Player Matchup

Anubis
Anubis
Coach BuII
Anubis
Level 68
God Stats
14W - 7L
1,603 SR
Queue Stats
135W - 135L
1,402 Elo+
Party 1
Erlang Shen
Erlang Shen
SerialK3ller
Erlang Shen
Level 67
God Stats
7W - 1L
1,594 SR
Queue Stats
90W - 49L
1,649 Elo+
Party 1
Fenrir
Fenrir
Sir Phive
Fenrir
Level 86
God Stats
4W - 2L
1,505 SR
Queue Stats
200W - 207L
1,457 Elo+
Party 1
Team Averages
Level 74
1,567 SR
1,503 Elo+

VS

Team Averages
Level 60
1,330 SR
1,371 Elo+
Cupid
Cupid
DaDewDealer
Cupid
Level 104
God Stats
1W - 1L
1,340 SR
Queue Stats
65W - 52L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
DarthKitty22
Xing Tian
Level 29
God Stats
0W - 2L
1,343 SR
Queue Stats
7W - 5L
1,430 Elo+
Party 2
Horus
Horus
TheShinobi_Way
Horus
Level 46
God Stats
0W - 1L
1,306 SR
Queue Stats
8W - 19L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coach BuII
Anubis
16
3 / 1 / 14
10,723
715
12,091
7,157
3,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
SerialK3ller
Erlang Shen
17
14 / 1 / 5
11,996
800
17,499
10,989
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Sir Phive
Fenrir
14
2 / 4 / 16
10,169
678
10,890
11,549
5,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
9,057
604
8,375
13,165
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
DarthKitty22
Xing Tian
12
4 / 4 / 2
9,896
660
9,231
16,916
17,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 7 / 5
9,019
601
3,118
15,284
10,352
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
19
Kills
6
6
Deaths
19
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Coach BuII
Anubis
3
1
14
10
L
2
8
3
0.44
L
Xing Tian
DarthKitty22
Xing Tian
4
4
2
1.25
W
Erlang Shen
SerialK3ller
Erlang Shen
14
1
5
16.5
W
Fenrir
Sir Phive
Fenrir
2
4
16
2.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,480
Damage
20,724
29,695
Taken
45,365
15,960
Mitigated
32,892
9,144
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Coach BuII
Anubis
12,091
923
281
4,113
7,157
3,115
1,069
2,239
4,918
49,961
0
L
8,375
3,396
308
2,070
13,165
4,963
0
2,390
10,775
0
42,965
L
Xing Tian
DarthKitty22
Xing Tian
9,231
1,038
0
832
16,916
17,577
0
5,388
11,528
16,353
0
W
Erlang Shen
SerialK3ller
Erlang Shen
17,499
9,438
0
3,818
10,989
7,031
752
3,532
7,457
0
57,055
W
Fenrir
Sir Phive
Fenrir
10,890
1,667
0
932
11,549
5,814
428
4,214
7,335
0
23,356
L
3,118
1,649
497
1,854
15,284
10,352
0
4,482
10,802
0
12,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
27,972
177
Minions Killed
127
10
Camps Cleared
4
769,755
Distance Traveled
685,432
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,723
715
87
6
2
226,600
3
L
Cupid
9,057
604
80
5
2
216,059
2
L
Xing Tian
9,896
660
18
1
0
215,168
4
W
Erlang Shen
11,996
800
68
5
7
279,680
3
W
Fenrir
10,169
678
22
1
1
263,475
3
L
Horus
9,019
601
29
2
2
254,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role