Player Matchup

Scylla
Scylla
Capt Cookem
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,242 Elo+
Party 1
Vulcan
Vulcan
Itz Bolbert
Vulcan
Level 68
God Stats
7W - 4L
1,504 SR
Queue Stats
100W - 132L
1,265 Elo+
Party 1
Kali
Kali
Tri111YG
Kali
Level 47
God Stats
1W - 2L
1,483 SR
Queue Stats
36W - 61L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
TrueKingOj
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,308 Elo+
Party 1
Fenrir
Fenrir
Xtremio
Fenrir
Level 26
God Stats
1W - 1L
1,737 SR
Queue Stats
20W - 30L
1,290 Elo+
Party 1
Team Averages
Level 38
1,545 SR
1,280 Elo+

VS

Team Averages
Level 109
1,494 SR
1,426 Elo+
Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
C_L_SS_S
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,294 Elo+
Solo
Tiamat
Tiamat
Yeet001
Tiamat
Level 88
God Stats
1W - 0L
1,460 SR
Queue Stats
14W - 4L
1,499 Elo+
Solo
Ravana
Ravana
moran-ga
Ravana
Level 106
God Stats
2W - 1L
1,511 SR
Queue Stats
88W - 115L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 4 / 0
7,043
542
2,995
6,533
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
17
4 / 4 / 14
10,033
772
17,001
12,682
5,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
17
4 / 5 / 12
10,183
783
8,986
14,901
6,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
TrueKingOj
Baron Samedi
19
8 / 2 / 11
10,530
810
12,941
17,093
8,041
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Xtremio
Fenrir
16
7 / 5 / 8
9,763
751
8,263
16,814
11,237
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
6 / 5 / 10
11,776
906
11,621
13,889
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
 
Hera
15
2 / 6 / 11
9,743
749
9,755
9,018
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
C_L_SS_S
Sun Wukong
16
3 / 4 / 8
9,860
758
8,484
12,768
8,747
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Yeet001
Tiamat
20
7 / 3 / 12
12,475
960
24,996
17,316
13,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
moran-ga
Ravana
14
2 / 5 / 8
9,168
705
5,959
12,426
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
69
23
Kills
20
20
Deaths
23
45
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
5
10
2.2
W
Hera
 
Hera
2
6
11
1.25
W
Sun Wukong
C_L_SS_S
Sun Wukong
3
4
8
1.75
L
Scylla
0
4
0
0
L
Vulcan
4
4
14
2.75
L
Kali
4
5
12
2
L
Baron Samedi
TrueKingOj
Baron Samedi
8
2
11
6.75
L
Fenrir
Xtremio
Fenrir
7
5
8
2.2
W
Tiamat
Yeet001
Tiamat
7
3
12
4.33
W
Ravana
moran-ga
Ravana
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,186
Damage
60,815
68,023
Taken
65,417
32,777
Mitigated
39,431
32,534
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,621
5,463
2,580
4,282
13,889
5,564
1,746
6,632
7,191
0
32,008
W
Hera
 
Hera
9,755
2,386
938
612
9,018
3,283
1,015
5,041
3,911
16,025
0
W
Sun Wukong
C_L_SS_S
Sun Wukong
8,484
1,846
269
3,010
12,768
8,747
874
6,522
5,854
0
21,683
L
Scylla
2,995
404
302
932
6,533
2,024
312
3,505
2,795
6,942
0
L
Vulcan
17,001
4,149
1,829
3,087
12,682
5,250
0
7,931
4,543
36,438
0
L
Kali
8,986
3,762
3,035
5,201
14,901
6,225
651
6,754
7,717
0
25,457
L
Baron Samedi
TrueKingOj
Baron Samedi
12,941
1,641
5,229
7,938
17,093
8,041
374
8,440
8,159
28,390
0
L
Fenrir
Xtremio
Fenrir
8,263
2,019
2,457
2,524
16,814
11,237
495
7,329
8,730
111
13,042
W
Tiamat
Yeet001
Tiamat
24,996
1,600
946
8,374
17,316
13,121
592
8,442
8,354
51,016
0
W
Ravana
moran-ga
Ravana
5,959
1,486
1,495
2,269
12,426
8,716
144
5,949
6,391
0
9,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,552
Gold Earned
53,022
144
Minions Killed
154
0
Camps Cleared
0
1,116,400
Distance Traveled
1,200,139
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,776
906
33
3
0
218,047
0
W
Hera
9,743
749
20
2
0
210,959
0
W
Sun Wukong
9,860
758
26
2
0
244,566
0
L
Scylla
7,043
542
7
1
0
152,785
0
L
Vulcan
10,033
772
60
5
0
249,418
4
L
Kali
10,183
783
30
2
0
229,316
0
L
Baron Samedi
10,530
810
41
3
0
211,086
2
L
Fenrir
9,763
751
6
0
0
273,795
1
W
Tiamat
12,475
960
59
5
0
275,839
1
W
Ravana
9,168
705
16
1
0
250,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role