Player Matchup

Baron Samedi
Baron Samedi
D_deArce
Baron Samedi
Level 87
God Stats
11W - 19L
1,496 SR
Queue Stats
48W - 41L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joshh_671
Tsukuyomi
Level 82
God Stats
15W - 5L
1,678 SR
Queue Stats
84W - 57L
1,585 Elo+
Party 2
Nike
Nike
applejacksrule13
Nike
Level 58
God Stats
3W - 3L
1,573 SR
Queue Stats
75W - 59L
1,552 Elo+
Party 2
Team Averages
Level 76
1,582 SR
1,554 Elo+

VS

Team Averages
Level 111
1,525 SR
1,461 Elo+
Neith
Neith
GREASEYPETAH
Neith
Level 65
God Stats
93W - 86L
1,471 SR
Queue Stats
99W - 95L
1,403 Elo+
Party 1
Discordia
Discordia
Shmogols
Discordia
Level 124
God Stats
8W - 6L
1,632 SR
Queue Stats
78W - 81L
1,472 Elo+
Party 1
Bacchus
Bacchus
WARLORD ARES007
Bacchus
Level 144
God Stats
8W - 9L
1,472 SR
Queue Stats
630W - 667L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D_deArce
Baron Samedi
15
4 / 8 / 4
11,342
667
12,270
16,208
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Joshh_671
Tsukuyomi
14
4 / 6 / 3
11,069
651
12,511
21,165
12,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 5
9,660
568
5,926
23,260
16,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 7
12,372
728
17,762
12,298
5,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Shmogols
Discordia
17
8 / 2 / 7
12,529
737
22,336
10,987
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 14
11,934
702
13,789
17,445
24,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
20
20
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
D_deArce
Baron Samedi
4
8
4
0.75
W
8
4
7
2.88
L
Tsukuyomi
Joshh_671
Tsukuyomi
4
6
3
0.92
W
Discordia
Shmogols
Discordia
8
2
7
5.75
W
4
2
14
5.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,707
Damage
53,887
60,633
Taken
40,730
36,600
Mitigated
34,346
11,160
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
D_deArce
Baron Samedi
12,270
682
1,667
3,215
16,208
7,216
0
11,035
5,173
36,336
0
W
17,762
8,580
0
3,378
12,298
5,579
1,763
4,161
7,654
0
50,231
L
Tsukuyomi
Joshh_671
Tsukuyomi
12,511
2,156
0
1,086
21,165
12,929
0
12,161
9,004
228
38,792
W
Discordia
Shmogols
Discordia
22,336
922
0
3,328
10,987
4,476
845
3,538
7,065
65,443
0
W
13,789
1,089
0
4,090
17,445
24,291
107
5,117
11,432
33,750
0
L
5,926
38
0
5,192
23,260
16,455
0
13,132
10,128
1,824
21,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
36,835
151
Minions Killed
208
2
Camps Cleared
12
892,412
Distance Traveled
891,755
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,342
667
61
4
2
260,107
4
W
Neith
12,372
728
71
4
3
257,693
4
L
Tsukuyomi
11,069
651
41
2
0
311,400
4
W
Discordia
12,529
737
103
6
5
301,939
3
W
Bacchus
11,934
702
34
2
4
332,123
5
L
Nike
9,660
568
49
3
0
320,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role