Player Matchup

Khepri
Khepri
Art3misLuna
Khepri
Level 50
God Stats
2W - 1L
1,527 SR
Queue Stats
35W - 48L
1,389 Elo+
Party 1
Apollo
Apollo
LouciferB
Apollo
Level 86
God Stats
1W - 0L
1,293 SR
Queue Stats
15W - 20L
1,440 Elo+
Party 1
Zeus
Zeus
ShadyRecords024
Zeus
Level 136
God Stats
6W - 6L
1,573 SR
Queue Stats
315W - 307L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The Rapture x21
Ah Muzen Cab
Level 69
God Stats
3W - 2L
1,639 SR
Queue Stats
121W - 117L
1,467 Elo+
Party 1
Horus
Horus
qezacotl
Horus
Level 46
God Stats
1W - 0L
1,287 SR
Queue Stats
10W - 17L
1,397 Elo+
Party 1
Team Averages
Level 77
1,464 SR
1,456 Elo+

VS

Team Averages
Level 103
1,520 SR
1,523 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
InductionMotor
Zeus
Level 158
God Stats
1W - 2L
1,293 SR
Queue Stats
304W - 316L
1,506 Elo+
Solo
Cerberus
Cerberus
Jacktown
Cerberus
Level 101
God Stats
0W - 1L
1,638 SR
Queue Stats
2W - 1L
1,768 Elo+
Party 2
Sylvanus
Sylvanus
Nuwda
Sylvanus
Level 62
God Stats
3W - 2L
1,667 SR
Queue Stats
99W - 130L
1,454 Elo+
Solo
Nike
Nike
box4thehigh
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 3 / 21
10,191
637
4,849
13,889
19,706
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
LouciferB
Apollo
19
4 / 4 / 21
11,776
736
12,096
16,727
7,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
14 / 2 / 13
13,374
836
36,451
9,471
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
The Rapture x21
Ah Muzen Cab
19
4 / 2 / 20
11,339
709
15,200
14,379
6,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
qezacotl
Horus
19
7 / 5 / 16
11,822
739
10,013
18,375
11,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 4 / 7
12,963
810
14,950
16,437
7,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 3 / 9
12,122
758
31,418
11,720
4,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Jacktown
Cerberus
12
0 / 9 / 4
8,679
542
2,292
20,159
11,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Nuwda
Sylvanus
17
0 / 5 / 11
9,899
619
5,706
22,822
25,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 10 / 6
10,794
675
10,930
20,319
14,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
53
29
Kills
16
16
Deaths
31
91
Assists
37
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
4
7
2.88
W
Khepri
0
3
21
3.5
L
6
3
9
3.5
L
Cerberus
Jacktown
Cerberus
0
9
4
0.22
W
Apollo
LouciferB
Apollo
4
4
21
3.63
L
Sylvanus
Nuwda
Sylvanus
0
5
11
1.1
W
14
2
13
10.25
W
Ah Muzen Cab
The Rapture x21
Ah Muzen Cab
4
2
20
7
L
2
10
6
0.5
W
Horus
qezacotl
Horus
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,609
Damage
65,296
72,841
Taken
91,457
49,868
Mitigated
64,162
34,719
Healing
34,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,950
1,124
3,162
4,799
16,437
7,619
1,351
6,472
9,965
36,369
0
W
Khepri
4,849
114
1,946
1,370
13,889
19,706
535
10,230
3,319
12,417
0
L
31,418
2,173
1,849
707
11,720
4,873
1,475
6,229
5,491
57,235
0
L
Cerberus
Jacktown
Cerberus
2,292
77
1,042
3,730
20,159
11,871
0
9,382
10,777
6,959
0
W
Apollo
LouciferB
Apollo
12,096
6,988
3,274
4,884
16,727
7,150
1,283
11,713
4,761
0
26,955
L
Sylvanus
Nuwda
Sylvanus
5,706
813
8,630
8,323
22,822
25,371
358
11,327
11,495
11,136
0
W
36,451
4,478
0
711
9,471
4,281
1,656
6,162
3,218
65,327
0
W
Ah Muzen Cab
The Rapture x21
Ah Muzen Cab
15,200
6,435
5,681
6,894
14,379
6,788
1,558
10,707
3,409
0
44,083
L
10,930
432
651
1,412
20,319
14,428
0
7,890
12,429
0
20,794
W
Horus
qezacotl
Horus
10,013
5,234
5,066
4,893
18,375
11,943
209
15,039
3,124
0
11,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,502
Gold Earned
54,457
179
Minions Killed
174
0
Camps Cleared
0
1,514,772
Distance Traveled
1,337,952
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,963
810
46
3
0
300,195
2
W
Khepri
10,191
637
18
1
0
297,701
0
L
Zeus
12,122
758
72
5
0
252,134
0
L
Cerberus
8,679
542
16
1
0
254,043
1
W
Apollo
11,776
736
35
2
0
321,492
0
L
Sylvanus
9,899
619
16
1
0
281,896
0
W
Zeus
13,374
836
65
4
0
294,765
0
W
Ah Muzen Cab
11,339
709
54
3
0
310,073
0
L
Nike
10,794
675
24
2
0
249,684
0
W
Horus
11,822
739
7
0
0
290,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role