Player Matchup

Serqet
Serqet
BOOMERSBOY
Serqet
Level 79
God Stats
7W - 10L
1,588 SR
Queue Stats
253W - 236L
1,530 Elo+
Party 1
Janus
Janus
Interlock
Janus
Level 157
God Stats
3W - 0L
1,368 SR
Queue Stats
126W - 132L
1,457 Elo+
Party 3
Hou Yi
Hou Yi
JSiIva
Hou Yi
Level 101
God Stats
5W - 3L
1,593 SR
Queue Stats
247W - 226L
1,524 Elo+
Party 1
Mulan
Mulan
M16PROdigyZ
Mulan
Level 124
God Stats
3W - 1L
1,408 SR
Queue Stats
67W - 69L
1,488 Elo+
Solo
Mercury
Mercury
PapaGosling
Mercury
Level 149
God Stats
8W - 7L
1,582 SR
Queue Stats
184W - 159L
1,491 Elo+
Party 3
Team Averages
Level 122
1,508 SR
1,498 Elo+

VS

Team Averages
Level 86
1,568 SR
1,479 Elo+
Ratatoskr
Ratatoskr
PotratoPerfido
Ratatoskr
Level 65
God Stats
2W - 3L
1,625 SR
Queue Stats
54W - 63L
1,422 Elo+
Party 2
Bakasura
Bakasura
Zu0O
Bakasura
Level 108
God Stats
3W - 3L
1,758 SR
Queue Stats
91W - 79L
1,538 Elo+
Solo
Apollo
Apollo
padrisimo
Apollo
Level 65
God Stats
1W - 1L
1,723 SR
Queue Stats
62W - 69L
1,456 Elo+
Party 2
Xing Tian
Xing Tian
ptotanke
Xing Tian
Level 43
God Stats
0W - 1L
1,205 SR
Queue Stats
21W - 23L
1,437 Elo+
Party 2
Thoth
Thoth
shadowdynasty
Thoth
Level 150
God Stats
4W - 6L
1,528 SR
Queue Stats
400W - 410L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BOOMERSBOY
Serqet
15
5 / 3 / 8
10,228
538
5,254
14,687
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Janus
Interlock
Janus
17
5 / 3 / 5
10,572
556
9,345
10,020
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
JSiIva
Hou Yi
16
5 / 3 / 5
9,821
517
13,821
14,105
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 6 / 4
10,243
539
12,337
15,700
11,406
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
PapaGosling
Mercury
17
4 / 6 / 5
10,461
551
8,094
13,873
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
PotratoPerfido
Ratatoskr
17
7 / 8 / 3
10,693
563
9,544
16,372
6,617
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Zu0O
Bakasura
17
6 / 4 / 4
10,429
549
16,461
19,799
12,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Apollo
padrisimo
Apollo
16
2 / 4 / 5
9,394
494
7,071
11,232
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Xing Tian
ptotanke
Xing Tian
13
0 / 2 / 5
8,143
429
3,927
14,431
14,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
3 / 3 / 3
9,583
504
8,118
9,223
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
21
Kills
18
21
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
BOOMERSBOY
Serqet
5
3
8
3
W
Janus
Interlock
Janus
5
3
5
2.5
W
Hou Yi
JSiIva
Hou Yi
5
3
5
2.5
W
2
6
4
0.67
W
Mercury
PapaGosling
Mercury
4
6
5
1.08
L
Ratatoskr
PotratoPerfido
Ratatoskr
7
8
3
1.06
L
Bakasura
Zu0O
Bakasura
6
4
4
2
L
Apollo
padrisimo
Apollo
2
4
5
1.13
L
Xing Tian
ptotanke
Xing Tian
0
2
5
1.25
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,851
Damage
45,121
68,385
Taken
71,057
33,906
Mitigated
40,840
18,045
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BOOMERSBOY
Serqet
5,254
353
893
3,450
14,687
9,183
0
2,695
10,824
0
27,833
W
Janus
Interlock
Janus
9,345
379
0
424
10,020
2,928
0
2,513
6,780
75,153
0
W
Hou Yi
JSiIva
Hou Yi
13,821
5,658
0
3,861
14,105
4,928
0
2,075
11,816
0
67,997
W
12,337
1,816
0
5,803
15,700
11,406
0
988
12,747
2,472
66,998
W
Mercury
PapaGosling
Mercury
8,094
3,623
0
3,614
13,873
5,461
726
3,084
10,483
0
67,015
L
Ratatoskr
PotratoPerfido
Ratatoskr
9,544
3,400
0
750
16,372
6,617
326
2,431
13,853
0
82,830
L
Bakasura
Zu0O
Bakasura
16,461
11,381
0
6,744
19,799
12,487
456
3,291
16,486
0
55,470
L
Apollo
padrisimo
Apollo
7,071
3,372
0
2,351
11,232
3,470
1,946
95
11,137
0
59,257
L
Xing Tian
ptotanke
Xing Tian
3,927
234
0
2,622
14,431
14,589
139
1,142
12,981
22,566
0
L
8,118
79
0
854
9,223
3,677
0
3,042
6,181
51,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,325
Gold Earned
48,242
514
Minions Killed
539
0
Camps Cleared
0
1,931,406
Distance Traveled
1,962,382
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,228
538
46
2
0
396,738
3
W
Janus
10,572
556
122
6
0
389,623
7
W
Hou Yi
9,821
517
102
5
0
345,743
5
W
Mulan
10,243
539
128
7
0
370,624
5
W
Mercury
10,461
551
116
6
0
428,678
4
L
Ratatoskr
10,693
563
138
7
0
381,649
2
L
Bakasura
10,429
549
142
7
0
401,110
5
L
Apollo
9,394
494
106
6
0
369,219
0
L
Xing Tian
8,143
429
38
2
0
402,412
2
L
Thoth
9,583
504
115
6
0
407,992
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role