Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
Level 124
God Stats
14W - 9L
1,573 SR
Queue Stats
43W - 48L
1,485 Elo+
Party 1
Khepri
Khepri
IXxD3ATHL0RDxXI
Khepri
Level 105
God Stats
26W - 22L
1,476 SR
Queue Stats
88W - 101L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
Mazzacre13
Ah Puch
Level 146
God Stats
14W - 1L
1,859 SR
Queue Stats
178W - 211L
1,409 Elo+
Solo
Team Averages
Level 125
1,636 SR
1,436 Elo+

VS

Team Averages
Level 98
1,460 SR
1,376 Elo+
Sun Wukong
Sun Wukong
JankiRuiz25
Sun Wukong
Level 106
God Stats
3W - 2L
1,405 SR
Queue Stats
132W - 203L
1,418 Elo+
Solo
Hachiman
Hachiman
VinceHudsonLive
Hachiman
Level 128
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Merlin
Merlin
fbroadus351
Merlin
Level 61
God Stats
30W - 17L
1,637 SR
Queue Stats
122W - 126L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
16
7 / 0 / 6
12,033
708
15,269
8,893
3,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 15
12,223
719
6,104
9,439
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Mazzacre13
Ah Puch
16
8 / 3 / 6
11,947
703
17,791
11,952
4,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JankiRuiz25
Sun Wukong
13
0 / 6 / 3
9,724
572
5,925
17,760
20,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
14
3 / 7 / 0
10,744
632
6,414
15,014
5,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
13
0 / 3 / 2
9,476
557
11,829
12,915
4,473
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
7
0
6
10
W
1
0
15
8.5
L
Sun Wukong
JankiRuiz25
Sun Wukong
0
6
3
0.25
W
Ah Puch
Mazzacre13
Ah Puch
8
3
6
3.67
L
Hachiman
3
7
0
0.43
L
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,164
Damage
24,168
30,284
Taken
45,689
19,913
Mitigated
30,285
13,699
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
15,269
5,812
0
5,305
8,893
3,525
1,780
3,372
5,405
0
58,179
W
6,104
126
0
3,548
9,439
11,462
370
4,588
4,557
15,383
0
L
Sun Wukong
JankiRuiz25
Sun Wukong
5,925
930
0
2,001
17,760
20,757
0
8,254
9,506
0
30,833
W
Ah Puch
Mazzacre13
Ah Puch
17,791
1,353
453
4,393
11,952
4,926
838
4,269
7,230
57,964
0
L
Hachiman
6,414
3,012
835
1,951
15,014
5,055
0
8,644
6,370
0
29,142
L
Merlin
11,829
1,117
1,307
1,969
12,915
4,473
0
7,745
5,170
47,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,203
Gold Earned
29,944
199
Minions Killed
202
9
Camps Cleared
6
953,319
Distance Traveled
835,078
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,033
708
89
5
5
333,981
3
W
Khepri
12,223
719
11
1
1
327,743
6
L
Sun Wukong
9,724
572
58
3
2
287,553
2
W
Ah Puch
11,947
703
99
6
3
291,595
2
L
Hachiman
10,744
632
51
3
1
250,897
1
L
Merlin
9,476
557
93
5
3
296,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role