Player Matchup

Bastet
Bastet
Diamond IV
seventeenkillah
Bastet
Diamond IV
Level 46
God Stats
9W - 2L
2,082 SR
Queue Stats
68W - 64L
2,204 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 46
2,082 SR
2,204 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,870 SR
1,955 MMR
Bastet
Bastet
Platinum III
Luciphate
Bastet
Platinum III
Level 155
God Stats
20W - 5L
1,870 SR
Queue Stats
29W - 17L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,116
853
3,937
7,196
3,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AnhurKaliChronosOlorunSkadi

VS

Bans
UllrIzanamiAh Muzen CabMedusaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Luciphate
Bastet
11
3 / 0 / 0
6,128
1,021
5,141
6,297
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
Luciphate
Bastet
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,937
Damage
5,141
7,196
Taken
6,297
3,395
Mitigated
2,581
3,499
Healing
2,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Luciphate
Bastet
5,141
1,343
0
2,093
6,297
2,581
0
258
6,039
0
26,367
L
3,937
567
0
3,499
7,196
3,395
0
398
6,798
0
21,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,116
Gold Earned
6,128
50
Minions Killed
58
1
Camps Cleared
5
135,463
Distance Traveled
153,862
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,128
1,021
58
10
5
153,862
2
L
Bastet
5,116
853
50
8
1
135,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role