31,554
0
L
Neith
xHush00
Neith
5,270
1,910
0
2,906
8,743
2,655
0
671
8,072
0
39,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,716
Gold Earned
32,291
415
Minions Killed
318
0
Camps Cleared
0
1,488,433
Distance Traveled
1,294,782
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,770
518
29
2
0
286,384
7
W
Chaac
8,918
595
124
8
0
316,387
4
W
Artemis
9,071
605
90
6
0
263,822
6
W
Bastet
9,000
600
68
5
0
328,185
2
W
Hel
7,957
530
104
7
0
293,655
3
L
Fenrir
6,313
421
52
3
0
261,887
1
L
Cerberus
6,775
452
83
6
0
269,154
0
L
Mulan
6,450
430
54
4
0
269,282
1
L
Morgan Le Fay
6,095
406
55
4
0
268,625
5
L
Neith
6,658
444
74
5
0
225,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role