Player Matchup

Cliodhna
Cliodhna
Gold IV
 
Cliodhna
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold III
Ethernalyy
Thoth
Gold III
Level 159
God Stats
2W - 6L
1,380 SR
Queue Stats
310W - 311L
1,485 MMR
Party 1
Izanami
Izanami
Bronze III
arkhe666
Izanami
Bronze III
Level 46
God Stats
0W - 1L
1,634 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chronos
Chronos
Gold III
natightoon
Chronos
Gold III
Level 146
God Stats
8W - 10L
1,565 SR
Queue Stats
66W - 65L
1,483 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,516 SR
1,494 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,628 SR
1,461 MMR
Achilles
Achilles
Silver I
HarlequinTheFool
Achilles
Silver I
Level 85
God Stats
3W - 1L
1,644 SR
Queue Stats
16W - 19L
1,429 MMR
Party 2
Merlin
Merlin
Gold V
MeliodasEU
Merlin
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,396 MMR
Solo
Skadi
Skadi
Gold III
RedMouse12
Skadi
Gold III
Level 126
God Stats
25W - 13L
1,735 SR
Queue Stats
36W - 33L
1,469 MMR
Party 3
Bacchus
Bacchus
Gold IV
RedWarr98
Bacchus
Gold IV
Level 127
God Stats
4W - 2L
1,607 SR
Queue Stats
240W - 249L
1,383 MMR
Party 3
Hun Batz
Hun Batz
Silver I
purr3k1ng
Hun Batz
Silver I
Level 129
God Stats
2W - 2L
1,657 SR
Queue Stats
13W - 10L
1,626 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
0 / 6 / 1
5,162
469
4,079
9,894
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
7
0 / 3 / 1
4,693
427
1,260
8,664
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
10
1 / 3 / 1
5,937
540
3,563
4,198
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
arkhe666
Izanami
7
0 / 7 / 0
4,710
428
2,041
6,982
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
natightoon
Chronos
11
2 / 2 / 0
6,484
589
2,787
7,457
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabGebOdin

VS

Bans
MulanBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,560
596
7,223
6,598
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
MeliodasEU
Merlin
12
2 / 0 / 2
6,688
608
3,373
3,245
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
11
12 / 1 / 1
7,195
654
10,516
6,017
2,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
RedWarr98
Bacchus
11
1 / 0 / 10
6,474
589
3,152
6,981
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
purr3k1ng
Hun Batz
11
3 / 3 / 4
6,623
602
5,054
7,050
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
21
21
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
6
1
0.08
L
Ymir
 
Ymir
0
3
1
0.17
L
Thoth
1
3
1
0.5
W
3
0
2
4
W
Merlin
MeliodasEU
Merlin
2
0
2
3
W
Skadi
12
1
1
12.5
W
Bacchus
RedWarr98
Bacchus
1
0
10
6
L
Izanami
arkhe666
Izanami
0
7
0
0
L
Chronos
natightoon
Chronos
2
2
0
1
W
Hun Batz
purr3k1ng
Hun Batz
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,730
Damage
29,318
37,195
Taken
29,891
12,735
Mitigated
15,376
5,098
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,079
1,121
0
2,127
9,894
2,640
0
348
9,289
0
28,553
L
Ymir
 
Ymir
1,260
0
0
733
8,664
5,268
0
2,912
5,633
11,716
0
L
Thoth
3,563
156
0
290
4,198
1,018
0
715
3,343
34,189
0
W
7,223
2,243
0
2,636
6,598
2,940
408
1,638
4,938
0
33,701
W
Merlin
MeliodasEU
Merlin
3,373
151
0
1,760
3,245
951
200
1,385
1,638
40,137
0
W
Skadi
10,516
6,868
0
1,411
6,017
2,007
1,097
975
5,042
0
45,882
W
Bacchus
RedWarr98
Bacchus
3,152
542
364
1,699
6,981
7,288
0
768
6,200
18,518
0
L
Izanami
arkhe666
Izanami
2,041
1,501
0
779
6,982
1,227
0
1,234
5,748
0
19,706
L
Chronos
natightoon
Chronos
2,787
1,042
0
1,169
7,457
2,582
791
982
6,062
32,732
3,241
W
Hun Batz
purr3k1ng
Hun Batz
5,054
1,777
0
2,926
7,050
2,190
0
2,331
4,647
0
35,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
33,540
292
Minions Killed
319
0
Camps Cleared
0
977,405
Distance Traveled
1,099,839
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,162
469
66
6
0
210,266
2
L
Ymir
4,693
427
19
2
0
184,876
3
L
Thoth
5,937
540
86
8
0
207,729
2
W
Achilles
6,560
596
63
6
0
215,695
3
W
Merlin
6,688
608
91
8
0
220,524
5
W
Skadi
7,195
654
61
6
0
188,857
4
W
Bacchus
6,474
589
29
3
0
237,015
0
L
Izanami
4,710
428
45
4
0
185,297
1
L
Chronos
6,484
589
76
7
0
189,237
2
W
Hun Batz
6,623
602
75
7
0
237,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role