Player Matchup

Da Ji
Da Ji
DARKABOY
Da Ji
Level 124
God Stats
1W - 0L
1,376 SR
Queue Stats
38W - 30L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Lyncheey
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,489 Elo+
Party 1
Thoth
Thoth
Sugar-Daddy613
Thoth
Level 44
God Stats
1W - 5L
1,172 SR
Queue Stats
171W - 163L
1,462 Elo+
Party 1
Hachiman
Hachiman
etrick11
Hachiman
Level 87
God Stats
10W - 9L
1,465 SR
Queue Stats
93W - 93L
1,487 Elo+
Party 2
Nox
Nox
trunkss_90
Nox
Level 43
God Stats
30W - 29L
1,485 SR
Queue Stats
120W - 123L
1,488 Elo+
Party 2
Team Averages
Level 65
1,400 SR
1,493 Elo+

VS

Team Averages
Level 43
1,444 SR
1,494 Elo+
Chaac
Chaac
HIPPIEDUMB21
Chaac
Level 41
God Stats
5W - 3L
1,889 SR
Queue Stats
33W - 30L
1,526 Elo+
Solo
Ymir
Ymir
MACA11215
Ymir
Level 37
God Stats
2W - 2L
1,293 SR
Queue Stats
77W - 87L
1,419 Elo+
Solo
Ares
Ares
MrFlabbyNipps
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,591 Elo+
Solo
Jing Wei
Jing Wei
R0lemodeL87
Jing Wei
Level 49
God Stats
1W - 5L
1,205 SR
Queue Stats
48W - 39L
1,446 Elo+
Solo
Atlas
Atlas
olikabe
Atlas
Level 39
God Stats
4W - 7L
1,334 SR
Queue Stats
139W - 143L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DARKABOY
Da Ji
18
6 / 3 / 9
11,833
1,076
19,732
11,331
5,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Lyncheey
Cthulhu
18
2 / 0 / 13
11,261
1,024
15,065
12,230
16,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 1 / 11
11,347
1,032
17,671
6,132
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
etrick11
Hachiman
18
8 / 0 / 6
12,006
1,091
19,574
8,392
3,080
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 8
9,879
898
10,002
10,063
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

217

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
10,932
994
16,645
18,219
16,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
16
0 / 5 / 4
10,275
934
6,051
22,526
21,684
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 3 / 1
10,681
971
4,566
22,278
23,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
R0lemodeL87
Jing Wei
16
2 / 7 / 3
10,528
957
10,429
13,543
5,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
olikabe
Atlas
17
0 / 0 / 3
9,972
907
6,441
14,148
16,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
20
Kills
8
8
Deaths
20
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DARKABOY
Da Ji
6
3
9
3.5
L
5
5
3
1.3
W
Cthulhu
Lyncheey
Cthulhu
2
0
13
8.5
L
Ymir
0
5
4
0.4
L
1
3
1
0.5
L
Jing Wei
R0lemodeL87
Jing Wei
2
7
3
0.5
W
3
1
11
8.5
W
Hachiman
etrick11
Hachiman
8
0
6
11
L
Atlas
olikabe
Atlas
0
0
3
1.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,044
Damage
44,132
48,148
Taken
90,714
31,106
Mitigated
83,490
3,320
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DARKABOY
Da Ji
19,732
7,318
0
302
11,331
5,088
0
3,830
7,328
0
37,270
L
16,645
3,270
378
6,761
18,219
16,896
0
6,334
11,885
0
29,361
W
Cthulhu
Lyncheey
Cthulhu
15,065
1,276
0
0
12,230
16,862
0
5,431
6,553
34,216
0
L
Ymir
6,051
1,334
1,021
4,408
22,526
21,684
0
11,596
10,930
14,618
0
L
4,566
622
48
1,874
22,278
23,550
0
14,333
7,945
12,241
0
L
Jing Wei
R0lemodeL87
Jing Wei
10,429
5,823
0
373
13,543
5,148
0
4,416
9,127
0
39,645
W
17,671
485
0
418
6,132
2,183
0
1,892
4,148
44,234
0
W
Hachiman
etrick11
Hachiman
19,574
11,423
0
2,065
8,392
3,080
0
1,500
6,682
0
33,896
L
Atlas
olikabe
Atlas
6,441
2,120
0
0
14,148
16,212
0
6,059
8,089
41,773
0
W
10,002
1,193
194
341
10,063
3,893
0
4,405
5,361
19,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,326
Gold Earned
52,388
216
Minions Killed
203
11
Camps Cleared
5
1,099,570
Distance Traveled
1,033,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,833
1,076
25
2
9
209,107
0
L
Chaac
10,932
994
25
2
4
221,976
0
W
Cthulhu
11,261
1,024
34
3
1
240,647
0
L
Ymir
10,275
934
31
3
0
192,182
0
L
Ares
10,681
971
11
1
1
201,565
0
L
Jing Wei
10,528
957
54
5
0
208,769
0
W
Thoth
11,347
1,032
94
9
1
225,478
0
W
Hachiman
12,006
1,091
35
3
0
207,784
0
L
Atlas
9,972
907
82
7
0
209,224
0
W
Nox
9,879
898
28
3
0
216,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role