Player Matchup

Kali
Kali
 
Kali
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BEISTHER
Cthulhu
Level 14
God Stats
16W - 21L
1,421 SR
Queue Stats
18W - 26L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
Comendad0r
Kukulkan
Level 96
God Stats
75W - 85L
1,443 SR
Queue Stats
232W - 252L
1,411 Elo+
Solo
Ares
Ares
Criminal_Mind28
Ares
Level 69
God Stats
4W - 8L
1,525 SR
Queue Stats
49W - 41L
1,613 Elo+
Party 2
Ra
Ra
armando721
Ra
Level 106
God Stats
1W - 0L
1,543 SR
Queue Stats
135W - 144L
1,471 Elo+
Party 1
Team Averages
Level 61
1,486 SR
1,472 Elo+

VS

Team Averages
Level 43
1,457 SR
1,457 Elo+
Bastet
Bastet
Rylvndz
Bastet
Level 89
God Stats
4W - 1L
1,588 SR
Queue Stats
96W - 93L
1,535 Elo+
Party 3
He Bo
He Bo
SirSputnikk
He Bo
Level 48
God Stats
0W - 2L
1,301 SR
Queue Stats
90W - 94L
1,497 Elo+
Solo
Chernobog
Chernobog
mackieandcheez
Chernobog
Level 28
God Stats
2W - 1L
1,396 SR
Queue Stats
47W - 37L
1,463 Elo+
Party 4
Eset
Eset
wispe56
Eset
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,353 Elo+
Party 3
Nike
Nike
xWILDxICEx
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 90L
1,439 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
1 / 3 / 8
8,004
1,001
1,791
5,969
3,337
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
BEISTHER
Cthulhu
15
4 / 3 / 8
9,182
1,148
8,139
12,488
15,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Comendad0r
Kukulkan
15
3 / 2 / 8
9,283
1,160
10,270
6,895
3,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 10
10,194
1,274
9,816
12,933
15,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 3 / 7
9,285
1,161
9,897
5,773
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

294

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Rylvndz
Bastet
14
7 / 3 / 4
9,808
1,226
10,675
9,295
3,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 4 / 6
8,931
1,116
8,526
8,474
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
mackieandcheez
Chernobog
14
0 / 3 / 7
8,102
1,013
7,669
8,177
3,120
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
wispe56
Eset
13
0 / 2 / 2
7,123
890
2,466
3,400
1,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 7
8,685
1,086
11,970
16,009
9,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
17
Kills
12
12
Deaths
17
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
3
8
1.67
W
Cthulhu
BEISTHER
Cthulhu
4
3
8
2.67
W
Kukulkan
Comendad0r
Kukulkan
3
2
8
3.5
W
5
1
10
10
L
Bastet
Rylvndz
Bastet
7
3
4
3
L
3
4
6
1.5
W
4
3
7
2.5
L
Chernobog
mackieandcheez
Chernobog
0
3
7
1.17
L
Eset
wispe56
Eset
0
2
2
0.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,913
Damage
41,306
44,058
Taken
45,355
40,155
Mitigated
19,997
8,276
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,791
1,382
0
413
5,969
3,337
0
1,561
4,247
0
3,184
W
Cthulhu
BEISTHER
Cthulhu
8,139
1,048
355
668
12,488
15,840
0
5,244
6,894
14,923
0
W
Kukulkan
Comendad0r
Kukulkan
10,270
1,233
0
391
6,895
3,408
0
1,015
5,751
32,404
0
W
9,816
985
0
2,816
12,933
15,084
0
3,921
8,585
14,681
0
L
Bastet
Rylvndz
Bastet
10,675
1,757
0
1,025
9,295
3,394
0
7,771
1,340
0
21,014
L
8,526
1,133
0
149
8,474
2,844
0
6,768
1,477
20,224
0
W
9,897
1,556
2,143
1,490
5,773
2,486
0
1,176
4,520
39,320
0
L
Chernobog
mackieandcheez
Chernobog
7,669
5,285
553
1,522
8,177
3,120
0
6,980
1,089
0
18,120
L
Eset
wispe56
Eset
2,466
163
108
236
3,400
1,292
0
3,139
162
6,262
0
L
11,970
1,763
0
1,303
16,009
9,347
0
12,645
3,165
6,003
25,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,948
Gold Earned
42,649
159
Minions Killed
131
5
Camps Cleared
4
774,127
Distance Traveled
707,763
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,004
1,001
9
1
0
109,677
0
W
Cthulhu
9,182
1,148
27
3
0
177,693
1
W
Kukulkan
9,283
1,160
50
6
1
153,714
0
W
Ares
10,194
1,274
9
1
3
172,236
0
L
Bastet
9,808
1,226
25
3
2
199,669
0
L
He Bo
8,931
1,116
32
4
0
153,574
0
W
Ra
9,285
1,161
64
8
1
160,807
0
L
Chernobog
8,102
1,013
26
3
2
137,540
0
L
Eset
7,123
890
9
1
0
51,960
0
L
Nike
8,685
1,086
39
5
0
165,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role