Player Matchup

Janus
Janus
Bad2151
Janus
Level 32
God Stats
0W - 4L
1,395 SR
Queue Stats
4W - 10L
1,297 Elo+
Solo
Chang'e
Chang'e
DeftHorse13
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,264 Elo+
Solo
Loki
Loki
Demonata_24
Loki
Level 109
God Stats
2W - 8L
1,347 SR
Queue Stats
294W - 325L
1,460 Elo+
Solo
Artemis
Artemis
MagicVolpon3
Artemis
Level 160
God Stats
1W - 2L
1,572 SR
Queue Stats
134W - 144L
1,471 Elo+
Party 2
Mulan
Mulan
Meat Moppin
Mulan
Level 157
God Stats
0W - 2L
1,223 SR
Queue Stats
126W - 134L
1,445 Elo+
Party 2
Team Averages
Level 112
1,407 SR
1,387 Elo+

VS

Team Averages
Level 102
1,657 SR
1,475 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
LucasHero
Bastet
Level 129
God Stats
5W - 0L
1,723 SR
Queue Stats
6W - 4L
1,444 Elo+
Solo
Freya
Freya
TheCamJam
Freya
Level 126
God Stats
1W - 5L
1,740 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 1
Bellona
Bellona
ToeSnugs
Bellona
Level 17
God Stats
1W - 0L
1,814 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Scylla
Scylla
XPePeCRX
Scylla
Level 130
God Stats
31W - 33L
1,508 SR
Queue Stats
78W - 88L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bad2151
Janus
16
5 / 6 / 4
9,875
823
11,513
11,664
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
DeftHorse13
Chang'e
14
0 / 5 / 5
7,514
626
3,098
10,958
7,211
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 9
9,272
773
6,719
10,669
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
MagicVolpon3
Artemis
14
1 / 10 / 11
8,878
740
9,609
15,509
5,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 7 / 6
11,325
944
21,416
18,658
14,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 3 / 12
11,848
987
9,344
14,063
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
LucasHero
Bastet
16
6 / 5 / 8
11,451
954
11,081
12,709
4,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
TheCamJam
Freya
19
12 / 4 / 11
12,923
1,077
17,950
16,159
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ToeSnugs
Bellona
17
6 / 2 / 11
11,453
954
13,175
13,439
12,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
XPePeCRX
Scylla
16
3 / 3 / 15
10,294
858
7,249
9,360
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
17
Kills
33
33
Deaths
17
35
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
3
12
4
L
Janus
Bad2151
Janus
5
6
4
1.17
L
Chang'e
DeftHorse13
Chang'e
0
5
5
0.5
L
3
5
9
1.5
W
Bastet
LucasHero
Bastet
6
5
8
2
L
Artemis
MagicVolpon3
Artemis
1
10
11
0.65
L
8
7
6
1.57
W
Freya
TheCamJam
Freya
12
4
11
4.38
W
Bellona
ToeSnugs
Bellona
6
2
11
5.75
W
Scylla
XPePeCRX
Scylla
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,355
Damage
58,799
67,458
Taken
65,730
39,663
Mitigated
32,556
13,693
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,344
3,025
0
4,742
14,063
5,327
2,905
3,721
9,691
0
41,253
L
Janus
Bad2151
Janus
11,513
359
76
2,586
11,664
3,825
0
2,559
9,031
42,158
0
L
Chang'e
DeftHorse13
Chang'e
3,098
69
1,898
2,136
10,958
7,211
176
4,570
6,336
20,384
0
L
6,719
667
533
1,502
10,669
8,826
0
2,730
7,877
0
19,003
W
Bastet
LucasHero
Bastet
11,081
2,507
0
1,148
12,709
4,393
0
2,304
10,052
0
26,919
L
Artemis
MagicVolpon3
Artemis
9,609
4,207
0
1,788
15,509
5,036
0
7,141
8,338
0
19,869
L
21,416
3,869
0
3,174
18,658
14,765
0
8,454
10,148
0
31,192
W
Freya
TheCamJam
Freya
17,950
7,019
0
9,727
16,159
6,585
1,247
2,534
13,012
50,455
0
W
Bellona
ToeSnugs
Bellona
13,175
3,769
1,819
1,897
13,439
12,717
1,271
3,930
9,033
0
34,196
W
Scylla
XPePeCRX
Scylla
7,249
885
0
296
9,360
3,534
3
2,499
6,503
30,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
57,969
229
Minions Killed
299
7
Camps Cleared
9
1,050,748
Distance Traveled
1,174,206
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,848
987
72
6
0
212,624
2
L
Janus
9,875
823
97
8
2
223,609
3
L
Chang'e
7,514
626
37
3
1
231,096
0
L
Loki
9,272
773
26
2
0
235,601
2
W
Bastet
11,451
954
32
3
2
250,071
3
L
Artemis
8,878
740
35
3
1
169,945
4
L
Mulan
11,325
944
34
3
3
190,497
0
W
Freya
12,923
1,077
71
6
5
238,656
1
W
Bellona
11,453
954
54
5
0
254,816
2
W
Scylla
10,294
858
70
6
2
218,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role