Player Matchup

Izanami
Izanami
Bentaroni
Izanami
Level 75
God Stats
0W - 3L
1,177 SR
Queue Stats
107W - 103L
1,436 Elo+
Party 3
Xing Tian
Xing Tian
One1nchW0ndr
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,314 Elo+
Party 2
Gilgamesh
Gilgamesh
Vonndres9480
Gilgamesh
Level 24
God Stats
6W - 8L
1,431 SR
Queue Stats
16W - 20L
1,448 Elo+
Party 3
Scylla
Scylla
five_of_seven
Scylla
Level 4
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 2
Anubis
Anubis
iGotNoUsername
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,403 Elo+
Party 2
Team Averages
Level 31
1,371 SR
1,359 Elo+

VS

Team Averages
Level 55
1,436 SR
1,401 Elo+
Athena
Athena
Banericson
Athena
Level 49
God Stats
9W - 13L
1,410 SR
Queue Stats
50W - 86L
1,416 Elo+
Party 4
Zeus
Zeus
OrdinaryLettuce
Zeus
Level 114
God Stats
1W - 2L
1,655 SR
Queue Stats
124W - 133L
1,554 Elo+
Party 1
Loki
Loki
XxBazingaxX11
Loki
Level 25
God Stats
1W - 2L
1,193 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 1
Zhong Kui
Zhong Kui
Yveltal0429
Zhong Kui
Level 57
God Stats
7W - 11L
1,424 SR
Queue Stats
88W - 101L
1,449 Elo+
Party 4
Anhur
Anhur
tman47516
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bentaroni
Izanami
9
2 / 3 / 2
5,836
531
4,960
7,256
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
One1nchW0ndr
Xing Tian
7
1 / 3 / 4
5,348
486
3,784
6,930
3,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Vonndres9480
Gilgamesh
9
0 / 5 / 3
5,597
509
2,655
6,996
3,106
Heavy Mace

Heavy Mace

+30
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 8 / 0
5,029
457
575
5,833
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
8 / 2 / 1
7,659
696
9,232
7,584
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Banericson
Athena
8
0 / 2 / 6
5,714
519
3,775
10,388
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
12 / 1 / 0
8,839
804
8,637
4,454
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
3 / 3 / 2
6,047
550
2,018
6,901
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Yveltal0429
Zhong Kui
11
2 / 1 / 2
6,551
596
4,333
4,779
3,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
tman47516
Anhur
9
4 / 4 / 0
6,031
548
4,046
8,269
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
21
21
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Banericson
Athena
0
2
6
1.5
L
Izanami
Bentaroni
Izanami
2
3
2
1
L
Xing Tian
One1nchW0ndr
Xing Tian
1
3
4
1
W
12
1
0
12
L
Gilgamesh
Vonndres9480
Gilgamesh
0
5
3
0.3
W
3
3
2
1.33
W
Zhong Kui
Yveltal0429
Zhong Kui
2
1
2
3
L
0
8
0
0
L
8
2
1
4.25
W
Anhur
tman47516
Anhur
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,206
Damage
22,809
34,599
Taken
34,791
14,241
Mitigated
13,637
9,328
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Banericson
Athena
3,775
1,216
0
1,029
10,388
5,244
0
4,058
6,330
13,564
0
L
Izanami
Bentaroni
Izanami
4,960
3,555
0
2,615
7,256
1,947
50
2,350
4,874
0
32,450
L
Xing Tian
One1nchW0ndr
Xing Tian
3,784
824
0
1,021
6,930
3,666
0
1,567
5,363
11,995
0
W
8,637
2,391
0
1,843
4,454
1,201
328
693
3,691
50,818
0
L
Gilgamesh
Vonndres9480
Gilgamesh
2,655
601
0
1,090
6,996
3,106
0
4,343
2,625
0
17,904
W
2,018
599
0
2,512
6,901
1,671
0
3,290
3,611
0
23,885
W
Zhong Kui
Yveltal0429
Zhong Kui
4,333
618
13
2,710
4,779
3,393
622
1,456
3,319
28,296
0
L
575
200
0
0
5,833
2,022
0
4,860
771
16,501
0
L
9,232
1,020
0
4,602
7,584
3,500
0
3,340
4,066
43,555
0
W
Anhur
tman47516
Anhur
4,046
2,374
0
1,991
8,269
2,128
0
4,020
4,249
0
25,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
33,182
230
Minions Killed
292
0
Camps Cleared
0
1,034,549
Distance Traveled
1,121,519
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,714
519
12
1
0
244,751
1
L
Izanami
5,836
531
68
6
0
203,373
5
L
Xing Tian
5,348
486
14
1
0
220,499
2
W
Zeus
8,839
804
105
10
0
226,946
4
L
Gilgamesh
5,597
509
34
3
0
209,869
0
W
Loki
6,047
550
58
5
0
231,038
0
W
Zhong Kui
6,551
596
70
6
0
203,308
2
L
Scylla
5,029
457
33
3
0
181,409
0
L
Anubis
7,659
696
81
7
0
219,399
2
W
Anhur
6,031
548
47
4
0
215,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role