Player Matchup

Sobek
Sobek
BigShartz
Sobek
Level 113
God Stats
2W - 2L
1,510 SR
Queue Stats
82W - 72L
1,594 Elo+
Party 2
Arachne
Arachne
Covi
Arachne
Level 160
God Stats
4W - 2L
1,569 SR
Queue Stats
57W - 41L
1,663 Elo+
Party 2
Izanami
Izanami
Drahthaar
Izanami
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,586 Elo+
Party 2
Osiris
Osiris
Elempotrador5
Osiris
Level 127
God Stats
2W - 1L
1,581 SR
Queue Stats
41W - 29L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
OMAR220902
Kukulkan
Level 109
God Stats
10W - 4L
1,817 SR
Queue Stats
34W - 22L
1,653 Elo+
Party 1
Team Averages
Level 114
1,596 SR
1,626 Elo+

VS

Team Averages
Level 114
1,634 SR
1,566 Elo+
Geb
Geb
 
Geb
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Cleverbearpun
Ratatoskr
Level 102
God Stats
3W - 4L
1,642 SR
Queue Stats
352W - 322L
1,607 Elo+
Party 3
Rama
Rama
Parzival33
Rama
Level 114
God Stats
2W - 3L
1,490 SR
Queue Stats
288W - 273L
1,573 Elo+
Solo
Bastet
Bastet
SadKaz
Bastet
Level 145
God Stats
16W - 10L
1,831 SR
Queue Stats
359W - 325L
1,578 Elo+
Party 3
Nu Wa
Nu Wa
goforbronze
Nu Wa
Level 150
God Stats
85W - 50L
1,707 SR
Queue Stats
700W - 663L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigShartz
Sobek
15
2 / 0 / 8
9,575
532
4,317
12,717
12,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Covi
Arachne
17
13 / 3 / 4
10,624
590
15,396
21,036
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Drahthaar
Izanami
19
9 / 0 / 5
11,476
638
12,431
13,868
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 3
9,566
531
11,707
16,877
15,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
OMAR220902
Kukulkan
15
2 / 3 / 6
9,754
542
9,103
7,453
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 8 / 5
7,705
428
3,164
16,975
11,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Cleverbearpun
Ratatoskr
16
4 / 5 / 3
9,308
517
10,708
14,385
4,340
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 0
8,001
445
3,447
13,550
3,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
SadKaz
Bastet
16
7 / 4 / 1
10,379
577
13,973
17,365
7,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 4 / 5
8,437
469
10,711
8,475
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
28
Kills
11
11
Deaths
28
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
8
5
0.31
W
Sobek
BigShartz
Sobek
2
0
8
6
L
Ratatoskr
Cleverbearpun
Ratatoskr
4
5
3
1.1
W
Arachne
Covi
Arachne
13
3
4
5
W
Izanami
Drahthaar
Izanami
9
0
5
11.5
W
2
5
3
0.7
W
Kukulkan
OMAR220902
Kukulkan
2
3
6
1.67
L
0
7
0
0
L
Bastet
SadKaz
Bastet
7
4
1
1.88
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,954
Damage
42,003
71,951
Taken
70,750
43,968
Mitigated
29,434
27,927
Healing
18,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,164
146
1,253
2,349
16,975
11,327
0
6,043
10,678
21,968
0
W
Sobek
BigShartz
Sobek
4,317
568
0
4,407
12,717
12,725
256
3,640
8,823
29,810
0
L
Ratatoskr
Cleverbearpun
Ratatoskr
10,708
2,888
0
3,634
14,385
4,340
0
974
13,361
0
64,336
W
Arachne
Covi
Arachne
15,396
9,922
0
11,565
21,036
7,664
388
3,365
17,479
0
62,728
W
Izanami
Drahthaar
Izanami
12,431
8,278
0
9,135
13,868
5,034
2,219
2,887
10,841
0
104,434
W
11,707
4,365
0
1,882
16,877
15,905
0
1,174
15,631
0
63,809
W
Kukulkan
OMAR220902
Kukulkan
9,103
1,668
0
938
7,453
2,640
732
2,227
5,002
74,104
0
L
3,447
2,565
0
1,196
13,550
3,823
0
283
13,173
0
53,623
L
Bastet
SadKaz
Bastet
13,973
2,894
0
7,999
17,365
7,511
50
2,417
13,891
0
53,824
L
10,711
1,477
0
2,393
8,475
2,433
302
3,293
5,050
61,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,995
Gold Earned
43,830
606
Minions Killed
523
0
Camps Cleared
0
1,802,146
Distance Traveled
1,774,305
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,705
428
44
2
0
354,288
5
W
Sobek
9,575
532
41
2
0
390,302
3
L
Ratatoskr
9,308
517
127
7
0
403,049
3
W
Arachne
10,624
590
102
6
0
383,425
1
W
Izanami
11,476
638
183
10
0
352,628
4
W
Osiris
9,566
531
126
7
0
336,748
2
W
Kukulkan
9,754
542
154
9
0
339,043
7
L
Rama
8,001
445
111
6
0
298,896
5
L
Bastet
10,379
577
112
6
0
377,413
1
L
Nu Wa
8,437
469
129
7
0
340,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role