Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SilentxBama
Fenrir
Level 75
God Stats
1W - 1L
1,481 SR
Queue Stats
132W - 140L
1,480 Elo+
Party 1
Hera
Hera
bababoosh248
Hera
Level 96
God Stats
1W - 0L
1,250 SR
Queue Stats
133W - 199L
1,338 Elo+
Party 1
Team Averages
Level 91
1,410 SR
1,439 Elo+

VS

Team Averages
Level 78
1,544 SR
1,374 Elo+
Neith
Neith
Catstrophic
Neith
Level 85
God Stats
10W - 6L
1,631 SR
Queue Stats
25W - 36L
1,326 Elo+
Party 2
Osiris
Osiris
Kwazaar
Osiris
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,343 Elo+
Party 2
Chang'e
Chang'e
estarossa7
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 4 / 10
8,537
776
7,187
13,039
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
2 / 3 / 9
7,660
696
6,703
10,743
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 0 / 6
9,040
822
10,234
4,882
2,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,019
638
6,611
8,119
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Kwazaar
Osiris
11
4 / 4 / 3
7,667
697
8,516
10,191
7,106
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
estarossa7
Chang'e
11
3 / 5 / 4
7,372
670
6,285
9,105
4,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
7
7
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
4
10
2.25
L
0
5
5
0.5
L
Osiris
Kwazaar
Osiris
4
4
3
1.38
W
Fenrir
2
3
9
2.17
W
8
0
6
11
L
Chang'e
estarossa7
Chang'e
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,124
Damage
21,412
28,664
Taken
27,415
19,886
Mitigated
13,884
8,271
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,187
2,386
2,194
2,683
13,039
10,477
243
2,387
10,652
26,104
5,455
L
6,611
3,145
0
663
8,119
2,434
187
4,095
3,650
0
22,673
L
Osiris
Kwazaar
Osiris
8,516
2,241
0
1,381
10,191
7,106
0
5,901
3,871
2,826
21,611
W
Fenrir
6,703
353
0
1,985
10,743
6,840
727
3,741
7,002
1,265
17,847
W
10,234
2,957
76
1,333
4,882
2,569
216
1,558
3,324
18,584
0
L
Chang'e
estarossa7
Chang'e
6,285
959
1,103
1,908
9,105
4,344
0
6,722
2,107
17,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
22,058
112
Minions Killed
110
5
Camps Cleared
4
586,722
Distance Traveled
588,658
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,537
776
59
5
2
166,857
3
L
Neith
7,019
638
47
4
2
185,511
0
L
Osiris
7,667
697
27
2
0
223,841
2
W
Fenrir
7,660
696
28
3
1
219,993
5
W
Hera
9,040
822
25
2
2
199,872
0
L
Chang'e
7,372
670
36
3
2
179,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role